View table: Mountain_Range_Sections
Table structure:
- Introduction - Wikitext
- Etymology - Wikitext
- Geography - Wikitext
- Geology - Wikitext
- Settlements - Wikitext
- Economy - Wikitext
- Flora - Wikitext
- Fauna - Wikitext
- Cultural_Significance - Wikitext
- See_Also - Wikitext
This table has 9 rows altogether.
Page | Introduction | Etymology | Geography | Geology | Settlements | Economy | Flora | Fauna | Cultural Significance | See Also |
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Anvil Range (edit) | [Show] The Anvil Range is a formidable mountain range located to the east of the Citadel Mountains in the realm of Terasil. Once forming a singular horseshoe-shaped massif, erosion and time eventually divided the range, creating the Minthal Valley, which now separates the Anvil Range from the Astralith Range. The Anvil Range is the heart of Minthari civilization, housing their capital, Minthal, as well as major settlements such as Minthara and Minthek. The range is rich in minerals and subterranean tunnel networks, making it a major hub of metalworking and engineering. Due to their mostly underground nature, the Minthari of the Anvil Range rarely cross the Minthal Valley, leading to a gradual cultural divergence from their counterparts in the Astralith Range. |
The name "Anvil Range" comes from its association with metalworking and mining, which define the Minthari way of life. The range is often called the "Forge of Terasil", a name reflecting both its geological history and its cultural significance as the cradle of Minthari civilization. |
[Show] The Anvil Range runs north to south, situated between multiple distinct regions:
Major Peaks[edit source]
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The Anvil Range is one of the richest mineral regions in Adaris, supplying the Minthari with the resources needed to sustain their subterranean civilization Formed by ancient volcanic activity, the mountains contain lava tubes, collapsed calderas, and vast underground caverns filled with ore |
[Show] The Anvil Range is home to key Minthari settlements, each playing a role in commerce, mining, and governance. |
[Show]Mining and metallurgy[edit source]
Trade and commerce[edit source]
Subterranean agriculture[edit source]
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[Show] The rocky terrain supports hardy plant species.
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[Show] Creatures of the Anvil Range have evolved mineral-based adaptations.
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[Show] The Anvil Range is sacred to the Minthari, shaping their myths, traditions, and rituals. The mountains and tunnels serve as the foundation of Minthari heritage, with deep spiritual and historical significance. Sacred Sites:[edit source]
Festivals and Traditions:[edit source]
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Astralith Range (edit) | [Show] The Astralith Range is a mountain range located to the west of the Minthal Valley, forming a natural boundary between the Anvil Range and the outer reaches of Terasil. The mountains are known for their reflective black stone, which absorbs light and creates a shadowy landscape. Once part of a singular horseshoe-shaped massif, erosion and tectonic shifts split the mountains, creating the Minthal Valley and isolating the Western Minthari from their kin in the Anvil Range. The city of Minthsen is the seat of Western Minthari power, while Minthset, a fortified outpost in the northern range, serves as their first line of defense. |
[Show] The name "Astralith" originates from ancient Minthari script, meaning "Sky Stone" or "Star-Forged Mountain." The reflective properties of its obsidian-like peaks give rise to legends of celestial origins, with some Minthari believing the mountains were shaped by forces beyond the mortal realm. Some geomancers claim the stone holds echoes of the stars, whispering ancient knowledge to those who listen. |
[Show] The Astralith Range consists of sheer, reflective black peaks, deep caverns, and subterranean Minthari settlements. The range is steeped in perpetual shadow, with the stone absorbing most sunlight, leaving its slopes cool and dim even at midday. Major Peaks[edit source]
Minthal Valley and Isolation[edit source]The Minthal Valley, once a part of the Astralith and Anvil massifs, was shaped by erosion over millennia, creating a natural divide between the Western and Anvil Minthari. Due to their subterranean lifestyle, the Western Minthari rarely cross the valley, leading to the evolution of distinct customs, traditions, and beliefs. |
[Show] The Astralith Range is geologically unique, containing arcane minerals and reflective rock formations. Mineral Deposits[edit source]
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[Show] The Western Minthari strongholds remain hidden within the deep recesses of the Astralith Range, connected by tunnels and underground roads. |
[Show] The Astralith Range is the economic and industrial heart of the Western Minthari, specializing in mining, geomantic engineering, and the crafting of obsidian weaponry.
