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Cities and Towns of Terasil: Difference between revisions

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==== Kar-Thal ("The Heart of Stone") ====
==== Kar-Thal ("The Heart of Stone") ====
*Location: Sanctuary Vale*
*Location: [[Sanctuary Vale]]*


==== Maf-Thal ("The Forge of the Vale") ====
==== Maf-Thal ("The Forge of the Vale") ====
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=== Towns ===
=== Towns ===


* Djes-Val – A town of scholars and sages in Sanctuary Vale.   
* [[Djes-Val]] – A town of scholars and sages in Sanctuary Vale.   
* Deben-Val – A resilient frontier town in the Yalta Expanse.   
* Deben-Val – A resilient frontier town in the Yalta Expanse.   
* Hek-Val – A salt-mining and stonecraft town near Deadstone Lake.   
* Hek-Val – A salt-mining and stonecraft town near Deadstone Lake.   
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==== Minthal ("The Forge Below") ====
==== Minthal ("The Forge Below") ====
*Location: [[Minthal]] Valley, [[Anvil Range]]*
*Location: [[Minthal]] Valley, [[Minthal Range]]*


==== Ghur-Mazul ("The Molten Citadel") ====
==== Ghur-Mazul ("The Molten Citadel") ====
*Location: Eastern Anvil Range*
*Location: Eastern Minthal Range*


==== Senthin ("The Echo Vault") ====
==== Senthin ("The Echo Vault") ====
*Location: Southern [[Astralith Range]]*
*Location: Southern [[Astrathal Range]]*


=== Towns ===
=== Towns ===


==== Astralith Range ====
==== Astrathal Range ====


* Tharnok – A chasm town with obsidian forges.   
* Tharnok – A chasm town with obsidian forges.   
* Velakar – Celestial observatory and spiritual enclave.   
* Velakar – Celestial observatory and spiritual enclave.   
* Osunvar – Subterranean lake-town with algae farming.   
* Osunvar – Subterranean lake-town with algae farming.   
* Drakathun – Tunnelway trade hub between Astralith and Anvil.
* Drakathun – Tunnelway trade hub between Astrathal and Minthal Range.


==== Anvil Range ====
==== Minthal Range ====


* [[Minthara]] – Steam-powered mining town with thermal tunnels.   
* [[Minthara]] – Steam-powered mining town with thermal tunnels.   
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=== Villages ===
=== Villages ===


==== Anvil Range ====
==== Minthal Range ====


* Minthzek – A crystal grove village cultivating rare geomantic seeds.   
* Minthzek – A crystal grove village cultivating rare geomantic seeds.   
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* Minthesul – A shrine-village built into an active faultline.
* Minthesul – A shrine-village built into an active faultline.


==== Astralith Range ====
==== Astrathal Range ====


* Theskar – Cliffside hunting village with cavern perch towers.   
* Theskar – Cliffside hunting village with cavern perch towers.   
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=== Outposts ===
=== Outposts ===


==== Anvil Range ====
==== Minthal Range ====


* Stone-Ward – Sentinel post guarding a southern tunnel breach.   
* Stone-Ward – Sentinel post guarding a southern tunnel breach.   
* Veinwatch Hollow – Monitoring station for unstable crystal veins.   
* Veinwatch Hollow – Monitoring station for unstable crystal [[veins]].   
* Thal-Ghur – An ancient volcanic gatepost sealed in ritual.   
* Thal-Ghur – An ancient volcanic gatepost sealed in ritual.   
* Helmroot – Military redoubt built into a collapsed fault chamber.
* Helmroot – Military redoubt built into a collapsed fault chamber.


==== Astralith Range ====
==== Astrathal Range ====


* Nurnak's Hold – Cliffside observation post overseeing the western range.   
* Nurnak's Hold – Cliffside observation post overseeing the western range.   
* Shard-Vault – Repository and containment vault for unstable minerals.
* Shard-Vault – Repository and containment vault for unstable minerals.


