Homhuen: Difference between revisions
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Homhuen: moved into the Realm form; etymology; aligned with canon (Pavkanai, Saevien, humans, dreamwalking) |
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[[File: | {{Realm Infobox | ||
''' | |Realm Name=Homhuen | ||
|Image=[[File:Homhuen.jpg|center|frameless]] | |||
= | |Spirit=Pavkanai | ||
|Inhabitants=Saevien | |||
|Significance=The Realm of Imagination | |||
= | }} | ||
Pavkanai, the | {{Realm Sections | ||
|Introduction='''Homhuen''' is the realm of [[Pavkanai]], the [[Primordial Spirit]] of imagination. It is an intangible realm and lies outside time, beyond [[Q'ommer]]. | |||
|Etymology=''Homhuen'' is the [[Saevien]] word for "imagining", literally "heart-thought", shortened from ''homhuengj''. | |||
|History=Homhuen came into being with Pavkanai in the [[Napadéh]] and is the oldest of the realms. Pavkanai formed the first humans there and, after the realms had stabilized following the [[Great Erosion]], placed them on [[Haberria]]. After the Great Erosion, once the [[Dawn Wars]] had begun, she formed the Saevien to protect it. Because Homhuen lies outside time, these events are ordered only as they appear from the other realms. | |||
|Geography=Homhuen has no physical extent. It is described as a shifting continuum of memory, emotion and potential, shaped by the dreams, fears and desires of sentient beings, and sometimes as "a sea of unshaped thought". | |||
|Inhabitants=The [[Saevien]], the warden race of Pavkanai, are the protectors of Homhuen. Dreamers who reach it report meeting them there. | |||
|Native Spirits=Pavkanai dwells in Homhuen, which is often regarded as the medium through which she acts on the other realms. | |||
|Cultural Significance=Homhuen cannot be entered physically, but it can be reached in dreams. Disciples of the [[Path of Pavkanai]] practice dreamwalking, entering Homhuen to study the forms that thought takes there; some who enter do not return. Cultures across [[Adaris]] interpret Homhuen in different ways. Some regard it as the realm the soul comes from and returns to; others regard it as a source of prophecy and art. | |||
|See Also=* [[The realms of Adaris]] | |||
* [[Pavkanai]] | |||
* [[Saevien]] | |||
* [[Haberria]] | |||
* | }} | ||
[[ | |||
Latest revision as of 00:10, 10 October 2026
| Homhuen | |
|---|---|
| Image | |
| Spirit | Pavkanai |
| Native Sophants | Saevien |
| Significance | The Realm of Imagination |
Introduction
Homhuen is the realm of Pavkanai, the Primordial Spirit of imagination. It is an intangible realm and lies outside time, beyond Q'ommer.
Etymology
Homhuen is the Saevien word for "imagining", literally "heart-thought", shortened from homhuengj.
History
Homhuen came into being with Pavkanai in the Napadéh and is the oldest of the realms. Pavkanai formed the first humans there and, after the realms had stabilized following the Great Erosion, placed them on Haberria. After the Great Erosion, once the Dawn Wars had begun, she formed the Saevien to protect it. Because Homhuen lies outside time, these events are ordered only as they appear from the other realms.
Geography
Homhuen has no physical extent. It is described as a shifting continuum of memory, emotion and potential, shaped by the dreams, fears and desires of sentient beings, and sometimes as "a sea of unshaped thought".
Native Sophants
The Saevien, the warden race of Pavkanai, are the protectors of Homhuen. Dreamers who reach it report meeting them there.
Native Spirits
Pavkanai dwells in Homhuen, which is often regarded as the medium through which she acts on the other realms.
Cultural significance
Homhuen cannot be entered physically, but it can be reached in dreams. Disciples of the Path of Pavkanai practice dreamwalking, entering Homhuen to study the forms that thought takes there; some who enter do not return. Cultures across Adaris interpret Homhuen in different ways. Some regard it as the realm the soul comes from and returns to; others regard it as a source of prophecy and art.
See also
