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{{Primordial Spirit Infobox
{{Primordial Spirit Infobox
|Name=Oras
|Name=Oras
|Image=[[File:Oras - General 01.jpg|center|frameless]]
|Image=[[File:Oras_01.jpg|center|frameless]]
|Realm=[[Terasil]]
|Realm=[[Orethil]]
|Aspect=Earth, Foundation, Endurance, Stability
|Aspect=Earth, Foundation, Endurance, Stability
|Osia=[[Orasia]]
|Wardens=[[Orasian]]
}}
}}
{{Primordial Spirit Sections
{{Primordial Spirit Sections
|Introduction='''Oras''' is the [[primordial spirit]] of earth in the cosmology of [[Adaris]], embodying the principles of stability, endurance, and material realization. Arising from the chaotic energies of [[Astram]] within the [[Primordial Void]], Oras emerged as the foundation of physical existence, transforming undirected potential into structured reality. Where other forces shape, flow, or consume, Oras sustains and supports.
|Introduction='''Oras''' is the [[Primordial Spirit|primordial spirit]] of Earth within the [[cosmology of Adaris]]. It embodies the physical world and represents material solidity and structure. Oras is considered the physical Earth itself and is regarded as the foundation upon which the other primordial elements act.
|Nature and Influence=Oras represents the solidity of the material world. Its presence is felt in every stone, every mountain, and every tectonic shift. As the embodiment of endurance and structure, Oras anchors the cosmos against the unformed chaos of Astram, offering permanence in a world otherwise shaped by flux. Philosophers describe Oras as the silent axis around which the rest of existence turns—unmoved, yet essential.
|Relationship with Other Elements=Oras maintains a dynamic interplay with other primordial spirits, shaping the evolving nature of the material realm:
* '''[[Jala]]''' – Water shapes stone through erosion and flow, symbolizing adaptation and transformation. Together, Jala and Oras reflect the balance between permanence and change.
Oras arose from the chaotic energies of [[Astram]] within the primordial void when [[Daathir]] and [[Awenlas]] conceived the idea of physicality and material strength. Through this act, Oras became the first of the primordial elements to emerge, transforming potential into structured reality and forming the basis of the tangible world.
* '''[[Tejas]]''' – Fire tempers and transforms earth, forging new forms from raw minerals. Their interaction embodies constructive destruction—necessary change through elemental force.
|Nature and Influence=Oras represents all things physical within existence. Its essence is present in stone, mountain, and all material forms. As the embodiment of structure, Oras anchors the cosmos against the chaos of Astram, granting permanence to a reality otherwise defined by constant change. This stability allows the other elements to interact and shape the material world.
* '''[[Shasae]]''' – Air sculpts the land over time, wearing down even the hardest formations. This relationship illustrates the endurance of Oras over vast epochs, even as change is inevitable.
|Realm=The realm of Oras is called [[Orethil]]. It was the first realm to solidify from the chaos of Astram. In its earliest state, Orethil was a vast expanse of stone, devoid of water, flame, air, or life. As the other elemental realms came into being, Orethil’s surface was eroded and reshaped through their influence, creating the diverse forms of terrain that now define the physical world.
* '''[[Dharas]] and [[Arafia]]''' – Light and darkness influence the cycles of growth and decay upon the surface of Oras’s domain. Earth becomes the neutral ground upon which their eternal interplay unfolds.
|Realm='''[[Terasil]]''' is the physical manifestation of Oras’s essence and the first realm to solidify from the chaos of Astram. In its primordial state, Terasil was a boundless expanse of unformed stone, devoid of water, flame, or wind. Over time, as other elements entered the world, the surface of Terasil transformed—eroded, reshaped, and diversified through elemental interaction.
Modern Terasil remains the most geologically stable region in Adaris. It serves as both homeland to the [[Orasians]] and the spiritual heart of earth-aligned traditions. The region’s mountains, caverns, and mineral veins are believed to pulse with Oras’s enduring presence, especially near the [[Gates of Origin]]—a site where Oras is rumored to slumber within the depths of the [[Heart of Terasil]]. [[File:Oras - Art 01.jpg|thumb|Oras encompasses the magesty of Terasil]]
Orethil occupies a central position among the elemental realms. It lies beneath the realm of Air, known as [[Caelum]], and above the realm of Fire, called [[Angarik]]. The realm of Water, [[Pelagia]], surrounds these, encompassing all fluid elements within the material plane.
|Osia='''[[Orasia]]''' is the branch of [[Osia]] dedicated to the manipulation of earth essence. Practitioners, known as '''Orasiari''', are capable of shaping terrain, manipulating stone, controlling seismic forces, and communing with the latent spirits within the earth.
|Osia=[[Orasia]] is the branch of [[Osia]] dedicated to the manipulation of pure earth. Practitioners of Orasia can move terrain, shape stone, and commune with the latent spirits that dwell within the earth. This discipline is viewed as a direct expression of Oras’ power and essence.
|Significance and Worship=As one of the six Primordial Spirits, '''Oras''' holds a unique and foundational position within the cosmology of [[Adaris]]. It is through Oras that the tangible world came into being, and through earth that all other elements find shape, resistance, and context. While fire may burn and water may flow, it is earth that gives them a place to act—a stage upon which the interplay of the cosmos unfolds.
|Significance and Worship=As one of the six primordial spirits, Oras holds a foundational position in the cosmology of [[Adaris]]. It is through Oras that the physical world came into existence. While the realms of Fire, Water, and Air have distinct domains, their actions ultimately influence and reshape Orethil, the realm of Earth, which remains the central foundation of all material reality.
