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14 March 2025
- 06:3606:36, 14 March 2025 Nahar (hist | edit) [5,621 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Nahar |Plural=Nahari |Type=Civilized Corporeal }} {{Inhabitants Section}}")
- 06:2206:22, 14 March 2025 Orasian (hist | edit) [14,675 bytes] Oros (talk | contribs) (Created page with "{{Template:Corporeal |title=Orasians |subtitle=The Embodiments of Earth’s Consciousness |image=thumb |caption=An Orasian standing amidst the stone formations of Terasil, embodying the strength and endurance of the earth. |label1=Type |data1=Civilized Corporeal |label2=Origin |data2=Consciousness of the Earth in Terasil |label3=Region |data3=Terasil |label4=Capital |data4=Kar-Thal |label5=Known For |data5=Earth Manipulation, Stone Communion,...")
- 03:5403:54, 14 March 2025 Burnt Creed (hist | edit) [4,634 bytes] Oros (talk | contribs) (Created page with "{{Factions Infobox |Faction name=Burnt Creed |Type=Anarchist, Zealots, Pirates }} {{Factions Sections}}")
- 02:5702:57, 14 March 2025 Korrash (hist | edit) [4,958 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Korrash |Plural=Korrash }} {{Inhabitants Section}}")
13 March 2025
- 20:4020:40, 13 March 2025 Flora and fauna of Orrakar (hist | edit) [3,662 bytes] Oros (talk | contribs) (Created page with "{{Flora and Fauna Sections |Flora=* Kethra Thorn – A hardy, fire-resistant shrub that thrives on the canyon edges. Its twisted roots burrow deep into rock fractures, stabilizing the soil against erosion. During dry seasons, its waxy leaves curl inward to preserve moisture, while its barbed seed pods explode upon contact with water, rapidly spreading after flash floods. * Scourgelace – A sprawling, fibrous ground-cover plant that traps loose sediment with its tangl...")
10 March 2025
- 02:5002:50, 10 March 2025 Cities and towns of Orrakar (hist | edit) [4,530 bytes] Oros (talk | contribs) (Created page with "{{Settlement Sections |Introduction=The canyons and mesas of Orrakar are home to two distinct peoples: the Drahari, who dwell in the sheer cliffs and scavenge the canyon floor, and the Kutharen, who rule the high mesas, cultivating windborne farms and insect colonies. Their settlements reflect their respective ways of life, built to endure the slow but relentless erosion that defines Orrakar. |Drahari Settlements= === Kazvarak ("The Vault of the Wind") ==...")
- 01:4301:43, 10 March 2025 Drahar (hist | edit) [7,592 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Drahar |Plural=Drahari }} {{Inhabitants Section |Introduction='''The Drahari''' are a hardy, cliff-dwelling species that carve their homes directly into the sheer rock faces of Orrakar’s canyons. The Drahari thrive in the vertical realm of the canyon walls, creating sprawling, interconnected pueblo-like settlements across the cliffs. Though they live high above the canyon floor, the Drahari are relentless scavengers, descendin...")
- 00:5300:53, 10 March 2025 Kuthar (hist | edit) [6,108 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Kuthar }} {{Inhabitants Section |Physical Characteristics=* Nocturnal Flyers – While capable of brief bursts of powered flight, Kutharen primarily glide on the canyon winds, using their leathery wings and elongated limbs to soar effortlessly between the mesas. * Sonar Vision – They rely on highly advanced echolocation, allowing them to navigate the dark, hunt swarming insects, and "see" the growth of their crops through vibrat...")
9 March 2025
- 19:4019:40, 9 March 2025 Attunement (hist | edit) [5,609 bytes] Oros (talk | contribs) (Created page with "'''Attunement''' is the foundational practice of Osia, the ancient art of manipulating spirits and consciousness in Adaris. It is the process by which Osiari (practitioners of Osia) align their minds, bodies, and souls with the essence of a spirit, allowing them to perceive, influence, or even command spiritual forces. Unlike simple communication, attunement is a deep, resonant connection that requires understanding, patience, and an altered state of awareness. All bran...") Tag: Visual edit
- 07:2007:20, 9 March 2025 Noirra (hist | edit) [6,240 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Noirra |Spirit=Arafia }} {{Realm Sections |Introduction='''Noirra''' is the primordial realm of darkness, a vast and unknowable expanse that exists outside the physical world of Adaris. Unlike realms bound to the continent, Noirra is a self-contained world, a place where darkness is not mere absence but a tangible, living force. Within Noirra, light does not exist—there is no sun, no stars, only the eternal shifting of shadow, silence, and u...")
