Telenkar Hold: Difference between revisions
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|Significance=Primary junction on the Kar-DuL Deep Road and site of the Skybreak Road to [[Vaelthar]] | |Significance=Primary junction on the Kar-DuL Deep Road and site of the Skybreak Road to [[Vaelthar]] | ||
}} | }} | ||
{{Outposts in the Murazkar Range Sections | {{Outposts in the Murazkar Range Sections | ||
|Introduction=Telenkar Hold is a fortified above-ground outpost situated in the central heights of the [[Murazkar Range]]. Positioned at the midpoint of the Deep Road between [[Kar-Thal]] and [[Dul-Val]], it also marks the terminus of the high-altitude Skybroken Trail from [[Vaelthar]]. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar. | |Introduction=Telenkar Hold is a fortified above-ground outpost situated in the central heights of the [[Murazkar Range]]. Positioned at the midpoint of the Deep Road between [[Kar-Thal]] and [[Dul-Val]], it also marks the terminus of the high-altitude Skybroken Trail from [[Vaelthar]]. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar. | ||
|Geography=Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths | |Geography=Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths. | ||
|History=Telenkar Hold originated as a Duranthi | |History=Telenkar Hold originated as a Duranthi deeproad way station and was later repurposed to a customs and border checkpoint following the opening of the Skybroken Trail. . | ||
| | |Defenses and Watch=As a primary checkpoint, Telenkar is well-defended and structurally compact. A permanent [[Stonewarden]] garrison is posted here. | ||
|Culture and Protocol=Telenkar is defined by neutrality, efficiency, and documentation. Governance is rotational, and permanent residents are few. Clear conduct is expected from visitors. Local code mandates identification and registration at all entry points. The hold is considered a place of passage, not belonging. | |Culture and Protocol=Telenkar is defined by neutrality, efficiency, and documentation. Governance is rotational, and permanent residents are few. Clear conduct is expected from visitors. Local code mandates identification and registration at all entry points. The hold is considered a place of passage, not belonging. | ||
|Districts=Telenkar’s layout reflects its dual purpose as trade hub and control point. Key districts include: | |Districts=Telenkar’s layout reflects its dual purpose as trade hub and control point. Key districts include: | ||
* The Junction Ring – Central plaza where Deep Road caravans are processed. | * The Junction Ring – Central plaza where Deep Road caravans are processed. | ||
Line 32: | Line 26: | ||
|Dangers and Threats=Risks include tunnel instability, unauthorized passage, and exposure to unregulated zones. The nearby ruins of [[Kharum-Zhal]] remain sealed but monitored, with movement near its collapsed spur classified as a significant hazard. | |Dangers and Threats=Risks include tunnel instability, unauthorized passage, and exposure to unregulated zones. The nearby ruins of [[Kharum-Zhal]] remain sealed but monitored, with movement near its collapsed spur classified as a significant hazard. | ||
}} | }} | ||
[[Category:Council of Stone Holdings]] | [[Category:Council of Stone Holdings]] |
Revision as of 21:37, 13 April 2025
Telenkar Hold | |
---|---|
![]() | |
Type | Mountain Customs Outpost in the Sanctuary Vale |
Location | Central Murazkar Range |
Realm | Terasil |
Inhabitants | Duranthi |
Controlled by | Council of Stone |
Significance | Primary junction on the Kar-DuL Deep Road and site of the Skybreak Road to Vaelthar |
Telenkar Hold is a fortified above-ground outpost situated in the central heights of the Murazkar Range. Positioned at the midpoint of the Deep Road between Kar-Thal and Dul-Val, it also marks the terminus of the high-altitude Skybroken Trail from Vaelthar. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar.
Geography
Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths.
History
Telenkar Hold originated as a Duranthi deeproad way station and was later repurposed to a customs and border checkpoint following the opening of the Skybroken Trail. .
Defenses and Watch
As a primary checkpoint, Telenkar is well-defended and structurally compact. A permanent Stonewarden garrison is posted here.