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[Show] The Astralith Range holds deep spiritual meaning for the Western Minthari, who view the mountains as both a protector and a trial of resilience. Sacred Sites[edit source]
Festivals and Traditions[edit source]
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Boundary Mountains (edit) | [Show] The Boundary Mountains are a formidable range marking the westernmost border of Terasil, separating the Orasian lands from the Highland Plains beyond. Their towering, iron-rich peaks and jagged ridges form an impenetrable natural defense, long regarded as the final bastion of Orasian strength. Unlike the more eroded mountains of Cairnwall or Scarspire, the Boundary Mountains stand defiant against time and erosion, their sheer cliffs and blackened peaks symbolizing the endurance of the Orasians. The southern pass through the range is fortified by Shem-Kal, a strategic outpost, while the town of Hek-Val, carved into the mountain’s lower slopes, serves as a key trade and defense hub. |
[Show] The name "Boundary Mountains" reflects their historical and symbolic role as the final barrier between Terasil and the lands beyond. To the Orasians, they are also called “Vorl-Kharn”—meaning “The Wall of Iron”—a name referencing both their rich metal deposits and their unyielding nature. |
[Show] The Boundary Mountains stretch along Terasil’s western frontier, forming a steep, nearly impassable ridge. Major Landmarks[edit source]
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The range is famous for its iron-rich composition, making it one of the strongest natural barriers in Terasil.
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[Show] Despite its harsh conditions, the Boundary Mountains house important Orasian strongholds. Shem-Kal[edit source]A fortress guarding the southern pass, ensuring that no unwanted forces enter Terasil. Hek-Val[edit source]A stone-hewn town, positioned along the eastern slopes, acting as a trade and defense hub. |
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[Show] To the Orasians, the Boundary Mountains are sacred, representing resilience, endurance, and unyielding strength. The Iron Veil[edit source]An Orasian belief that the Boundary Mountains are the shield of Terasil, forged by the will of Oras. Legends and Myths[edit source]
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Cairnwall Range (edit) | [Show] The Cairnwall Range is a fractured and shifting mountain range in southwestern Terasil, forming a natural boundary between the Zanarak Desert and the stable lands of Terasil. Unlike the towering, intact peaks of the Citadel or Khargaath Ranges, Cairnwall is defined by massive boulder fields, scattered rock formations, and unstable terrain. The range is constantly shifting, with stones eroded by the relentless desert winds. East of the range lies the Graveyard of the Fallen, a vast expanse of colossal, toppled boulders, believed by the Orasians to be the remnants of an ancient battle between stone and erosion itself. |
The name Cairnwall originates from ancient Orasian, referring to a wall of fallen stones. Orasian legend holds that the range was once a solid, towering wall of stone, but it has since fractured and crumbled, leaving behind a landscape of ruins shaped by time and wind. |
[Show] The Cairnwall Range is a low, broken range, with no singular ridgeline, but instead scattered peaks, towering rock spires, and unstable boulder fields. Major Landmarks[edit source]
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[Show] The Cairnwall Range is composed of eroded granite and sedimentary stone, gradually being consumed by the Zanarak Desert. Rock Formations[edit source]
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[Show]The Graveyard of the Fallen[edit source]According to Orasian lore, the Graveyard of the Fallen is not a natural formation, but the remnants of a great battle between the Orasians and the forces of erosion. It is said that in ancient times, the Orasians stood against the desert, seeking to hold back the advancing sands. The massive toppled boulders are believed to be their fallen warriors—monuments to a war that could not be won. Legends and Beliefs[edit source]
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Citadel Mountains (edit) | [Show] The Citadel Mountains are a towering mountain range located at the heart of the realm of Terasil. Considered by many as the heart of Adaris, these ancient peaks are not only a geographic landmark but also a site of profound cultural and spiritual significance. They are revered as the birthplace of the Orasians and play a crucial role in the region's climate and ecology. |
[Show] The name "Citadel Mountains" originates from the mountains' location surrounding the inaccessible valley of Vareth-Ka, the center of Adrasil. The mountains are considered to be guardians of the realm of Terasil. The term "Citadel" reflects the mountains' perceived role as a bastion of strength and protection, deeply rooted in the ancient lore of Adrasil. |
[Show] The Citadel Mountains form a circle around Vareth-Ka in the central region of Terasil, forming a natural barrier that significantly influences the surrounding environment. The range spans several hundred miles, with its highest peaks piercing the sky and its slopes defining the landscape of Terasil.
