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Realm Name:
Image:
[[File:Caelum.jpg|center|frameless]]
Spirit:
Shasae
Arafia
Baelon
Dharas
Draevathis
Faydris
Glacian
Jendralis
Kaelthorin
Naithis
Oras
Seltharun
Skaldrith
Tahrnath
Vaelora
Varethor
×
Shasae
Inhabitants:
Caelites
Atryn
Dawnforged
Eldorin
Gilaari
Korrash
Kuthar
Lightweavers
Lumenaries
Marethis
Minthari
Orasians
Radiant Spirits
Solar Guardians
Sussurii
Ulshari
Vailun
[[Ruvin]]
[[Torinok]]
[[Vey'Lora]]
×
Caelites
Notable Settlements:
Drak's Citadel
Elessath
Kar-Thal
Kazvarak
Minthal
Mirajhar
Nyvoss
Vaerithis
Varkath
Vurthan Shaft
Significance:
The realm of air and atmosphere, home to the winds and birthplace of life in [[Adaris]]
Introduction:
'''Caelum''' is the realm of [[Shasae]], the [[Primordial Spirit]] of Atmosphere, encompassing the vast expanse of sky above much of Adaris. It is a boundless, intangible domain composed entirely of air, clouds, mist, and wind. Caelum is a place where the invisible forces of the atmosphere come to life, a realm of ever-changing weather patterns, sentient cloud beings called Caelites, and other ethereal beings that drift endlessly through the skies.
History:
* The Birth of Shasae: Legend holds that Shasae was born when [[Daathir]], the Primordial Spirit of Earth, realized that an atmosphere was needed to support life. Shasae emerged as a breath of life from the [[Primordial Void]], filling the world with air and giving birth to the winds. * The First Breath: The myth of the First Breath tells of the moment when Shasae first exhaled, creating the winds and setting the skies in motion. It is said that this breath gave life to the Caelites and the Sky Drifters and shaped the skies of Caelum into the realm it is today. * The Great Tempest: A legendary storm that once threatened to tear Caelum apart. The Great Tempest raged for days, with winds so powerful they could rip clouds apart and lightning that set the sky ablaze. * The Sky Serpent’s Tale: A popular story among the inhabitants of Caelum, the Sky Serpent’s Tale tells of a mighty Sky Drifter who wandered the skies for centuries. It is said that this serpent was so large that its body formed a bridge between the cloud cities, allowing the Caelites to travel across the realm.
Geography:
Caelum is unique in its lack of solid ground, existing entirely as a sky realm. It is an ever-changing expanse of sky, filled with floating entities, drifting clouds, and powerful winds. The geography of Caelum is defined by its intangible features, each contributing to the dynamic nature of the realm. * Sky River: Invisible currents of air that flow like rivers across the sky. These currents are essential for navigation within Caelum, with some flowing gently while others rush like rapids. They are the primary means of travel for the realm's inhabitants and are said to carry the breath of Shasae throughout [[Adaris]]. * Cloud Cities: Settlements made of dense, sentient clouds that have coalesced to form structures resembling towns or cities. The most prominent of these cities is Nimala, a sprawling cloud metropolis where Shasae’s influence is strongest. These cities drift with the wind and are home to the [[Caelites]], who live in harmony with the skies. * Tempest Zones: Regions where powerful storms constantly rage, marked by swirling clouds and flashes of lightning. These zones are dangerous and unpredictable, believed to be places where Shasae's power is most potent. Tempest Zones are revered by some as sacred and feared by others for their raw, untamed energy. * The Whispering Expanse: A vast area of soft, whispering winds that carry voices and sounds from all over Adaris. The winds here are filled with the murmurs of past conversations and echoes of ancient songs. This area is considered a place of meditation and reflection, where one can hear the whispers of the past carried on the breeze. * The Cloud Gardens: Floating gardens made up of cloud plants and mist flowers that sway gently in the wind. These gardens are maintained by the Caelites and are known for their ethereal beauty. The Cloud Gardens are a place of peace and reflection, where the air is filled with the soft scent of mist and the gentle hum of wind chimes.
Climate:
Flora and fauna:
Inhabitants:
* Caelites: Sentient beings composed of clouds and air, the Caelites are the primary inhabitants of Caelum. They have a ghostly, translucent appearance and can shift their forms at will. The Caelites are deeply connected to the winds and are able to manipulate the air around them. They live in floating cloud cities and have a communal culture, valuing harmony and balance above all else. * Sky Drifters: Solitary creatures that float or glide through the skies for decades at a time. These beings are varied in form, some resembling earthbound animals, while others are more abstract, like floating ribbons of light or clusters of glowing orbs. Sky Drifters are mysterious and elusive, often appearing and disappearing without warning. * Wind Spirits: Small, playful entities made of pure wind and energy. Wind Spirits are invisible to the naked eye but can be felt as sudden gusts or heard as faint laughter. They are known for their mischievous nature and enjoy playing tricks on travelers. * Maelonex: Massive, powerful beings made of storm clouds and lightning. Maelonex are rare and formidable, often appearing during intense tempests or when the balance of Caelum is threatened. They are seen as guardians of the realm ensuring that the natural order is maintained.
Notable settlements:
Cultural significance:
Mythology and legends:
See also:
Bibliography:
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