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22 March 2025

  • 23:2623:26, 22 March 2025 Council of Kar-Thal (hist | edit) [995 bytes] Oros (talk | contribs) (Created page with "{{Factions Infobox |Faction name=Council of Stone |Other Names=The Stone Council, Voices of Oras, The Elder Ring |Type=Governing Body / Civic Order |Realm=Terasil |Capital=Kar-Thal |Leader(s)=Council seats held by twelve senior Stonewardens and Lorewardens |Alliances=Sanctuary of Echoes, Guild of Earth-Speakers, Stonewarden Orders }} {{Factions Sections |Introduction=The '''Council of Stone''' is the ruling body of Kar-Thal and the highest civic authority in Terasil. Co...") originally created as "Council of Stone"
  • 17:5617:56, 22 March 2025 Pelagia (hist | edit) [4,548 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Pelagia |Spirit=Jala }} {{Realm Sections |Introduction='''Pelagia''' is the boundless realm of water, a plane of endless ocean stretching far beyond mortal horizons. It is the domain of Jala, the Primordial Spirit of Water, and serves as the source of all rivers, lakes, tides, and rain within the world of Adaris. In Pelagia, there are no shores and no fixed landmarks—only th...")
  • 16:4416:44, 22 March 2025 Cities and Towns of Itharalis (hist | edit) [3,332 bytes] Oros (talk | contribs) (Created page with "Itharalis, the Realm of Ice, is home to two distinct cultures: the Sarnathi and the Nykrathi. Each has developed unique settlements that reflect their adaptations to the frozen landscape and their spiritual beliefs. '''Sarnathi Settlements''' ​''The Sarnathi, known for their reverence of stillness and time, have established cities that serve as sanctuaries of preservation, each fulfilling a specific role in their cultural continuum.'' * '''Iskar-Thal''': The largest...") Tag: Visual edit
  • 01:0401:04, 22 March 2025 Nykrathi (hist | edit) [6,878 bytes] Oros (talk | contribs) (Created page with "{{Sophants Infobox |Name=Nykrath |Civilized=Yes |Plural=Nykrathi |Spirit Origin=Glacian |Classification=Amphibious Coldborne |Homeland=Itharalis |Average Height=6-6.5 Feet |Average lifespan=140–200 years |Distinction=Pale, amphibious beings with translucent skin and veil-like fins |Language=Nykrul |Factions=The Deep Choir, The Frostbound Covenant, The Mirrored Kin }} {{Sophants Sections |Introduction=The '''Nykrathi''' are a cold-adapted, amphibious race native to the...")

