Kar-Thal: Difference between revisions
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|Introduction=Kar-Thal is the ancient capital and spiritual heart of [[Terasil]]. Located in the Sanctuary Vale and carved into the [[Citadel Mountains]], it is the largest and oldest city in Terasil and serves as the center of Duranthi civilization. Among the Duranthi, the density of one's stone-skin is most recognized here, and often associated with ancestral proximity to [[Oras]]. | |Introduction=Kar-Thal is the ancient capital and spiritual heart of [[Terasil]]. Located in the Sanctuary Vale and carved into the [[Citadel Mountains]], it is the largest and oldest city in Terasil and serves as the center of Duranthi civilization. Among the Duranthi, the density of one's stone-skin is most recognized here, and often associated with ancestral proximity to [[Oras]]. | ||
|Geography=Kar-Thal is located deep within the Citadel Mountains, a rugged and sacred range that shelters the remnants of the original primordial realm. The city itself is vertically structured, with tiered districts built into the contours of the mountain. | |Geography=Kar-Thal is located deep within the Citadel Mountains, a rugged and sacred range that shelters the remnants of the original primordial realm. The city itself is vertically structured, with tiered districts built into the contours of the mountain. | ||
|History= | |History=Built on the bones of an [[Orasian]] settlement, Kar-Thal was officially founded soon after Duranthi arrived in the [[Sanctuary Vale]], Kar-Thal emerged as the first permanent settlement in the Terasil. It has served as a continuous center of governance, tradition, and spiritual practice since the earliest days of modern Terasil. | ||
|Districts==== Darak-Kel === | |Districts==== Darak-Kel === | ||
[[Darak-Kel]] is the political and ceremonial heart of Kar-Thal. Built around the [[Grand Hall of Oras]], it houses the chambers of the Council of Kar-Thal. Public access is limited; citizens gather in outer halls to hear announcements of council proceedings. | [[Darak-Kel]] is the political and ceremonial heart of Kar-Thal. Built around the [[Grand Hall of Oras]], it houses the chambers of the Council of Kar-Thal. Public access is limited; citizens gather in outer halls to hear announcements of council proceedings. | ||
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Artisans in the Kar-Thal tradition craft for the longetivity of the art itself. | Artisans in the Kar-Thal tradition craft for the longetivity of the art itself. | ||
|Spiritual Significance=The city is situated on the border of the Domain of Oras and as such Earth Spirits are frequently encountered within its caverns and halls. Duranthi believe Kar-Thal to be one of the few remaining places where the voice of Oras can be heard directly through the stone. Though Oras remains the core presence of the city, the [[Ascendant Spirit]] [[Varunel]] is also invoked in archival and legislative rites, representing continuity and recorded truth. | |Spiritual Significance=The city is situated on the border of the [[Domain of Oras]] and as such Earth Spirits are frequently encountered within its caverns and halls. Duranthi believe Kar-Thal to be one of the few remaining places where the voice of Oras can be heard directly through the stone. Though Oras remains the core presence of the city, the [[Ascendant Spirit]] [[Varunel]] is also invoked in archival and legislative rites, representing continuity and recorded truth. | ||
|Economy=Kar-Thal’s economy centers on stonecraft, mineral trade, and earth-imbued artifacts. While not aggressively expansionist, it maintains deep trade ties with [[Minthari]] Settlements. | |Economy=Kar-Thal’s economy centers on stonecraft, mineral trade, and earth-imbued artifacts. While not aggressively expansionist, it maintains deep trade ties with [[Minthari]] Settlements. | ||
|Defense and Military=Kar-Thal is naturally fortified by the Citadel Mountains. In addition, the Stonewardens are warriors capable of reshaping terrain during battle. The city’s layered structure and deep caverns make it nearly impregnable to direct assault. | |Defense and Military=Kar-Thal is naturally fortified by the Citadel Mountains. In addition, the Stonewardens are warriors capable of reshaping terrain during battle. The city’s layered structure and deep caverns make it nearly impregnable to direct assault. | ||