Baelmarsh
Baelmarsh | |
---|---|
Spirit | Baelon |
Significance | A land of mystery and decay • where water • land • and mist blur together in an eternal cycle. |
Baelmarsh, the Endless Fen, is a realm of shifting waters and tangled roots, where the land itself seems to breathe. Unlike the flowing rivers of Delmora or the open salt flats of Xalva, Baelmarsh is a place where nothing is fixed, where pathways vanish overnight, and where the air carries whispers of things unseen.
It is a domain of decay and renewal, where what is lost is swallowed by the marsh, only to resurface ages later, changed and forgotten.
Geography
Baelmarsh’s landscape is defined by unstable ground, dark waters, and mist-covered trees, creating a realm that is as beautiful as it is treacherous.
- The Sunken Groves – Forests half-drowned in black water, their branches reaching from the depths like grasping hands.
- The Veil of Reeds – A vast, seemingly endless expanse of reeds and tangled vegetation, where unseen things stir beneath the surface.
- The Hollow Paths – Ancient, half-buried walkways that appear and disappear with the shifting waters.
- The Boglights – Flickering blue-green lights that hover over the marsh, leading travelers deeper into the unknown.
- The Drowned Archive – A place of submerged ruins, where knowledge lost to the world remains entombed beneath the mud
Baelmarsh stands between the flowing rivers, the deep forests, and the desolate brine flats, a place of transition and uncertainty..
Climate
Baelmarsh is a realm of damp air, perpetual mist, and the ever-present sound of water dripping from twisted branches.
- Endless Mist – A thick, white fog clings to the marsh, hiding paths and reshaping the landscape with every step.
- The Swamp’s Breath – The air is humid and thick, carrying the scent of wet earth, decaying leaves, and stagnant water.
- Shifting Grounds – No path is permanent; what is firm land today may be swallowed by the marsh tomorrow.
- Stillness & Sound – The marsh is eerily silent, yet filled with occasional croaks, distant splashes, and murmured voices on the wind.