21 March 2025

  • 21:3421:34, 21 March 2025 Sarnathi (hist | edit) [8,768 bytes] Oros (talk | contribs) (Created page with "{{Sophants Infobox |Name=Sarnathi |Civilized=Yes |Plural=Sarnathi |Spirit Origin=Kairos |Classification=Chrono-Spiritual Humanoid |Homeland=Itharalis |Average Height=5-5.5 ft |Average lifespan=Unknown |Distinction=Glasslike skin with veins of slow-flowing light, silver-irised eyes, voices that echo with temporal resonance |Language=Sarnathi Signum (spoken with voice and gesture) |Factions=The Chronolathe, Keepers of the Frozen Echo, The Ivory Dwellers }} {{Sophants Secti...")
  • 06:2406:24, 21 March 2025 Flora and Fauna of Terasil (hist | edit) [2,135 bytes] Oros (talk | contribs) (Created page with "{{Flora and Fauna Sections |Introduction=The realm of Terasil, governed by Oras, the Primordial Spirit of Earth, is characterized by its rugged terrain, including towering mountains, fertile valleys, vast underground caverns, and arid plains. The flora and fauna of this ancient land have adapted to its unique geological and elemental influences, making it home to a wide variety of resilient species deeply connected to the land itself. |Flora=File:Karthal Fe...")
  • 06:2406:24, 21 March 2025 Flora and Fauna of Zanarak (hist | edit) [2,298 bytes] Oros (talk | contribs) (Created page with "{{Flora and Fauna Sections |Introduction=thumb|A Glassbloom Cactus The Zanarak Desert, though an inhospitable realm of scorching days, freezing nights, and shifting sands, harbors a variety of flora and fauna uniquely adapted to its extreme conditions |Flora=thumb|A Mirage Thistle The plant life of Zanarak has evolved to endure the desert’s relentless erosion, lack of water, and i...")
  • 04:5604:56, 21 March 2025 Cities and Towns of Delmora (hist | edit) [9,142 bytes] Oros (talk | contribs) (Created page with "The settlements of Delmora follow the courses of its great rivers and the shores of the eastern lake, where seasonal floods and fertile soils have shaped human and nonhuman habitation alike. From river-carved capitals to floating raft-cities, Delmora’s settlements serve as hubs of trade, spirituality, engineering, and cultural memory. == Major Cities == === Kelmarin === Located at the confluence of the Twin Rivers, Kelmarin is the political and economic capital o...")
  • 04:0404:04, 21 March 2025 Culture and Society of the Galihi (hist | edit) [1,713 bytes] Oros (talk | contribs) (Created page with "{{Culture and Society Sections |Introduction='''Sunshifter society''' is built upon movement, adaptation, and knowledge. Their caravans are mobile cities, and each member of society plays a crucial role. Sunshifters travel in large, sprawling caravans, engineered to survive the desert’s shifting terrain. * Floating Skiff Caravans – Hovering above the sands through wind harnessing and alchemical levitation. * Terrarium Caravans – Portable oases carrying mi...") originally created as "Culture and Society of the Sunshifters"
  • 04:0304:03, 21 March 2025 Culture and Society of the Gilaari (hist | edit) [2,595 bytes] Oros (talk | contribs) (Created page with "{{Culture and Society Sections |Introduction= thumb|A Gilaari navigator The Gilaari are a nomadic people native to Zanarak, known for their craftsmanship, adaptive traditions, and spiritual connection to the shifting desert city of Mirajhar. Gilaari culture emphasizes communal resilience, ecological harmony, and the preservation of ancient knowledge through oral tradition and art. |Societal Structure= Gilaari society is ov...")
  • 03:2603:26, 21 March 2025 Cities and Towns of Terasil (hist | edit) [4,470 bytes] Oros (talk | contribs) (Created page with "The cities and towns of Terasil form the cultural and economic backbone of the realm, each shaped by the geography and history of the land. From the Orasian strongholds carved seamlessly into the mountains to the Minthari's deep subterranean settlements, these locations serve as vital centers for trade, defense, and cultural heritage. The unique relationship between the people of Terasil and the land is reflected in the architecture, industry, and way of life...")

20 March 2025

  • 23:1323:13, 20 March 2025 Cities and Towns of Orrakar (hist | edit) [6,022 bytes] Oros (talk | contribs) (Created page with "The canyons and mesas of Orrakar are home to two distinct peoples: the Drahari, who dwell in the sheer cliffs and scavenge the canyon floor, and the Kutharen, who inhabit the high mesas, cultivating windborne farms and insect colonies. Their settlements reflect their respective ways of life, built to endure the slow but relentless erosion that defines Orrakar. === Major Cities === ==== Kazvarak ("The Vault of the Wind") ==== *Location: Western arm of the nort...") Tag: Visual edit: Switched

17 March 2025

  • 01:5901:59, 17 March 2025 Primordial Spirit (hist | edit) [2,634 bytes] Oros (talk | contribs) (Created page with "{{Spirit Sections |Introduction='''The primordial spirits''' are the fundamental entities in Adarian cosmology, embodying the essence of creation and shaping the world through the aspect of consciousness. Two of these Spirits, Daathir and Awenlas, predate the existence of the physical universe, while others emerged from the interplay of thought, imagination, and elemental forces. The primary primordial spirits are those that directly shaped the structure of exis...")