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[Show] The Citadel Mountains are primarily composed of ancient stone, rich in minerals and crystals. Their geological composition reflects the intense tectonic activity that shaped Terasil eons ago.
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[Show] The lower slopes of the Citadel Mountains are home to sparse forests of twisted, gnarled trees, which have adapted to the dry conditions by growing deep roots into cracks in the stone. Higher elevations transition into windswept ridges and rocky plateaus, where hardy shrubs, succulents, and mosses cling to the terrain. Many of these plants possess properties valuable to alchemists and healers.
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[Show] The wildlife of the Citadel Mountains has adapted to the region’s harsh, rocky terrain, with many species developing stone-like exoskeletons, mineral-infused hides, or camouflage to blend into the rocky landscape. Some creatures possess elemental connections to the earth, reflecting the mountains' deep magical resonance.
The Citadel Mountains are not merely a landscape but a living entity, embodying the spirit of endurance, transformation, and resilience. The Orasians believe that every stone, tree, and creature within the range is part of Oras, shaping the spiritual and cultural identity of Terasil. |
[Show] The Citadel Mountains are deeply embedded in the cultural and spiritual life of Terasil's inhabitants. For the Orasians, the mountains are considered sacred, as they are believed to be the birthplace of their kind.
Mythology and Legends[edit source]The Citadel Mountains are shrouded in myths and legends that speak of their mystical origins and the powerful beings that reside within them.
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Khargaath Range (edit) | [Show] The Khargaath Range is a formidable mountain range located to the west of the Citadel Mountains in the realm of Terasil. These treacherous peaks form the western edge of Sanctuary Vale, and they are known for their sharp cliffs, deep ravines, and jagged terrain. The mountains are remnants of ancient volcanic activity, and their harsh environment has made them largely impassable to most forms of travel. The town of Djes-Val is located on the eastern slopes, offering a safe haven from the dangerous surroundings. |
[Show] The name "Khargaath" is believed to derive from an ancient word meaning "remnants of fire" or "burned earth", a reference to the volcanic origins of the range. The Orasians see the Khargaath Range as a boundary, both geographically and spiritually, marking the limits of the Sanctuary Vale and the entrance to more hostile lands. |
[Show] The Khargaath Range forms a crescent moon across from the Citadel Mountains on the western and norther boundaries of Sanctuary Vale. The range is marked by steep cliffs, deep ravines, and treacherous slopes, making passage through the mountains difficult. The volcanic roots of the range are evident in the blackened rock faces and sharp spires that dominate the landscape.
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[Show] The Khargaath Range is a product of ancient volcanic activity, which shaped the mountains' jagged features and mineral-rich landscape. The range is primarily composed of basalt and obsidian, remnants of the eruptions that formed the range millions of years ago.
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[Show] Vegetation in the Khargaath Range is scarce but highly adapted to the rugged volcanic terrain.
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[Show] The wildlife of the Khargaath Range has evolved to withstand the harsh volcanic environment, with many species developing stone-like adaptations or fire-resistant traits.
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Scarspire Range (edit) | [Show] The Scarspire Range is a desolate mountain range located on the southeastern edge of Terasil, where the rocky spires slowly crumble under the relentless winds of the Zanarak Desert. These mountains, once a formidable barrier, are now a withering skeleton of jagged peaks and crumbling cliffs. Over millennia, the constant erosion has fed the desert sands, making the range a transitional zone between the solid lands of Terasil and the shifting dunes of Zanarak. The Scarspire Range is largely uninhabitable, with its few remnants of civilization existing in the form of a lone watchtower on the northern edge and the ruins of an abandoned Orasian settlement to the south. |
[Show] The Scarspire Range is a smaller chain of mountains and jagged hills, characterized by barren rock faces, deep-cut ravines, and shifting sands encroaching from th e south. Major Landmarks[edit source]
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[Show] Vegetation is sparse, consisting only of drought-resistant plants that cling to crevices in the rock.
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[Show] The creatures of the Scarspire Range are stealthy, resilient, and often nocturnal, avoiding the harshest conditions.
