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The realms of Adaris

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Revision as of 04:00, 9 October 2026 by Oros (talk | contribs) (Formation wording consistent with Era of Isolation; Dawn Wars begin with time and produce day and night)

The realms of Adaris are the planes of existence that make up the cosmos. Each is the domain of a Primordial Spirit. Adaris itself, the whole of existence, is regarded as the realm of Umalyu, since consciousness is present in all things. The realms lie within the Napadéh, the expanse of Ákyar from which Adaris arose.

Realms are tangible or intangible. Tangible realms are physical: they are made of earth, water, air, fire, light or darkness, and can be entered and inhabited. Intangible realms are conceptual, such as time and imagination. Only the Primordial Spirits have realms; Ascendant Spirits and lesser spirits live within them, most of them in Dalel.

Realm Spirit Type Position
Adaris Umalyu (consciousness) — All of existence
Dalel Yairan (earth) Tangible A flat plane at the centre of the tangible realms
Aasila Aahi (water) Tangible Surrounds Dalel
Zayam Yavi (air) Tangible Above Dalel
Píñáku Metihi (fire) Tangible Below Dalel
Qaaniguaq Tñarilu (light) Tangible Beside Dalel, opposite Woncu
Woncu Náiluv (darkness) Tangible Beside Dalel, opposite Qaaniguaq
Q'ommer Konmai (time) Intangible Encompasses all realms except Gueroeq
Gueroeq Pavkanai (imagination) Intangible Outside time

Tangible realms

Dalel, the realm of earth, is a flat plane comprising all land: the continents, islands and subterranean spaces inhabited by mortal peoples. Aasila, the realm of water, surrounds it. Zayam, the realm of air, lies above it, and Píñáku, the realm of fire, below it.

Qaaniguaq and Woncu, the realms of light and darkness, lie on either side of Dalel. The conflict between them, the Dawn Wars, produces day and night.

Intangible realms

Q'ommer, the realm of time, encompasses all the other realms except Gueroeq. Through it, events in the other realms occur in sequence.

Gueroeq, the realm of imagination, lies outside time. Pavkanai created the first humans there before placing them on Haberria.

Formation

Gueroeq, an intangible realm, came into being with Pavkanai and is the oldest of the realms.

Dalel was the first tangible realm. During the Era of Isolation it was the whole of physical existence, an unbroken expanse of stone. Light and darkness already existed and fell on it, but had no bounded place of their own. The other tangible realms formed as the Primordial Spirits gave their elements a place beside Dalel. Light and darkness drew apart first, forming Qaaniguaq and Woncu on either side of Dalel and bringing the Era of Isolation to an end. Píñáku and Zayam formed just before the Great Erosion. Aahi had no realm and forced her way into Dalel, and Aasila formed during the fighting. Q'ommer formed with the emergence of Konmai near the end of the Great Erosion.

The Dawn Wars between Tñarilu and Náiluv began with the emergence of time, near the end of the Great Erosion, after the boundaries between the realms had collapsed. They are an endless conflict for control of space, and their ebb and flow produces day and night on Dalel. They are not fought in Dalel.

See also