16 March 2025

15 March 2025

  • 16:4116:41, 15 March 2025 Ulshari (hist | edit) [5,536 bytes] Oros (talk | contribs) (Created page with "{{Sophants Infobox |Name=Ulshari |Civilized=Yes |Homeland=Delmora |Average Height=1.7-2 meters |Average lifespan=150-250 years |Distinction=Thick-plated backs, smooth leathery skin, webbed hands, deep-water vision |Language=Ulsharin (Lake-Speech) }} {{Sophants Sections |Introduction=The Ulshari are an ancient, lake-dwelling species native to the Great Lake of Delmora. Unlike their riverborne counterparts, the Ruvin, the Ulshari prefer still waters, deep thought, and endu...")
  • 16:2216:22, 15 March 2025 Ruvin (hist | edit) [1,354 bytes] Oros (talk | contribs) (Created page with "{{Sophants Infobox |Name=Ruvin |Civilized=Yes |Image=center|frameless |Homeland=Delmora |Average Height=1.5-1.8 meters |Average lifespan=90-120 years |Distinction=Stocky build, waterproof fur, webbed hands and feet, flat tail, strong teeth for wood and stonework |Language=Ruvani (River-Speak) }} {{Sophants Sections |Introduction=The '''Ruvin''' are a species of semi-aquatic, beaver-like humanoids native to the river-laden lands of Delmora. Renowned a...")

14 March 2025

10 March 2025

  • 00:5300:53, 10 March 2025 Kuthar (hist | edit) [6,135 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Kuthar }} {{Inhabitants Section |Physical Characteristics=* Nocturnal Flyers – While capable of brief bursts of powered flight, Kutharen primarily glide on the canyon winds, using their leathery wings and elongated limbs to soar effortlessly between the mesas. * Sonar Vision – They rely on highly advanced echolocation, allowing them to navigate the dark, hunt swarming insects, and "see" the growth of their crops through vibrat...")

9 March 2025

  • 19:4019:40, 9 March 2025 Attunement (hist | edit) [3,941 bytes] Oros (talk | contribs) (Created page with "'''Attunement''' is the foundational practice of Osia, the ancient art of manipulating spirits and consciousness in Adaris. It is the process by which Osiari (practitioners of Osia) align their minds, bodies, and souls with the essence of a spirit, allowing them to perceive, influence, or even command spiritual forces. Unlike simple communication, attunement is a deep, resonant connection that requires understanding, patience, and an altered state of awareness. All bran...") Tag: Visual edit
  • 07:2007:20, 9 March 2025 Noirra (hist | edit) [6,337 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Noirra |Spirit=Arafia }} {{Realm Sections |Introduction='''Noirra''' is the primordial realm of darkness, a vast and unknowable expanse that exists outside the physical world of Adaris. Unlike realms bound to the continent, Noirra is a self-contained world, a place where darkness is not mere absence but a tangible, living force. Within Noirra, light does not exist—there is no sun, no stars, only the eternal shifting of shadow, silence, and u...")
  • 04:4704:47, 9 March 2025 Minthal Valley (hist | edit) [2,507 bytes] Oros (talk | contribs) (Created page with "{{Valley Infobox |Name=Minthal Valley |Location=Eastern Terasil |Realm=Terasil }} {{Valley Sections}}")
  • 03:3903:39, 9 March 2025 Mount Atal (hist | edit) [924 bytes] Oros (talk | contribs) (Created page with "{{Mountain Infobox |Name=Mount Atal |Parent Range=Anvil Range |Realm=Terasil }} {{Mountain Sections |Introduction='''Mount Atal''' is the tallest peak in the Anvil Range, rising 15,000 feet above the surrounding mountains. It is more than just a mountain—it is a fortress, a watchtower, and a sacred landmark of the Minthari civilization. Minthek, the northernmost Minthari settlement, is carved directly into the mountain’s core, its tunnels honeycombing the sheer rock...")
  • 02:3902:39, 9 March 2025 Minthara (hist | edit) [1,898 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Name=Minthara |Type=Resort Town |Location=Center of the Anvil Range |Realm=Terasil |Inhabitants=Minthari }} {{Settlement Sections |Introduction=Nestled deep within the Anvil Range, Minthara is a central hub for travelers, traders, and weary Minthari returning from long journeys. Minthara is a place of respite, known for its geothermal spas, luxurious burrows, and natural hot springs. Steam rises from the deep fissures in the earth, filling the tunne...")
  • 02:2102:21, 9 March 2025 Minthek (hist | edit) [2,008 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Name=Minthek |Type=Frontier Town |Location=Northern Anvil Mountains, Base of Mt. Atal |Realm=Terasil |Inhabitants=Minthari }} {{Settlement Sections |Introduction=Minthek is the northernmost settlement of the Minthari, a fortified underground outpost honeycombed into the towering slopes of Mount Atal, the highest peak of the Anvil Range. Positioned at a strategic vantage point, it grants the Minthari an unparalleled view of the surrounding regions, a...")

