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Inhabitants of Adaris

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The Inhabitants of Adaris encompass a diverse spectrum of sentient beings, shaped by the elemental, spiritual, and metaphysical forces that define the cosmos. From the corporeal descendants of primordial forces to the abstract manifestations of belief and imagination, the peoples of Adaris exist at every intersection of spirit and matter.

Classification

Inhabitants are broadly categorized by their metaphysical origin and existential nature:

Sophants

Sophants are sentient, corporeal beings with fully realized cultures, languages, and societies. Though physically bound to the material world, many have spiritual lineages or maintain close relationships with spirits and elemental forces. Sophants form civilizations, conduct trade, wage war, and explore the realms of Osia.

Spiritual Beings

Spiritual beings exist in states that transcend traditional physical forms. Some act as intermediaries between realms, while others serve as independent entities born from belief, elemental interaction, or divine abstraction. They range from nascent elemental flickers to ancient Ancestral Spirits tied to cultural memory​:contentReference[oaicite:0]{index=0}.

Societal Roles

Each group fulfills distinct roles across the realms of Adaris, from realm-builders and artisans to mystics, wanderers, and defenders of spiritual balance. Some are bound to specific environments, while others navigate the liminal spaces between the spiritual and the corporeal.

Known Sophants

Orasians

Main article: Orasians Born from the consciousness of Oras, the Primordial Spirit of Earth, the Orasians embody patience, stonecraft, and ancestral memory.

  • Region: Terasil
  • Traits: Stone-hardened skin, geomantic attunement
  • Society: Caste-based, governed by the Council of Stone

Minthari

Main article: Minthari Descended from greed-born spirits deep beneath Terasil, the Minthari are master engineers of the Deep Roads.

  • Region: Subterranean Terasil
  • Traits: Small, agile, with excellent low-light vision
  • Society: Guild-based mining and crafting enclaves

Sunshifters

Main article: Sunshifters Nomads of the Zanarak Desert, Sunshifters are alchemists and illusionists born of sand and spirit.

  • Region: Zanarak
  • Traits: Alchemical expertise, illusion magic
  • Society: Caravan-led groups guided by Luminaries

Gilaari

Main article: Gilaari Lizard-like residents of Mirajhar, the ever-moving city. They blend craftsmanship, mysticism, and adaptation to survive.

  • Region: Zanarak
  • Traits: Dual-mode locomotion, desert-honed vision
  • Society: Led by the Council of the Shifting Sands

Ruvin

Main article: Ruvin Semi-aquatic builders of Delmora’s river systems, known for their engineering prowess and tail-based communication.

  • Region: Delmora
  • Traits: Waterproof fur, webbed limbs
  • Society: Guild-based, centered on water mastery

Ulshari

Main article: Ulshari Ancient lake-dwellers with bioluminescent traits, the Ulshari live among submerged stone cities and sacred archives.

  • Region: Great Lake of Delmora
  • Traits: Plated backs, low-light vision
  • Society: Matriarchal archives and spiritual guardianship

See Also