Kharum-Zhal: Difference between revisions
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
}} | }} | ||
{{Ruins in the Murazkar Range Sections | {{Ruins in the Murazkar Range Sections | ||
|Introduction=Kharum-Zhal is a sealed and abandoned settlement located along the Deep Road between [[Kar-Thal]] and [[Telenkar Hold]], approximately 80 miles from the eastern terminus. Once a functioning rest and trade station, it was lost to an unexplained collapse | |Introduction=Kharum-Zhal is a sealed and abandoned settlement located along the Deep Road between [[Kar-Thal]] and [[Telenkar Hold]], approximately 80 miles from the eastern terminus. Once a functioning rest and trade station, it was lost to an unexplained tunnel collapse. | ||
|Geography=The ruin lies in a wide-cut chamber carved into red-veined basalt strata, with collapsed arches and fractured pylons leading into destabilized corridors. The surrounding tunnelwork is warped, partially fused, and in places appears melted | |Geography=The ruin lies in a wide-cut chamber carved into red-veined basalt strata, with collapsed arches and fractured pylons leading into destabilized corridors. The surrounding tunnelwork is warped, partially fused, and in places appears melted. Access is blocked by reinforced seal-plates and a locked barrier gate. | ||
|History=Originally founded by the [[Duranthi]] as a mining | |History=Originally founded by the [[Duranthi]] as a mining town, Kharum-Zhal grew into the largest waystation between Kar-Thal and Telenkar Hold during the early Deep Road expansions. Its sudden collapse devastated the settlement. No official recovery efforts were ever undertaken. | ||
|Cultural Significance=Among Deep Road travelers, Kharum-Zhal remains a cautionary tale, but some believe the site holds unresolved histories or forces that should be confronted. | |||
|Threats and Dangers=The region surrounding Kharum-Zhal is considered unstable. | |||
|Cultural Significance=Among Deep Road travelers, Kharum-Zhal remains a cautionary tale | |||
|Threats and Dangers=The region surrounding Kharum-Zhal is considered unstable | |||
}} | }} |
Revision as of 22:05, 13 April 2025
Kharum-Zhal | |
---|---|
![]() | |
Type | Ruined Deep Road Town |
Location | Murazkar Range, Deep Road (80 miles from Kar-Thal) |
Realm | Terasil |
Significance | Collapsed Deep Road settlement; site of unexplained structural catastrophe |
Kharum-Zhal is a sealed and abandoned settlement located along the Deep Road between Kar-Thal and Telenkar Hold, approximately 80 miles from the eastern terminus. Once a functioning rest and trade station, it was lost to an unexplained tunnel collapse.
Geography
The ruin lies in a wide-cut chamber carved into red-veined basalt strata, with collapsed arches and fractured pylons leading into destabilized corridors. The surrounding tunnelwork is warped, partially fused, and in places appears melted. Access is blocked by reinforced seal-plates and a locked barrier gate.
History
Originally founded by the Duranthi as a mining town, Kharum-Zhal grew into the largest waystation between Kar-Thal and Telenkar Hold during the early Deep Road expansions. Its sudden collapse devastated the settlement. No official recovery efforts were ever undertaken.
Cultural Significance
Among Deep Road travelers, Kharum-Zhal remains a cautionary tale, but some believe the site holds unresolved histories or forces that should be confronted.
Threats and Dangers
The region surrounding Kharum-Zhal is considered unstable.