Kharum-Zhal: Difference between revisions
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|Location=[[Murazkar Range]], Deep Road (80 miles from Kar-Thal) | |Location=[[Murazkar Range]], Deep Road (80 miles from Kar-Thal) | ||
|Realm=[[Terasil]] | |Realm=[[Terasil]] | ||
|Region=[[Sanctuary Vale]] | |||
|Subregion=Murazkar Range | |||
|Controlled by=Sealed (monitored by Deepwatch) | |||
|Significance=Collapsed Deep Road settlement; site of unexplained structural catastrophe | |Significance=Collapsed Deep Road settlement; site of unexplained structural catastrophe | ||
}} | }} | ||
{{Ruins in the Sanctuary Vale Sections | {{Ruins in the Sanctuary Vale Sections | ||
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|Geography=The ruin lies in a wide-cut chamber carved into red-veined basalt strata, with collapsed arches and fractured pylons leading into destabilized corridors. The surrounding tunnelwork is warped, partially fused, and in places appears melted. Access is blocked by reinforced seal-plates and a locked barrier gate. | |Geography=The ruin lies in a wide-cut chamber carved into red-veined basalt strata, with collapsed arches and fractured pylons leading into destabilized corridors. The surrounding tunnelwork is warped, partially fused, and in places appears melted. Access is blocked by reinforced seal-plates and a locked barrier gate. | ||
|History=Originally founded by the [[Duranthi]] as a mining town, Kharum-Zhal grew into the largest waystation between Kar-Thal and Telenkar Hold during the early Deep Road expansions. Its sudden collapse devastated the settlement. No official recovery efforts were ever undertaken. | |History=Originally founded by the [[Duranthi]] as a mining town, Kharum-Zhal grew into the largest waystation between Kar-Thal and Telenkar Hold during the early Deep Road expansions. Its sudden collapse devastated the settlement. No official recovery efforts were ever undertaken. | ||
|Threats and Dangers=The region surrounding Kharum-Zhal is considered unstable. | |||
|Cultural Significance=Among Deep Road travelers, Kharum-Zhal remains a cautionary tale, but some believe the site holds unresolved histories or forces that should be confronted. | |Cultural Significance=Among Deep Road travelers, Kharum-Zhal remains a cautionary tale, but some believe the site holds unresolved histories or forces that should be confronted. | ||
}} | }} | ||
[[category: Murazkar Range]] | [[category: Murazkar Range]] |
Latest revision as of 03:19, 17 April 2025
Kharum-Zhal | |
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Image | ![]() |
Type | Ruined Deep Road Town |
Location | Murazkar Range, Deep Road (80 miles from Kar-Thal) |
Realm | Terasil |
Region | Sanctuary Vale |
Subregion | Murazkar Range |
Controlled by | Sealed (monitored by Deepwatch) |
Significance | Collapsed Deep Road settlement; site of unexplained structural catastrophe |
Introduction
Kharum-Zhal is a sealed and abandoned settlement located along the Deep Road between Kar-Thal and Telenkar Hold, approximately 80 miles from the eastern terminus. Once a functioning rest and trade station, it was lost to an unexplained tunnel collapse.
Geography
The ruin lies in a wide-cut chamber carved into red-veined basalt strata, with collapsed arches and fractured pylons leading into destabilized corridors. The surrounding tunnelwork is warped, partially fused, and in places appears melted. Access is blocked by reinforced seal-plates and a locked barrier gate.
History
Originally founded by the Duranthi as a mining town, Kharum-Zhal grew into the largest waystation between Kar-Thal and Telenkar Hold during the early Deep Road expansions. Its sudden collapse devastated the settlement. No official recovery efforts were ever undertaken.
Threats and Dangers
The region surrounding Kharum-Zhal is considered unstable.