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[Show]The Ruins of Kathrak-Vaal[edit source]Once a thriving Orasian settlement, Kathrak-Vaal was abandoned centuries ago. Though the reason remains unclear, some believe that desertification forced its inhabitants to flee, while others claim that it was swallowed by a great sandstorm, never to be rebuilt. Today, the ruins stand as a half-buried testament to a lost chapter of Terasil’s history. The Northern Watchtower[edit source]The Northern Watchtower stands as the last remaining outpost in the Scarspire Range, built by early Terasilians to observe the Zanarak Desert. While no longer actively manned, it is sometimes used as a refuge for travelers attempting to cross the range |
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Tearfall Range (edit) | [Show] The Tearfall Range is a vast, horseshoe-shaped mountain range that encircles the lush Emerald Valley, forming a natural barrier that separates the fertile lands of Wadit-Thal from the rest of Terasil. Unlike the harsh, eroded peaks of the Scarspire Range or the mineral-rich Anvil Range, the Tearfall Range is rugged yet protective, sheltering the only truly verdant expanse in all of Terasil. The only major southern passage through the range is guarded by Sak-Kal, an Orasian watchtower that controls access to the valley and city of Wadit-Thal. The northernmost fortress, Lun-Kal, stands as a bastion against external threats, ensuring that Emerald Valley remains a sanctuary within the otherwise arid Terasil. |
The name "Tearfall Range" is derived from its teardrop (horseshoe) shape, believed by Orasians to be formed by the tears of Oras, weeping over the fate of the earth. Ancient myths suggest that the valley within the range was a sacred gift, a place where the land could heal and flourish. |
[Show] The Tearfall Range is defined by its enclosing arc of peaks, creating a self-contained ecosystem within Emerald Valley. Major Landmarks[edit source]
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[Show] The Tearfall Range is home to two of the most important Orasian settlements in Terasil. Wadit-Thal[edit source]The cultural and economic heart of Emerald Valley, Wadit-Thal is the only place in Terasil where other races intermingle with Orasians. The city serves as a trade hub, a center of learning, and a gathering place for scholars, artisans, and diplomats. Lun-Kal[edit source]A fortress built into the northern cliffs of the range, Lun-Kal is an Orasian bastion, protecting the valley from external threats. Sak-Kal[edit source]A southern watchtower, ensuring that no one enters the valley unchallenged. |
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Terraces of Mist (edit) | [Show] The Terraces of Mist are a lush, verdant mountain range located to the west of the Citadel Mountains in the realm of Terasil. Known for their constant mist and fog, these mountains are enveloped in a mystical shroud that gives them an air of mystery and enchantment. The terraced slopes are rich in biodiversity and are considered sacred by local tribes who believe the mountains are inhabited by powerful spirits. |
[Show] The name "Terraces of Mist" derives from the unique terraced formations of the mountains and the perpetual mist that blankets the range. The terraces were formed naturally over millennia, shaped by the flow of water and the region’s humid climate. The mist, a constant presence due to the mountains’ elevation and proximity to moisture-laden winds, adds to the range's mystical reputation. |
[Show] The Terraces of Mist stretch across the western edge of Terasil, forming a natural boundary between the Citadel Mountains and the coastal regions beyond. The range is characterized by its terraced slopes, which create a series of natural steps that rise into the mist-shrouded peaks. Numerous rivers and streams flow down the mountainsides, fed by frequent rainfall and the condensation of mist.
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[Show] The geology of the Terraces of Mist is unique, with terraced formations that result from a combination of tectonic activity and erosion.
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[Show] The Terraces of Mist are covered in dense forests of ancient trees, ferns, and mosses. Some of the notable plant species include the Mistfern, a delicate fern that thrives in the damp, misty conditions, and the Silverleaf Tree, known for its silvery bark that glows faintly in the fog.
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[Show] The wildlife of the Terraces of Mist is equally diverse, with many species adapted to the misty, forested environment. Some of the most notable creatures include the Mistwalker, a mysterious creature said to be able to move silently through the fog, and the Glidewing Hawk, a bird of prey known for its ability to navigate through dense mist.
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[Show] The Terraces of Mist are considered a sacred place by many of the local tribes, who believe that the mountains are inhabited by powerful spirits that protect the land and its inhabitants.
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