Cities and Towns of Terasil: Difference between revisions

Created page with "The cities and towns of Terasil form the cultural and economic backbone of the realm, each shaped by the geography and history of the land. From the Orasian strongholds carved seamlessly into the mountains to the Minthari's deep subterranean settlements, these locations serve as vital centers for trade, defense, and cultural heritage. The unique relationship between the people of Terasil and the land is reflected in the architecture, industry, and way of life..."
 
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Ruthar-Thal stands at the edge of Terasil, marking the transition from the mountains to the vast plains. It serves as both a trade hub and a defensive hold, ensuring safe passage for travelers moving between Terasil and the Yalta Expanse.   
Ruthar-Thal stands at the edge of Terasil, marking the transition from the mountains to the vast plains. It serves as both a trade hub and a defensive hold, ensuring safe passage for travelers moving between Terasil and the Yalta Expanse.   
Unnamed City on the edge of the [[Boundary Mountains]] and the Saltmirror Basin. Important hub for those going from [[Norvaskr]] to Soutehern Ceylndor   


=== Towns ===   
=== Towns ===   
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The capital of the Minthari, Minthal is a subterranean metropolis built around the Heartforge, where the Minthari harness geothermal energy for crafting. The city’s glowing crystalline structures reflect the geomantic mastery of its people.   
The capital of the Minthari, Minthal is a subterranean metropolis built around the Heartforge, where the Minthari harness geothermal energy for crafting. The city’s glowing crystalline structures reflect the geomantic mastery of its people.   


==== Ghur-Mazul ("The Molten Citadel") ====   
==== Minthzul ("The Molten Citadel") ====   
*Location: Eastern Anvil Range*   
*Location: Eastern Anvil Range*   


A fortress-city where molten stone flows through underground channels, fueling the forges of the Minthari. Its defensive spires serve as both ventilation shafts and watchtowers, ensuring the city's security.   
A fortress-city where molten stone flows through underground channels, fueling the forges of the Minthari. Its defensive spires serve as both ventilation shafts and watchtowers, ensuring the city's security.   
'''Senthin''' 
Location: Astralith Range 


=== Towns ===   
=== Towns ===   
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==== [[Astralith Range]] ====   
==== [[Astralith Range]] ====   


* Tharnok – A town built into a vertical chasm, known for its obsidian forges.
* Thanin– A town built into a vertical chasm, known for its obsidian forges.
* Velakar – A stargazer’s enclave, where geomantic rituals align with celestial patterns.   
* Velakar – A stargazer’s enclave, where geomantic rituals align with celestial patterns.   
* Drakathun – A fortified trade hub marking the intersection of Astralith and Anvil tunnels. 
* Osunth– A subterranean lake-town that sustains the Astralith Range with its algae and moss farms.
* Osunvar – A subterranean lake-town that sustains the Astralith Range with its algae and moss farms.
* Mehin- Central Astralith town.


==== Anvil Range ====   
==== Anvil Range ====   


* Neruthan – A hydrothermal town that harnesses steam vents for energy.
* [[Minthara]]- A hydrothermal town that harnesses steam vents for energy.
* Velkhun – A surface-adjacent trade settlement where Orasians and Minthari negotiate.
* Minth-Val– A surface-adjacent trade settlement where Orasians and Minthari negotiate.
* Urak-Vesh – An engineering town responsible for maintaining deep tunnel infrastructure.
* Mintharun – An engineering town responsible for maintaining deep tunnel infrastructure.
* Tamarak – A mountain-perched settlement controlling winter passage routes.
* Minthek– A mountain-perched settlement controlling winter passage routes.


=== Villages ===   
=== Villages ===