8 March 2025

  • 23:0923:09, 8 March 2025 Minthal (hist | edit) [3,530 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Name=Minthal |Type=Capital of the Minthari |Location=Anvil Range |Realm=Terasil |Inhabitants=Minthari }} {{Settlement Sections |Introduction='''Minthal''' is the capital of the Minthari civilization, a sprawling underground metropolis carved into the heart of the Anvil Range. Hidden deep within ancient stone, Minthal is a city of vast caverns, interconnected tunnels, and towering subterranean forges. As the political, economic, and spiritual center...")

4 March 2025

  • 19:3119:31, 4 March 2025 Terasil (hist | edit) [7,102 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Terasil |Image=center|frameless |Spirit=Oras |Inhabitants=Orasians, Minthari |Significance=The oldest physical realm, home to ancient societies and powerful spirits. }} {{Realm Sections |Introduction='''Terasil''' is the realm of Oras, the primordial spirit of earth, and the oldest physical realm in Adaris. Created directly from the chaotic energies of Astram within the Primordial Void, Terasil embodies stability, endura...")
  • 19:2419:24, 4 March 2025 Vaelthar (hist | edit) [4,052 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Vaelthar |Image=center|frameless |Spirit=Vaelora |Inhabitants=Vey'Lora, Torinok |Significance=A realm of movement and freedom, where the land and wind exist in perfect harmony. }} {{Realm Sections |Introduction='''Vaelthar''', the Realm of Rolling Meadows, is an endless expanse of golden grasslands and open skies, where the wind never ceases, and the land is in constant motion. Created by Vaelora, the spirit of grass an...")
  • 19:2119:21, 4 March 2025 Veylora (hist | edit) [3,135 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Vey'Lora |Type=Civilized Corporeal |Image=center|frameless |Spirit Origin=Vaelora |Realm=Vaelthar |Leadership=Wind Manipulation, Nomadic Tradition, Spiritual Attunement }} {{Inhabitants Section |Introduction=The '''Vey'Lora''', also known as '''The Windborne''', are a nomadic people native to the vast grasslands of Vaelthar. They are deeply attuned to Vaelora, the spirit of endless grass, and believe themselv...") originally created as "Vey'Lora"
  • 19:1719:17, 4 March 2025 Torinok (hist | edit) [630 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Torinok |Type=Civilized Corporeal |Image=center|frameless |Realm=Vaelthar |Capital=Toron }} {{Inhabitants Section |Introduction=The Torinok are a people of great stature and patience, resembling humanoid yaks with thick, woolen coats, broad, steady frames, and large, curved horns that sweep back like the rolling meadows they protect. They are the keepers of the land, believing that true strength comes not fro...")
  • 19:1519:15, 4 March 2025 The realms of Adaris (hist | edit) [3,606 bytes] Oros (talk | contribs) (Created page with "The '''realms of Adaris''' are the fundamental forces that shape existence, divided into two primary categories: the '''Intangible Realms''', which govern metaphysical concepts, and the '''Tangible Realms''', which form the physical world itself. Together, these realms define the balance between thought and matter, spirit and substance, structure and transformation. == The Intangible Realms == The Intangible Realms govern the abstract and metaphysical aspects of...") Tag: Visual edit: Switched
  • 19:1319:13, 4 March 2025 Boundary Mountains (hist | edit) [4,531 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Boundary Mountains |Image=center|frameless |Location=Western Terasil, bordering the Highlands |Realm=Terasil |Highest Peak=Vorl-Kharn |Climate=Cold, arid highlands; extreme weather at higher elevations |Inhabitants=Orasians }} {{Mountain Range Sections |Introduction=The Boundary Mountains are a formidable range marking the westernmost border of Terasil, separating the Orasian lands from the Highland Plains be...")
  • 19:0319:03, 4 March 2025 Tejasia (hist | edit) [6,153 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Name=Tejasia |Practitioners=Tajasiari |Focus=Control of fire, heat, and transformation |Origin=Tejas }} {{Osia Sections |Introduction='''Tejasia''' is a branch of osia, focusing on the manipulation of the fire spirits tied to the primordial element of Tejas. Practitioners of this discipline, known as Tejasiari, harness the transformative energy of fire and heat, using it to shape both the physical and metaphysical aspects of the world. Fire in Adaris is m...")
