Vul Thak's Gate: Difference between revisions
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{{ | {{Outposts in the Sanctuary Vale Infobox | ||
|Name=Vul Thak's Gate | |Name=Vul Thak's Gate | ||
|Image=[[File: | |Image=[[File:Vul Thak Gate.jpg|center|frameless]] | ||
|Type=Mountain | |Type=Mountain Outposts in the [[Sanctuary Vale]] | ||
|Location=Eastern [[ | |Location=Eastern [[Murzkar Mountains]] | ||
|Realm=[[ | |Realm=[[Lavierin]] | ||
|Controlled by=[[Council of | |Region=Sanctuary Vale | ||
|Significance=Primary surface checkpoint between | |Subregion=Murzkar Mountains | ||
|Controlled by=[[Council of Lavierin]] | |||
|Significance=Primary surface checkpoint between Lavierin and the Deep Road | |||
}} | }} | ||
{{ | {{Outposts in the Sanctuary Vale Sections | ||
|Introduction=Vul Thak’s Gate is a fortified | |Introduction=Vul Thak’s Gate is a fortified [[Arânzeni]] outpost in the Sanctuary Vale situated high in the eastern Murzkar Mountains. Built into a wind-carved ridge, it marks the last above-ground station before travelers descend into the Deep Road toward [[Tel-Tarin]] and [[Lepigisţil]]. Known for its severe wind it serves as a watch-post and entrance to the Deep Road. | ||
|Geography=The outpost is perched along a saddle ridge between jagged basalt peaks, exposed to sharp alpine winds | |Geography=The outpost is perched along a saddle ridge between jagged basalt peaks, exposed to sharp alpine winds. From its upper tier, one can see the distant shimmer of Lavierin’s outer towers. | ||
|History=Established during the | |History=Established during the early days of Great Road expansion, Vul Thak’s Gate originally served as an outpost for surface patrols. Its role shifted over time into a logistical threshold for Deep Road entry. Named for an [[stonewarden]] who died sealing a breach in the eastern tunnels. | ||
|Defenses and Watch=Though not large, Vul Thak’s Gate is heavily fortified and constantly manned by stonewardens. Its wind-exposed location makes siege unlikely. | |||
|Threats=Seasonal avalanches, cliff shifts, and high-winds are constant hazards. | |||
|Defenses and Watch=Though not large, Vul Thak’s Gate is heavily fortified and constantly manned by | |||
|Threats=Seasonal avalanches, cliff shifts, and high- | |||
}} | }} | ||
[[ | [[Category:Council of Lavierin Holdings]] | ||
[[category: Murzkar Mountains]] | |||
Latest revision as of 19:55, 30 July 2026
| Vul Thak's Gate | |
|---|---|
| Image | |
| Type | Mountain Outposts in the Sanctuary Vale |
| Location | Eastern Murzkar Mountains |
| Realm | Lavierin |
| Region | Sanctuary Vale |
| Subregion | Murzkar Mountains |
| Controlled by | Council of Lavierin |
| Significance | Primary surface checkpoint between Lavierin and the Deep Road |
Introduction
Vul Thak’s Gate is a fortified Arânzeni outpost in the Sanctuary Vale situated high in the eastern Murzkar Mountains. Built into a wind-carved ridge, it marks the last above-ground station before travelers descend into the Deep Road toward Tel-Tarin and Lepigisţil. Known for its severe wind it serves as a watch-post and entrance to the Deep Road.
Geography
The outpost is perched along a saddle ridge between jagged basalt peaks, exposed to sharp alpine winds. From its upper tier, one can see the distant shimmer of Lavierin’s outer towers.
History
Established during the early days of Great Road expansion, Vul Thak’s Gate originally served as an outpost for surface patrols. Its role shifted over time into a logistical threshold for Deep Road entry. Named for an stonewarden who died sealing a breach in the eastern tunnels.
Defenses and Watch
Though not large, Vul Thak’s Gate is heavily fortified and constantly manned by stonewardens. Its wind-exposed location makes siege unlikely.