Within the realm of [[Terasil]], the domain most intimately shaped by Oras’s essence, this significance is elevated to a spiritual absolute. Oras is not merely worshipped—it is lived. The land itself is a living embodiment of Oras’s will, and to dwell within Terasil is to be in constant dialogue with the spirit of earth. Temples are rare in the traditional sense; instead, natural formations—deep caverns, mountain hearts, stone rings—serve as sanctified spaces where the earth speaks through resonance and form.
For the [[Orasians]], whose very bodies are composed of living stone, Oras is both progenitor and principle. Every act of shaping, building, farming, or travel is considered a communion with Oras. Their rituals are not directed upward toward the sky but downward and inward—into the ground, into silence, into the memory held within stone.
In broader Adaran cultures, Oras is honored not only as the spirit of stone and mountain, but as the quiet force underlying all material reality. Even realms not aligned with earth—those shaped by wind, fire, or water—ultimately rely upon the stability Oras provides. All physical structures, all terrains, all paths, even if transient, trace back to the enduring skeleton of the world that Oras forged.
Because of this, Oras is often invoked during acts of grounding: the founding of settlements, the forging of alliances, and the burial of the dead. Where other spirits govern motion, transformation, or perception, Oras governs the act of remaining—of being, of enduring, and of supporting all that changes around it.
|Cultural Practices=Various earth-aligned cultures express their reverence for Oras through seasonal rituals and daily customs:
* '''Harvest Festivals''' – Offerings of grain, crafted goods, and soil are made to honor the earth’s bounty and promote continued fertility.
* '''Rites of Passage''' – Journeys into mountains or subterranean caverns symbolize personal growth, spiritual grounding, and [[attunement]] to Oras.
* '''Earthly Crafts''' – Builders, artisans, and stone-carvers invoke Oras before beginning their work, seeking endurance and harmony in their creations.
|Philosophical interpretations=Oras symbolizes more than physical matter—it represents the virtues of resilience, balance, and purpose. Spiritual thinkers often invoke Oras as a metaphor for the grounded mind: unmoved by chaos, slow to change, but enduring through time. In [[Orasian]] philosophy, individuals are encouraged to emulate the stone—patient, reflective, and unyielding in the face of adversity.
Dualities such as growth and decay, motion and stillness, or strength and vulnerability are often framed as complementary aspects of Oras’s influence, reinforcing the belief that true stability lies not in resistance to change, but in the ability to endure it.
Oras is the primordial spirit of Earth within the cosmology of Adaris. It embodies the physical world and represents material solidity and structure. Oras is considered the physical Earth itself and is regarded as the foundation upon which the other primordial elements act.
Oras arose from the chaotic energies of Astram within the primordial void when Daathir and Awenlas conceived the idea of physicality and material strength. Through this act, Oras became the first of the primordial elements to emerge, transforming potential into structured reality and forming the basis of the tangible world.
Nature and Influence
Oras represents all things physical within existence. Its essence is present in stone, mountain, and all material forms. As the embodiment of structure, Oras anchors the cosmos against the chaos of Astram, granting permanence to a reality otherwise defined by constant change. This stability allows the other elements to interact and shape the material world.
Realm
The realm of Oras is called Orethil. It was the first realm to solidify from the chaos of Astram. In its earliest state, Orethil was a vast expanse of stone, devoid of water, flame, air, or life. As the other elemental realms came into being, Orethil’s surface was eroded and reshaped through their influence, creating the diverse forms of terrain that now define the physical world.
Orethil occupies a central position among the elemental realms. It lies beneath the realm of Air, known as Caelum, and above the realm of Fire, called Angarik. The realm of Water, Pelagia, surrounds these, encompassing all fluid elements within the material plane.
Osia
Orasia is the branch of Osia dedicated to the manipulation of pure earth. Practitioners of Orasia can move terrain, shape stone, and commune with the latent spirits that dwell within the earth. This discipline is viewed as a direct expression of Oras’ power and essence.
Significance and Worship
As one of the six primordial spirits, Oras holds a foundational position in the cosmology of Adaris. It is through Oras that the physical world came into existence. While the realms of Fire, Water, and Air have distinct domains, their actions ultimately influence and reshape Orethil, the realm of Earth, which remains the central foundation of all material reality.