- 05:2305:23, 9 March 2025 Flora and fauna of the Anvil Range (hist | edit) [9,263 bytes] Oros (talk | contribs) (Created page with "{{Flora and Fauna Sections |Introduction==== Ash Creeper === * A tough, fibrous vine that clings to rock faces, weaving itself into braid-like formations along cliff sides. * Its dark gray, soot-colored bark helps it blend into the mountains, making it nearly invisible unless inspected closely. * The plant absorbs trace minerals from the rock, making it slightly metallic to the touch, and is sometimes used in Minthari rope-making. ---- === Iron Thistle ===...")
- 04:4704:47, 9 March 2025 Minthal Valley (hist | edit) [2,364 bytes] Oros (talk | contribs) (Created page with "{{Valley Infobox |Name=Minthal Valley |Location=Eastern Terasil |Realm=Terasil }} {{Valley Sections}}")
- 03:3903:39, 9 March 2025 Mount Atal (hist | edit) [2,409 bytes] Oros (talk | contribs) (Created page with "{{Mountain Infobox |Name=Mount Atal |Parent Range=Anvil Range |Realm=Terasil }} {{Mountain Sections |Introduction='''Mount Atal''' is the tallest peak in the Anvil Range, rising 15,000 feet above the surrounding mountains. It is more than just a mountain—it is a fortress, a watchtower, and a sacred landmark of the Minthari civilization. Minthek, the northernmost Minthari settlement, is carved directly into the mountain’s core, its tunnels honeycombing the sheer rock...")
- 02:3902:39, 9 March 2025 Minthara (hist | edit) [5,966 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Name=Minthara |Type=Resort Town |Location=Center of the Anvil Range |Realm=Terasil |Inhabitants=Minthari }} {{Settlement Sections |Introduction=Nestled deep within the Anvil Range, Minthara is a central hub for travelers, traders, and weary Minthari returning from long journeys. Minthara is a place of respite, known for its geothermal spas, luxurious burrows, and natural hot springs. Steam rises from the deep fissures in the earth, filling the tunne...")
- 02:2102:21, 9 March 2025 Minthek (hist | edit) [5,345 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Name=Minthek |Type=Frontier Town |Location=Northern Anvil Mountains, Base of Mt. Atal |Realm=Terasil |Inhabitants=Minthari }} {{Settlement Sections |Introduction=Minthek is the northernmost settlement of the Minthari, a fortified underground outpost honeycombed into the towering slopes of Mount Atal, the highest peak of the Anvil Range. Positioned at a strategic vantage point, it grants the Minthari an unparalleled view of the surrounding regions, a...")
8 March 2025
- 23:0923:09, 8 March 2025 Minthal (hist | edit) [5,843 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Name=Minthal |Type=Capital of the Minthari |Location=Anvil Range |Realm=Terasil |Inhabitants=Minthari }} {{Settlement Sections |Introduction='''Minthal''' is the capital of the Minthari civilization, a sprawling underground metropolis carved into the heart of the Anvil Range. Hidden deep within ancient stone, Minthal is a city of vast caverns, interconnected tunnels, and towering subterranean forges. As the political, economic, and spiritual center...")
4 March 2025
- 19:5419:54, 4 March 2025 Cities and towns of Terasil (hist | edit) [14,148 bytes] Oros (talk | contribs) (Created page with "The cities and towns of Terasil form the cultural and economic backbone of the realm, each with its own unique characteristics shaped by the geography and history of the land. From the Orasian strongholds seamlessly carved into the mountains to the Minthari's deep subterranean settlements, these locations serve as vital centers for trade, defense, and cultural heritage. The interplay between the diverse landscapes and the inhabitants' connection to the earth is evide...")
- 19:3119:31, 4 March 2025 Terasil (hist | edit) [10,597 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Terasil |Image=center|frameless |Spirit=Oras |Inhabitants=Orasians, Minthari |Significance=The oldest physical realm, home to ancient societies and powerful spirits. }} {{Realm Sections |Introduction='''Terasil''' is the realm of Oras, the primordial spirit of earth, and the oldest physical realm in Adaris. Created directly from the chaotic energies of Astram within the Primordial Void, Terasil embodies stability, endura...")