[[Category:Geography]][[Category:Terasil]][[Category:Orasian]][[Category:Minthari]]
[[Category:Terasil]]

Latest revision as of 23:51, 9 April 2025

The cities and towns of Terasil form the cultural and economic backbone of the realm, each shaped by the geography and history of the land. From the Orasian strongholds carved seamlessly into the mountains to the Minthari's deep subterranean settlements, these locations serve as vital centers for trade, defense, and cultural heritage. The unique relationship between the people of Terasil and the land is reflected in the architecture, industry, and way of life in each settlement.

Orasian Settlements

Major Cities

Kar-Thal ("The Heart of Stone")

Maf-Thal ("The Forge of the Vale")

  • Location: East Sanctuary Vale*

Wadit-Thal ("The Emerald City")

  • Location: Emerald Valley*

Khur-Thal ("The Northern Bastion")

  • Location: Northern border of Terasil*

Ruthar-Thal ("The Shield of the East")

Vun-Thal

Towns

  • Djes-Val – A town of scholars and sages in Sanctuary Vale.
  • Deben-Val – A resilient frontier town in the Yalta Expanse.
  • Hek-Val – A salt-mining and stonecraft town near Deadstone Lake.
  • Men-Kal – A military watchpost on Terasil’s northern frontier.
  • Ank-Val – A builder’s town beside Men-Kal.
  • Seh-Kal – The southernmost settlement, shaped by desert winds.
  • Lun-Kal – Northern stronghold of the elite Orasian Guard.
  • Sak-Kal – A fortified gateway to Emerald Valley.
  • Tesh-Val – Agricultural hub with terraced farms in Emerald Valley.
  • Dul-Karash – Mist-shrouded mountain town in the Khargaath Range.
  • Varek-Tul – Trade crossroad in the northern Yalta Expanse.

Villages

  • Aruth-Kel – A stonecutters’ village near the edge of the Citadel Range.
  • Vel-Duran – Known for its mineral dye quarries and pigment artisans.
  • Jol-Vekh – A shepherding village built into a natural bowl.
  • Tashem-Kel – A quiet riverside village with shrines carved into canyon walls.
  • Khorun-Val – A cliffside sanctuary with spiritual significance.
  • Durak-Mesh – A caravan waystation rebuilt into permanent stone dwellings.
  • Vathrim-Del – A glacial valley hamlet that harvests ice-crystals.
  • Orek-Thesh – A reclusive village focused on stone harmonics.
  • Zal-Kirun – A coastal cliff village exposed to shifting winds.

Outposts

  • Zar-Khul – The last northern watchtower.
  • Mol-Tesh – A deep tunnel outpost guarding ancient subterranean paths.
  • Kel-Marad – A southern desert bastion.

Minthari Settlements

Major Cities

Minthal ("The Forge Below")

Ghur-Mazul ("The Molten Citadel")

  • Location: Eastern Minthal Range*

Senthin ("The Echo Vault")

Towns

Astrathal Range

  • Tharnok – A chasm town with obsidian forges.
  • Velakar – Celestial observatory and spiritual enclave.
  • Osunvar – Subterranean lake-town with algae farming.
  • Drakathun – Tunnelway trade hub between Astrathal and Minthal Range.

Minthal Range

  • Minthara – Steam-powered mining town with thermal tunnels.
  • Minth-Val – Surface-linked trade station with Orasian ties.
  • Mintharun – Tunnel-maintenance hub for subterranean networks.
  • Minthek – High-range outpost overseeing winter passes.

Villages

Minthal Range

  • Minthzek – A crystal grove village cultivating rare geomantic seeds.
  • Minthrel – A fungus-farming community nestled in an obsidian dome.
  • Minthesul – A shrine-village built into an active faultline.

Astrathal Range

  • Theskar – Cliffside hunting village with cavern perch towers.
  • Orvelin – A cave basin community harvesting pale fungus and glowmoss.

Outposts

Minthal Range

  • Stone-Ward – Sentinel post guarding a southern tunnel breach.
  • Veinwatch Hollow – Monitoring station for unstable crystal veins.
  • Thal-Ghur – An ancient volcanic gatepost sealed in ritual.
  • Helmroot – Military redoubt built into a collapsed fault chamber.

Astrathal Range

  • Nurnak's Hold – Cliffside observation post overseeing the western range.
  • Shard-Vault – Repository and containment vault for unstable minerals.