  • 18:5818:58, 4 March 2025 Tejas (hist | edit) [4,558 bytes] Oros (talk | contribs) (Created page with "{{Primordial Spirit Infobox |Name=Tejas |Realm=Angarik |Osia=Tejasia }} {{Primordial Spirit Sections |Introduction=Tejas, the primordial spirit of fire, was born from the chaotic energies of Astram within the Primordial Void when Daathir envisioned something vibrant and energetic in contrast to the stability and unchanging nature of Oras. Tejas emerged as a dynamic force of energy, capable of both creation and destruction. |Nature and Influence=Tejas represents both the...")
  • 18:3518:35, 4 March 2025 Tearfall Range (hist | edit) [3,374 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Tearfall Range |Image=center|frameless |Location=Encircling the Emerald Valley, Terasil |Realm=Terasil |Highest Peak=Thal-Vorek |Climate=Arid at high elevations, temperate in the valley }} {{Mountain Range Sections}}")
  • 18:2618:26, 4 March 2025 Intangible realms of Adaris (hist | edit) [3,377 bytes] Oros (talk | contribs) (Created page with "The '''Intangible Realms of Adaris''' are the fundamental metaphysical forces that shape existence. These realms are not bound by physical form but govern the essential aspects of reality itself. Each realm embodies a unique, primordial force from which further concepts and manifestations emerge. == The Five Core Intangible Realms == '''The Realm of Consciousness''' – The source of self-awareness, perception, and thought. It is from here that wisdom, memory,...")
  • 18:2618:26, 4 March 2025 Tangible realms of Adaris (hist | edit) [4,298 bytes] Oros (talk | contribs) (Created page with "The Tangible Realms of Adaris are the fundamental physical forces that shape existence. Unlike the intangible realms, which govern metaphysical concepts, the tangible realms form the physical world itself. These realms are home to civilizations, spirits, and natural forces, each governing a distinct aspect of the world's structure. == The Four Core Realms == The Core Realms are the primary anchors of the world, vast and dominant physical regions that house p...") Tag: Visual edit
  • 18:2318:23, 4 March 2025 Tahrzul (hist | edit) [5,616 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Tahr’Zul |Spirit=Tahrnath }} {{Realm Sections |Introduction='''Tahr’Zul''' is the Realm of Volcanoes and Ash, a land shaped by the endless upheaval of the earth. Towering volcanoes dominate the skyline, their molten veins splitting the land, spewing fire and smoke into the ashen skies. Rivers of hardened obsidian twist through the valleys, remnants of ancient eruptions, while geysers of superheated steam burst from fractured earth, releasi...") originally created as "Tahr’Zul"
  • 18:1718:17, 4 March 2025 Spirit (hist | edit) [7,398 bytes] Oros (talk | contribs) (Created page with "'''Spirits''' in Adaris represent the coalesced consciousness of the elements. As the Primordial Elements and the energies of the Primordial Spirits intertwine, as new beliefs and traditions arise, as language develops, new spirits form. These spirits, in their various stages of development, form the foundational consciousness that shapes all matter and life in Adaris. All things in Adaris, from the smallest creature to the largest mountain, are composed...") Tag: Visual edit: Switched
  • 18:1318:13, 4 March 2025 Shasia (hist | edit) [5,944 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Practitioners=Shasiari |Focus=Control of wind, atmosphere, and air spirits |Origin=Shasae }} {{Osia Sections |Introduction='''Shasia''' is the branch of osia that focuses on the manipulation of wind and air spirits, with practitioners known as Shasiari. As masters of air and atmosphere, Shasiari manipulate the flow of wind, the currents of the sky, and the breath of life. The essence of Shasia comes from the primordial spirit of air, Shasae, who governs a...")
  • 18:1018:10, 4 March 2025 Shasae (hist | edit) [4,278 bytes] Oros (talk | contribs) (Created page with "{{Primordial Spirit Infobox |Name=Shasae |Image=center|frameless |Realm=Caelum |Aspect=The skies and winds |Osia=Shasia }} {{Primordial Spirit Sections |Introduction=Shasae, the primordial spirit of atmosphere, embodies the essence of air, breath, and the invisible forces that bind all living things together. Born from the chaotic energies of Astram within the Primordial Void, Shasae emerged as an ethereal breath when Daathir realized that an atmosphe...")