- 19:2519:25, 4 March 2025 Xalva (hist | edit) [658 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Xalva |Significance=A realm of stagnation and decay, where salt erodes all that lingers. }} {{Realm Sections |Introduction=Xalva, the Corroded Expanse, is a realm of lifeless waters, endless salt flats, and stagnant brine pools, where the tide has long since ceased to flow. It is a domain of decay and isolation, where water, the source of life, has instead become a force of erosion, preservation, and ruin. |Geography=Xalva’s landscape is dom...")
- 19:2419:24, 4 March 2025 Vaelthar (hist | edit) [4,030 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Vaelthar |Image=center|frameless |Spirit=Vaelora |Inhabitants=Vey'Lora, Torinok |Significance=A realm of movement and freedom, where the land and wind exist in perfect harmony. }} {{Realm Sections |Introduction='''Vaelthar''', the Realm of Rolling Meadows, is an endless expanse of golden grasslands and open skies, where the wind never ceases, and the land is in constant motion. Created by Vaelora, the spirit of grass an...")
- 19:2119:21, 4 March 2025 Vey'Lora (hist | edit) [7,510 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Vey'Lora |Type=Civilized Corporeal |Image=center|frameless |Spirit Origin=Vaelora |Realm=Vaelthar |Leadership=Wind Manipulation, Nomadic Tradition, Spiritual Attunement }} {{Inhabitants Section |Introduction=The '''Vey'Lora''', also known as '''The Windborne''', are a nomadic people native to the vast grasslands of Vaelthar. They are deeply attuned to Vaelora, the spirit of endless grass, and believe themselv...")
- 19:1719:17, 4 March 2025 Torinok (hist | edit) [3,893 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Torinok |Type=Civilized Corporeal |Image=center|frameless |Realm=Vaelthar |Capital=Toron }} {{Inhabitants Section |Introduction=The Torinok are a people of great stature and patience, resembling humanoid yaks with thick, woolen coats, broad, steady frames, and large, curved horns that sweep back like the rolling meadows they protect. They are the keepers of the land, believing that true strength comes not fro...")
- 19:1519:15, 4 March 2025 The realms of Adaris (hist | edit) [3,588 bytes] Oros (talk | contribs) (Created page with "The '''realms of Adaris''' are the fundamental forces that shape existence, divided into two primary categories: the '''Intangible Realms''', which govern metaphysical concepts, and the '''Tangible Realms''', which form the physical world itself. Together, these realms define the balance between thought and matter, spirit and substance, structure and transformation. == The Intangible Realms == The Intangible Realms govern the abstract and metaphysical aspects of...") Tag: Visual edit: Switched
- 19:1419:14, 4 March 2025 The Great Erosion (hist | edit) [6,992 bytes] Oros (talk | contribs) (Created page with "'''The Great Erosion''' was one of the most transformative events in the history of Adaris, marking the moment when the primordial realm of Terasil—the realm of the Primordial Spirit of Earth—began to be shaped by the elemental forces of fire, water, and air. Before this event, Terasil existed as an infinite and unchanging realm of pure earth and stone, untouched by the outside influences of other elements. It was the first and most enduring realm, c...") Tag: Visual edit
- 19:1319:13, 4 March 2025 Boundary Mountains (hist | edit) [3,723 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Boundary Mountains |Image=center|frameless |Location=Western Terasil, bordering the Highlands |Realm=Terasil |Highest Peak=Vorl-Kharn |Climate=Cold, arid highlands; extreme weather at higher elevations |Inhabitants=Orasians }} {{Mountain Range Sections |Introduction=The Boundary Mountains are a formidable range marking the westernmost border of Terasil, separating the Orasian lands from the Highland Plains be...")
- 19:0719:07, 4 March 2025 Terraces of Mist (hist | edit) [6,362 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Terraces of Mist |Image=center|frameless |Location=West of the Citadel Mountains |Realm=Terasil |Highest Peak=Mistwatch Peak |Climate=Varies; highest peaks reach around 12,000 feet }} {{Mountain Range Sections |Introduction=The '''Terraces of Mist''' are a lush, verdant mountain range located to the west of the Citadel Mountains in the realm of Terasil. Known for their constant mist and fog, these mountains a...")
