Balúrail
| Balúrail | |
|---|---|
| Image | Niseke Swamp in Balúrail |
| Location | Location of Balúrail on the continent of Méniail |
| Continent | Méniail |
| Country(ies) | League of Balúrail |
| Largest City | Leban |
| Regions | Eastern Highlands • Western Lowlands |
| Size | 94,428 mi² |
| Spirits | Moevre • Tragget • Jirna |
| Native Races | Morusi • Olsendi |
| Population | 1.6 Million |
Introduction
Balúrail is the realm of swamps and bogs located on the southwestern side of the continent of Méniail in Dalel. It is the realm of the spirit Moevre, the spirit of mystery and uncertainty, and Tragget, the spirit of bogs and swamps.
History
Early Inhabitants
Balúrail was originally inhabited by the race of Olsendi, a small swamp-adapted otter-like creature who lived in small swampy villages scattered around the Balúrail lowlands. Olsendi society is decentralized and tribal in nature.
Human Migration and the Morusi
When humans migrated to the area, they eventually became known as the Morusi. Over generations, the Olsendi were slowly displaced as the Morusi continued to spread out across the land. As the Morusi grew in strength, the oppression of the Olsendi continued, resulting in the creation of a large reservation in the north-west.
Geography
Regions
Balúrail is geographically divided into two main regions, the Eastern Highlands and the Western Lowlands. The Eastern Highlands are rocky foothills of the Murzakar mountain range, while in the Western Lowlands, the majority of the realm of Balúrail consists of swampy peat bogs.
Climate
Balúrail has two distinctive climate regions. The western lowland has long winters with extended freezing periods. The eastern highlands are milder, mist-laden, and temperate.
Flora and Fauna
Pantens - Large mammals created with wide hooves that can easily cross marshy peat.
Jacas - Reptilian swamp dwellers.
Turfels - Wolf-like swamp hunters.
Bedunge - Large dangerous insects
Goverment and Politics
Balúrail is under the jurisdiction of the League of Balúrail. The league consists of four states, one territory, and the Olsendi Reservation.
Economy
It is a resource‑heavy realm, and much of its economy is centered around those resources. Mining in the green highlands, forestry, as well as the collection of rare and valuable medicinal herbs in the various swamps through Balúrail.
Demographics
The majority of Balúrail is Morusi, although some smaller ethnic groups live in the port cities. The original inhabitants, the Olsendi, are few in number and confined to the reservation, as well as a few free colonies in the Murzak Wilds.
Native Spirits
Moevre is the ascendant spirit of mystery and uncertainty. Her home is in Leban (region).
Tragget is the ascendant spirit of swamps and bogs. His home is on the Olsendi reservation in northwestern Balúrail.
Gallery

