Vul Thak's Gate
Vul Thak's Gate | |
---|---|
![]() | |
Type | Mountain Outposts in the Sanctuary Vale |
Location | Eastern Murazkar Range |
Realm | Kar-Thal |
Controlled by | Council of Stone |
Significance | Primary surface checkpoint between Kar-Thal and the Deep Road |
Vul Thak’s Gate is a fortified Duranthi outpost in the Sanctuary Vale situated high in the eastern Murazkar Range. Built into a wind-carved ridge, it marks the last above-ground station before travelers descend into the Deep Road toward Telenkar Hold and Dul-Val. Known for its severe wind it serves as a watch-post and entrance to the Deep Road.
Geography
The outpost is perched along a saddle ridge between jagged basalt peaks, exposed to sharp alpine winds. From its upper tier, one can see the distant shimmer of Kar-Thal’s outer towers.
History
Established during the early days of Great Road expansion, Vul Thak’s Gate originally served as an outpost for surface patrols. Its role shifted over time into a logistical threshold for Deep Road entry. Named for an stonewarden who died sealing a breach in the eastern tunnels.
Defenses and Watch
Though not large, Vul Thak’s Gate is heavily fortified and constantly manned by stonewardens. Its wind-exposed location makes siege unlikely.