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{{Outposts in the Sanctuary Vale Infobox
{{Outposts in the Sanctuary Vale Infobox
|Name=Telenkar Hold
|Name=Telenkar Hold
|Image=[[File:Terasil - Telenkar Hold 01.jpg|center|frameless]]
|Image=[[File:Telenkar Hold.jpg|center|frameless]]
|Type=Mountain Customs Outpost in the [[Sanctuary Vale]]
|Type=Mountain Customs Outpost in the [[Sanctuary Vale]]
|Location=Central Murazkar Range
|Location=Central Murazkar Range
|Realm=[[Terasil]]
|Realm=[[Terasil]]
|Region=Sanctuary Vale
|Subregion=Murzakar Range
|Inhabitants=[[Duranthi]]
|Inhabitants=[[Duranthi]]
|Controlled by=[[Council of Stone]]
|Controlled by=[[Council of Stone]]

Revision as of 03:10, 17 April 2025

Telenkar Hold
TypeMountain Customs Outpost in the Sanctuary Vale
LocationCentral Murazkar Range
RealmTerasil
RegionSanctuary Vale
SubregionMurzakar Range
InhabitantsDuranthi
Controlled byCouncil of Stone
SignificancePrimary junction on the Kar-DuL Deep Road and site of the Skybreak Road to Vaelthar

Telenkar Hold is a fortified above-ground outpost situated in the central heights of the Murazkar Range. Positioned at the midpoint of the Deep Road between Kar-Thal and Dul-Val, it also marks the terminus of the high-altitude Skybroken Trail from Vaelthar. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar.

Geography

Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths.

History

Telenkar Hold originated as a Duranthi deeproad way station and was later repurposed to a customs and border checkpoint following the opening of the Skybroken Trail. .

Defenses and Watch

As a primary checkpoint, Telenkar is well-defended and structurally compact. A permanent Stonewarden garrison is posted here.