View table: Ascendant_Spirit_Sections
Table structure:
- Introduction - Wikitext
- Nature_and_influence - Wikitext
- Relationship_with_other_elements - Wikitext
- Realm - Wikitext
- Osia - Wikitext
- Significance_and_worship - Wikitext
- Philosophical_interpretations - Wikitext
- Symbolism_and_iconography - Wikitext
- See_also - Wikitext
- Bibliography - Wikitext
This table has 30 rows altogether.
| Page | Introduction | Nature and influence | Relationship with other elements | Realm | Osia | Significance and worship | Philosophical interpretations | Symbolism and iconography | See also | Bibliography |
|---|---|---|---|---|---|---|---|---|---|---|
| Advara (edit) | Advara is the ascendant spirit of urban cities. |
Advara is one of the patron spirits of the grand city of Dostad. She represents urban life and structure. She is often depicted in paintings as a lamplighter, keeping the nights safe and the city humming. |
Advara's realm is Dostad, the grand city. |
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| Aelrith (edit) | Aelrith is an Ascendant Spirit born from the union of Jala and Oras. She is the spirit of mist and fog. Revered in Urth-Kelai her presence is marked by atmospheric distortion and the softening of boundaries, both physical and metaphysical. |
Aelrith is born of Jala and Oras and exists where water becomes vapor. Aelrith can sometimes be seen within the mists themselves. |
Aelrith does not dwell within one fixed realm. Instead, she is said to move constantly through the mist and fog in the liminal space between realms. Certain sites, like Urth-Kelai in the Murazkar Range, are believed to brush against this space, enabling deeper communion with Aelrith’s essence. |
Practitioners who attune to Aelrith are able to access and manipulate nascent spirits of mist and fog. Aelrithia is also used to confuse enemies' minds. |
Aelrith's cult is the strongest in the Murazkar Range where it is said Aelrith originally formed and Vaelthar where Aelrith also exerts a heavy influence. Aelrith exits on both in Orethil, the earthy plane and Caelum, the realm of the sky |
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| Alesa (edit) | Alesa is the Ascendant spirit of the woods.She is born from Dravinok and Kairos. |
Alesa is the representation of all woodlands and forests. |
Alesa makes her home in the great forests of Ceylendor. |
Alesa is mostly represented as a large flowering tree, a form she's thought to be fond of. Sometimes she is represented as a human botanist tending to the world's trees. |
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| Arenam (edit) | Arenam, the Spirit of Sand and Glass, is an Ascendant Spirit born from the merging of Oras, the Primordial Spirit of Earth, and Shasae, the Primordial Spirit of Air. Arenam embodies the ever-shifting sands of the Zanarak Desert. |
Arenam represents the relentless power of the desert, from the slow erosion of rock to sand to the formation of massive dunes. Nothing in the desert remains the same for long, and those who live under Arenam’s influence must embrace change. |
The Zanarak Desert is Arenam’s domain, a vast, ever-changing desert where nothing remains the same for long. It is a place of extremes, where the scorching sun bakes the dunes by day, and cold winds sweep across the sands by night. Zanarak’s landscape reflects Arenam’s will, with dunes that shift overnight. To the unwary, the desert grants an unforgiving death, but to those who understand Arenam’s nature, it is a realm of endless possibility. |
The branch of Osia that focuses on the manipulation of sand and to a degree illusion. Practitioners learn to harness the transient nature of the desert. |
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| Barala (edit) | Barala is the Ascendant Spirit of Innovation. Her realm is Itharalis. |
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| Bisrae (edit) | Bisrae is the Ascendant spirit of islands. |
Bisrae is the spirit of islands. While Harani is predominantly their realm, Bisrae exists wherever islands do and is responsible for creating new islands. In physical form, Bisrae is often a living island, disappearing and reappearing around Orethil. |
Their realm is Harani. |
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| Desame (edit) | Desame is an Ascendant Spirit associated with desire and greed. Though invoked primarily among the Minthari of Minthal where her influence is the strongest, Desame's influence extends throughout the Deep Roads and beyond. Among the Minthari, Desame is honored primary through mining and the accumulation of wealth. |
Desame’s influence is credited with guiding the original spread of the Deep Roads. |
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| Dintar (edit) | Dintar is the ascendant spirit of ice and tundra. |
Dintar influences ice and environments of extreme cold. |