  • 18:0618:06, 4 March 2025 Serithal (hist | edit) [919 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Serithal |Spirit=Seltharun |Significance=A domain of renewal and balance, where land and water exist in perfect harmony. }} {{Realm Sections |Introduction='''Serithal''', the Hidden Current, is a vast inland lake-realm, where freshwater sustains all who live within its depths and upon its central island. Serithal is a realm of constant, unseen motion—currents that shift beneath the surface, shaping the world in ways not always perceived....")
  • 18:0118:01, 4 March 2025 Scarspire Range (hist | edit) [3,613 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Scarspire Range |Image=center|frameless |Location=Southern Terasil, bordering the Zanarak Desert |Realm=Terasil |Highest Peak=Scarspire Summit |Climate=Arid, extreme heat and high winds |Inhabitants=Uninhabited }} {{Mountain Range Sections |Introduction='''The Scarspire Range''' is a desolate mountain range located on the southeastern edge of Terasil, where the rocky spires slowly crumble under the relentless wi...")
  • 17:5717:57, 4 March 2025 Primordial Void (hist | edit) [3,803 bytes] Oros (talk | contribs) (Created page with "The '''Primordial Void''' is a central concept in the cosmology of Adaris, described as a vast, formless expanse preceding the existence of the known universe. It is a realm of chaotic energy particles, known as Astram, brimming with infinite potential, serving as the birthplace of creation and, potentially, its ultimate end. Within this void, the first consciousness, Daathir, emerged, marking the beginning of existence and setting the stage for the forma...")
  • 15:2515:25, 4 March 2025 Osia (hist | edit) [6,400 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Image=border|center|frameless |Practitioners=Osiari |Focus=Manipulation of consciousness and essence |Origin=Spirits }} {{Osia Sections |Introduction=Osia is the ancient and complex art of manipulating consciousness and the spirits that constitute the world of Adaris. Practitioners of osia, known as <nowiki>'''osiari'''</nowiki>, primarily focus on manipulating Nascent Spirits, which are young spirits who are simple and malleable...")
  • 15:1715:17, 4 March 2025 Orundahl (hist | edit) [4,384 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Image=center|frameless |Name=Orundahl |Location=North of the Zanarak Desert, East of the Graveyard of the Fallen and West of the Caynonlands |Realm=Zanarak |Inhabitants=Gilaari, Sunshifters |Significance=The final settlement before entering the shifting sands of Zanarak }} {{Settlement Sections |Introduction=Orundahl is the last major settlement before the Zanarak Desert, serving as a critical waypoint for travelers, merchant...")
  • 15:1515:15, 4 March 2025 Orrakar (hist | edit) [6,579 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Orrakar |Spirit=Varethor |Significance=A realm of endurance and erosion, where time etches its mark upon stone. }} {{Realm Sections |Introduction='''Orrakar''', the Domain of Canyons, is a vast land of deep chasms, labyrinthine valleys, and towering cliffs, shaped over millennia by the patient forces of wind, water, and time. A place of both endurance and transformation, Orrakar stands as a testament to the fact that even the strongest stone y...")
  • 15:1315:13, 4 March 2025 Orasia (hist | edit) [5,658 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Practitioners=Orasiari |Focus=Control of earth and stone |Origin=Oras }} {{Osia Sections |Introduction='''Orasia''' is a specialized branch of Osia, the ancient art of manipulating spirits and consciousness in Adaris. Orasia focuses on controlling the nascent and mature spirits associated with the element of earth, primarily drawing from the power of Oras, the primordial spirit of Earth. Practitioners of this branch, known as Orasiari, seek to attune thei...")
  • 15:0515:05, 4 March 2025 Oras (hist | edit) [4,989 bytes] Oros (talk | contribs) (Created page with "{{Primordial Spirit Infobox |Name=Oras |Image=center|frameless |Realm=Terasil |Aspect=Earth, Foundation, Endurance, Stability }} {{Primordial Spirit Sections |Introduction='''Oras''', the primordial spirit of earth, embodies stability, endurance, and the physical manifestation of dreams. Born from the chaotic energies of Astram within the Primordial Void, Oras emerged as the anchor of reality, providing a solid foundation for all that exists. |Nature an...")
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