Deep Roads: Difference between revisions
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* '''Marking Stones''' – Embedded mineral markers that glow faintly when struck or touched by tuned tools. Used to denote junctions, dangers, or key locations. | * '''Marking Stones''' – Embedded mineral markers that glow faintly when struck or touched by tuned tools. Used to denote junctions, dangers, or key locations. | ||
* '''Sound Beacons''' – Low-frequency harmonic resonators placed at key intervals. Trained resonance-keepers can interpret their tones to orient within deep sections of the network. | * '''Sound Beacons''' – Low-frequency harmonic resonators placed at key intervals. Trained resonance-keepers can interpret their tones to orient within deep sections of the network. | ||
[[File:Terasil - Deep Roads - Fractured Junction 01.jpg|thumb|The tunnels beneath the Fractured Wedge]] | |||
Notable junctions include the Hollowgate Descent beneath [[Sanctuary Vale]] and the fractured chamber systems under the [[Fractured Wedge]], where Orasian and Minthari access routes occasionally intersect. | Notable junctions include the Hollowgate Descent beneath [[Sanctuary Vale]] and the fractured chamber systems under the [[Fractured Wedge]], where Orasian and Minthari access routes occasionally intersect. | ||
== Cultural Significance == | == Cultural Significance == | ||