Dintar's primary realm is Itharalis, the land of ice and snow. |
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| Evrelth (edit) | Evrelth is the ascendant spirit of emotions, both positive and negative. |
Evrelth lives in the Sirel Coast and influenced the Tharaviin people. |
Sirel Coast |
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| Fuskara (edit) | Fuskara is the ascendant spirit of infrastructure. |
Fuskara is the spirit of infrastructure responsible for many of the great infrastructure projects throughout Orethil. |
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| Hesana (edit) | Hesana is the ascandent spirit of inspiration. Her realm is Vaelthar a land of meadows. |
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| Ikatzel (edit) | Ikatzel is the Ascendant spirit of wildfires and coal. |
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| Ilvaren (edit) | Ilvaren is the ascendant spirit of culture and language |
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| Ipolen (edit) | Ipolen is the ascendant spirit of shadows, fears, and the subconscious mind. |
Ipolen influences all aspects of shadows, from the positive to the negative. |
Ipolen is most associated with the Grand city of Dostad. |
Ipolen is often depicted as a nightwatchmen, maintaining order in the darkest parts of Dostad. |
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| Mayak (edit) | Mayak is the ascendant spirit of cliffs and shores. His realm is the Sirel Coast. |
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| Metzali (edit) | Metzali is the Ascendant spirit of Fate and Destiny, Randomness and Chaos. Her realm is Bahuras. |
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| Moevre (edit) | Moevre is the Ascendant spirit of Myth and Folklore. His realm is Payalwa. |
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| Mornak (edit) | Mornak is the Ascendant spirit of Steam and Power. |
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| Nelayar (edit) | Nelayar is the ascendant spirit of rivers and lakes. His realm is Delmora. |
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| Nykra (edit) | Nykra is the Ascendant spirit of death and rebirth. His realm is the jungles of Komea. |
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| Pratiss (edit) | Pratiss is the Ascendant spirit of the meadows. He takes the form of a young boy. His realm is Vaelthar. |
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| Sarabam (edit) | Sarabam is the ascendant spirit of the caves. His realm is Minthal. |
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| Setha (edit) | Setha is the ascendant spirit of illusions and shadows. |
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| Shrodei (edit) | Shrodei is the ascendant spirit of the valley. |
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| Soravet (edit) | Soravet is the Ascendant spirit of knowledge. Her realm is Celyndor the great forest realm. |
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| Tehrum (edit) | Terum is the Ascendant Spirit of Talos, Loess, and Strata. His realm, Terasil, embodies the byproducts of erosions that have shaped and ravaged the land. |
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| Tragget (edit) | Tragget is the Ascendant spirit of bogs and swamps. Often taking the form of a ferryman, Tragget's realm is Payalwa. |
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| Varunel (edit) | Varunel is an Ascendant Spirit associated with history and memory. Revered primarily within Terasil, she is often depicted as sculptor, etching the history of Terasil in stone. The Duranthi, the stone-skinned human lineage of Terasil, revere her as a force to be endured and honored through accurate record keeping, the maintaining of oral histories, and traditions. |
Varunel embodies the powerful concepts of history and memory. Her influence allows those to accurately remember the past and preserve it for the future. This has influenced those who dwell in her lands, particularly that of the Duranthi, who as a consequence are both tied to the past and stuck in it. The Duranthi, who are also heavily influenced by Oras, have near perfect memories as a result;lt of Varunel's presence. Varunel's influence can also calcify and her aspect often fosters stagnation. As a consequence new ideas and innovations among the Duranthi are few and far between. |
Varunel’s resides near the city of Djes-Val in Terasil, which she is said to have entered following the elemental convergences and the stabilization of Orethil. |
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| Yazawal (edit) | Yaawal is the ascendant spirit of endurance and erosion. His realm is the Emerald Valley. |
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| Zaladas (edit) | Zaladas is the Ascendant spirit of steel and weapons. |