- 19:0319:03, 4 March 2025 Tejasia (hist | edit) [6,153 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Name=Tejasia |Practitioners=Tajasiari |Focus=Control of fire, heat, and transformation |Origin=Tejas }} {{Osia Sections |Introduction='''Tejasia''' is a branch of osia, focusing on the manipulation of the fire spirits tied to the primordial element of Tejas. Practitioners of this discipline, known as Tejasiari, harness the transformative energy of fire and heat, using it to shape both the physical and metaphysical aspects of the world. Fire in Adaris is m...")
- 18:5818:58, 4 March 2025 Tejas (hist | edit) [6,630 bytes] Oros (talk | contribs) (Created page with "{{Primordial Spirit Infobox |Name=Tejas |Realm=Angarik |Osia=Tejasia }} {{Primordial Spirit Sections |Introduction=Tejas, the primordial spirit of fire, was born from the chaotic energies of Astram within the Primordial Void when Daathir envisioned something vibrant and energetic in contrast to the stability and unchanging nature of Oras. Tejas emerged as a dynamic force of energy, capable of both creation and destruction. |Nature and Influence=Tejas represents both the...")
- 18:3518:35, 4 March 2025 Tearfall Range (hist | edit) [3,319 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Tearfall Range |Image=center|frameless |Location=Encircling the Emerald Valley, Terasil |Realm=Terasil |Highest Peak=Thal-Vorek |Climate=Arid at high elevations, temperate in the valley }} {{Mountain Range Sections}}")
- 18:2618:26, 4 March 2025 Intangible realms of Adaris (hist | edit) [3,647 bytes] Oros (talk | contribs) (Created page with "The '''Intangible Realms of Adaris''' are the fundamental metaphysical forces that shape existence. These realms are not bound by physical form but govern the essential aspects of reality itself. Each realm embodies a unique, primordial force from which further concepts and manifestations emerge. == The Five Core Intangible Realms == '''The Realm of Consciousness''' – The source of self-awareness, perception, and thought. It is from here that wisdom, memory,...")
- 18:2618:26, 4 March 2025 Tangible realms of Adaris (hist | edit) [4,271 bytes] Oros (talk | contribs) (Created page with "The Tangible Realms of Adaris are the fundamental physical forces that shape existence. Unlike the intangible realms, which govern metaphysical concepts, the tangible realms form the physical world itself. These realms are home to civilizations, spirits, and natural forces, each governing a distinct aspect of the world's structure. == The Four Core Realms == The Core Realms are the primary anchors of the world, vast and dominant physical regions that house p...") Tag: Visual edit
- 18:2318:23, 4 March 2025 Tahr’Zul (hist | edit) [5,619 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Tahr’Zul |Spirit=Tahrnath }} {{Realm Sections |Introduction='''Tahr’Zul''' is the Realm of Volcanoes and Ash, a land shaped by the endless upheaval of the earth. Towering volcanoes dominate the skyline, their molten veins splitting the land, spewing fire and smoke into the ashen skies. Rivers of hardened obsidian twist through the valleys, remnants of ancient eruptions, while geysers of superheated steam burst from fractured earth, releasi...")
- 18:1718:17, 4 March 2025 Spirit (hist | edit) [7,695 bytes] Oros (talk | contribs) (Created page with "'''Spirits''' in Adaris represent the coalesced consciousness of the elements. As the Primordial Elements and the energies of the Primordial Spirits intertwine, as new beliefs and traditions arise, as language develops, new spirits form. These spirits, in their various stages of development, form the foundational consciousness that shapes all matter and life in Adaris. All things in Adaris, from the smallest creature to the largest mountain, are composed...") Tag: Visual edit: Switched
- 18:1318:13, 4 March 2025 Shasia (hist | edit) [5,944 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Practitioners=Shasiari |Focus=Control of wind, atmosphere, and air spirits |Origin=Shasae }} {{Osia Sections |Introduction='''Shasia''' is the branch of osia that focuses on the manipulation of wind and air spirits, with practitioners known as Shasiari. As masters of air and atmosphere, Shasiari manipulate the flow of wind, the currents of the sky, and the breath of life. The essence of Shasia comes from the primordial spirit of air, Shasae, who governs a...")
