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  • The cities and towns of [[Terasil]] form the cultural and economic backbone of the rea === Major Cities === ...
    4 KB (524 words) - 21:59, 3 April 2025
  • === Major Cities === ...s, and fine dust from the air. It supplies essential resources to the mesa cities. ...
    6 KB (847 words) - 23:25, 3 April 2025
  • ...a more reserved and enduring culture along the Great Lake, building stone cities that withstood both flood and time. ==== Major Geographic Features ==== ...
    14 KB (2,080 words) - 22:21, 3 April 2025
  • ...and nonhuman habitation alike. From river-carved capitals to floating raft-cities, Delmora’s settlements serve as hubs of trade, spirituality, engineering, a == Major Cities == ...
    9 KB (1,298 words) - 23:24, 3 April 2025
  • ...lly those seeking independence from the rigid structures of mountain-based cities. |Defense and Military=Sora-Tar lacks major defenses but maintains a rotating [[Stonewarden]] post. A signal tower prov ...
    3 KB (444 words) - 19:05, 6 April 2025
  • |Major settlements and strongholds=* Kar-Thal – The capital and seat of Council go ...lations with the [[Minthari]] enclaves, particularly the cooperative forge-cities. However, tensions persist with rogue mining guilds who violate sacred ston ...
    4 KB (546 words) - 06:13, 24 March 2025
  • |Spiritual Hierarchy=Dhasia recognizes three major classifications of light spirits, categorized by consciousness and strength ...funerals. They are also central to the Festival of Lanterns, during which cities are lit with thousands of floating lights in celebration of [[Dharas]] and ...
    4 KB (602 words) - 06:14, 21 March 2025
  • * Hidden within the dunes are ancient ruins, buried cities, and lost caravans, swallowed by the sands over centuries. * Smugglers, outcasts, and exiles use these canyons to avoid major trade routes. ...
    4 KB (618 words) - 05:33, 28 February 2025
  • ...The Burnt Creed, a city of ash, ruin, and rebirth. Unlike the stone-bound cities of the outside world, Tar’Zuhl is a living furnace, shifting and reshaping |Major settlements and strongholds=Though chaotic and ever-shifting, Tar’Zuhl is h ...
    5 KB (748 words) - 21:29, 3 April 2025
  • ...ltural and economic center for the Minthari. The valley hosts subterranean cities and forge-complexes renowned for their stone and metalwork traditions. ...network of tunnels used for trade, migration, and refuge. These roads link major settlements across Terasil, including Kar-Thal and [[Minthal]]. Though wide ...
    6 KB (786 words) - 03:24, 29 March 2025
  • ...f the Council of Stone, ancestral relic vaults, and the oath-steppes where major decrees are recorded. Public access is limited; citizens gather in outer ha [[Category:Council of Stone Holdings]][[category:Major Cities]] ...
    11 KB (1,567 words) - 04:18, 6 April 2025