- 18:1018:10, 4 March 2025 Shasae (hist | edit) [7,207 bytes] Oros (talk | contribs) (Created page with "{{Primordial Spirit Infobox |Name=Shasae |Image=center|frameless |Realm=Caelum |Aspect=The skies and winds |Osia=Shasia }} {{Primordial Spirit Sections |Introduction=Shasae, the primordial spirit of atmosphere, embodies the essence of air, breath, and the invisible forces that bind all living things together. Born from the chaotic energies of Astram within the Primordial Void, Shasae emerged as an ethereal breath when Daathir realized that an atmosphe...")
- 18:0618:06, 4 March 2025 Serithal (hist | edit) [895 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Serithal |Spirit=Seltharun |Significance=A domain of renewal and balance, where land and water exist in perfect harmony. }} {{Realm Sections |Introduction='''Serithal''', the Hidden Current, is a vast inland lake-realm, where freshwater sustains all who live within its depths and upon its central island. Serithal is a realm of constant, unseen motion—currents that shift beneath the surface, shaping the world in ways not always perceived....")
- 18:0118:01, 4 March 2025 Scarspire Range (hist | edit) [3,556 bytes] Oros (talk | contribs) (Created page with "{{Mountain Range Infobox |Name=Scarspire Range |Image=center|frameless |Location=Southern Terasil, bordering the Zanarak Desert |Realm=Terasil |Highest Peak=Scarspire Summit |Climate=Arid, extreme heat and high winds |Inhabitants=Uninhabited }} {{Mountain Range Sections |Introduction='''The Scarspire Range''' is a desolate mountain range located on the southeastern edge of Terasil, where the rocky spires slowly crumble under the relentless wi...")
- 17:5917:59, 4 March 2025 Rynvera (hist | edit) [806 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Rynvera |Inhabitants=Marethis |Significance=A domain of perpetual change, where land and sea rise and fall in endless rhythm. }} {{Realm Sections |Introduction='''Rynvera''', the Turning Tide, is a realm where coastlines are never permanent, and water dictates the shape of the land. Rynvera is defined by motion and change, where each tide reveals and reclaims, shaping a world caught between two states. It is a domain of impermanence and power,...")
- 17:5717:57, 4 March 2025 Primordial Void (hist | edit) [4,094 bytes] Oros (talk | contribs) (Created page with "The '''Primordial Void''' is a central concept in the cosmology of Adaris, described as a vast, formless expanse preceding the existence of the known universe. It is a realm of chaotic energy particles, known as Astram, brimming with infinite potential, serving as the birthplace of creation and, potentially, its ultimate end. Within this void, the first consciousness, Daathir, emerged, marking the beginning of existence and setting the stage for the forma...")
- 15:3315:33, 4 March 2025 Primordial element (hist | edit) [7,975 bytes] Oros (talk | contribs) (Created page with "'''primordial elements''' are the fundamental forces that shape the world of Adaris, born from the chaotic energies of the Astram within the Primordial Void. As the prrimordial spirits of Adaris, they represent the essential aspects of existence, each embodying a unique element and playing a crucial role in the creation and sustenance of the universe. == Origin and creation == The primordial elements came into existence through the interplay of thought and imagination b...") Tag: Visual edit
- 15:2515:25, 4 March 2025 Osia (hist | edit) [6,696 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Image=border|center|frameless |Practitioners=Osiari |Focus=Manipulation of consciousness and essence |Origin=Spirits }} {{Osia Sections |Introduction=Osia is the ancient and complex art of manipulating consciousness and the spirits that constitute the world of Adaris. Practitioners of osia, known as <nowiki>'''osiari'''</nowiki>, primarily focus on manipulating Nascent Spirits, which are young spirits who are simple and malleable...")
- 15:1715:17, 4 March 2025 Orundahl (hist | edit) [4,369 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Image=center|frameless |Name=Orundahl |Location=North of the Zanarak Desert, East of the Graveyard of the Fallen and West of the Caynonlands |Realm=Zanarak |Inhabitants=Gilaari, Sunshifters |Significance=The final settlement before entering the shifting sands of Zanarak }} {{Settlement Sections |Introduction=Orundahl is the last major settlement before the Zanarak Desert, serving as a critical waypoint for travelers, merchant...")
- 15:1515:15, 4 March 2025 Orrakar (hist | edit) [6,520 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Orrakar |Spirit=Varethor |Significance=A realm of endurance and erosion, where time etches its mark upon stone. }} {{Realm Sections |Introduction='''Orrakar''', the Domain of Canyons, is a vast land of deep chasms, labyrinthine valleys, and towering cliffs, shaped over millennia by the patient forces of wind, water, and time. A place of both endurance and transformation, Orrakar stands as a testament to the fact that even the strongest stone y...")
- 15:1315:13, 4 March 2025 Orasia (hist | edit) [5,658 bytes] Oros (talk | contribs) (Created page with "{{Osia Infobox |Practitioners=Orasiari |Focus=Control of earth and stone |Origin=Oras }} {{Osia Sections |Introduction='''Orasia''' is a specialized branch of Osia, the ancient art of manipulating spirits and consciousness in Adaris. Orasia focuses on controlling the nascent and mature spirits associated with the element of earth, primarily drawing from the power of Oras, the primordial spirit of Earth. Practitioners of this branch, known as Orasiari, seek to attune thei...")
- 15:0515:05, 4 March 2025 Oras (hist | edit) [6,498 bytes] Oros (talk | contribs) (Created page with "{{Primordial Spirit Infobox |Name=Oras |Image=center|frameless |Realm=Terasil |Aspect=Earth, Foundation, Endurance, Stability }} {{Primordial Spirit Sections |Introduction='''Oras''', the primordial spirit of earth, embodies stability, endurance, and the physical manifestation of dreams. Born from the chaotic energies of Astram within the Primordial Void, Oras emerged as the anchor of reality, providing a solid foundation for all that exists. |Nature an...")
- 15:0215:02, 4 March 2025 Norvaskr (hist | edit) [810 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Norvaskr |Spirit=Skaldrith |Significance=A domain of survival and endurance, where ice and wind shape the land. }} {{Realm Sections |Introduction='''Norvaskr''', the Realm of the Tundra, is a vast expanse of frozen plains, permafrost-covered ground, and relentless winds, where the land never fully thaws. Norvaskr is not eternally frozen—but what little warmth it receives is fleeting, and life clings to the edge of existence. It is a realm...")
- 14:5814:58, 4 March 2025 Nascent spirit (hist | edit) [5,306 bytes] Oros (talk | contribs) (Created page with "{{Spirit Sections |Introduction=thumb|An artist's depiction of a Nascent Spirit. '''Nascent Spirits''' are the most basic and malleable forms of spiritual energy within the cosmology of Adaris. They are born from the Astram, the chaotic energy of the Primordial Void, and represent the first stirrings of consciousness within the natural elements. Though small and seemingly insignificant, these spirits are the building blocks of real...")
- 14:5014:50, 4 March 2025 Mirajhar (hist | edit) [6,123 bytes] Oros (talk | contribs) (Created page with "{{Settlement Infobox |Image=center|frameless |Name=Mirajhar |Location=Ever moving within the Zanarak Desert |Realm=Zanarak |Inhabitants=Gilaari, Sunshifters |Significance=A nomadic, ever-changing city guided by ancient wisdom and the will of the desert. }} {{Settlement Sections |Introduction='''Mirajhar''' is a mystical, ever-moving city nestled within the Zanarak Desert. Unlike static settlements, Mirajhar’s structures shift and reform with the...")
- 14:4314:43, 4 March 2025 Minthari (hist | edit) [6,755 bytes] Oros (talk | contribs) (Created page with "{{Inhabitants Infobox |Inhabitants Name=Minthari |Type=Civilized Corporeal |Image=center|frameless |Realm=Terasil |Capital=Minthal }} {{Inhabitants Section |Introduction=The '''Minthari''' are a subterranean race that dwells within the Anvil Range and Astralith Range, forging vast tunnel networks beneath the mountainous heartlands of Terasil. Born from the essence of Greed and Earth, the Minthari possess an innate drive to mine, extract, and shape...")
- 14:2514:25, 4 March 2025 Liravel (hist | edit) [768 bytes] Oros (talk | contribs) (Created page with "{{Realm Infobox |Realm Name=Liravel |Inhabitants=Eldorin |Significance=A domain of stillness and mystery, where waters hold the wisdom of ages. }} {{Realm Sections |Introduction='''Liravel''', is a realm of endless, glassy lakes, where water stretches beyond the horizon, untouched by wind or time. Liravel is a place of quiet knowledge and deep contemplation—a land where the surface of the water reflects not just the sky, but the past, the future, and secrets lost to ti...")