Celyndor
Celyndor | |
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File:Celyndor Forest.jpg | |
Spirit | Kaelthorin |
Native Sophants | Sylthari • Vaelkin • Various fauna and flora-bound entities |
Notable Settlements | Thaldris’Veyn • The Skyroot Cliffs • The Lichen Halls |
Significance | A vast • unbroken realm of deep woods and endless growth • where life thrives in the balance of nature. |
Celyndor is a realm where forests stretch beyond the horizon, forming an unbroken wilderness of towering trees, tangled roots, and whispering leaves. It is a domain of balance and patience, where the trees themselves hold the wisdom of ages, and every leaf, vine, and creature is part of a vast, interconnected web of life. Unlike other lands, Celyndor is not ruled by kings or empires but by the steady, quiet force of nature itself.
History
The history of Celyndor is written in its trees—etched into the bark of ancient groves, whispered through the roots that stretch for miles, and carried by the creatures who live within.
According to legend, Kaelthorin, the Spirit of the Verdant Veil, wove this land from the remnants of a forgotten world, binding life itself into the fabric of its towering trees. The earliest civilizations here did not conquer the land but learned to listen to it, move with it, and grow alongside it. Over time, the Sylthari emerged—beings said to have roots entwined with the very heart of Celyndor, while the Vaelkin became its swift-moving guardians.
Celyndor has never been fully mapped, and those who attempt to impose order upon it find their efforts swallowed by the ever-expanding green.
Geography
Celyndor is a realm where the forest reigns supreme, covering mountains, valleys, and rivers in an interwoven tapestry of roots, vines, and colossal trees.
Major Geographic Features
- The Twilight Canopy – A vast layer of interwoven branches, where sky bridges, tree-cities, and aerial creatures thrive, far above the shadowed ground below.
- The Hollowed Glades – Sun-dappled clearings where massive, petrified tree husks serve as shrines to Kaelthorin.
- The Rooted Veins – An underground labyrinth of gargantuan roots and glowing fungi, home to creatures who never see the sky.
- The Endless Mire – A shifting swampland at the forest’s edge, where the trees walk, drift, and consume intruders.
- The Skyroot Cliffs – A mountain range where roots cling to sheer rock faces, forming hanging villages and aerial sanctuaries.
Climate
Celyndor’s climate is humid and rich, filled with earthy scents, rustling winds, and the constant sound of life moving through the undergrowth.
- A Realm of Perpetual Green – The trees never shed their leaves, forming an eternal, living world untouched by seasonal decay.
- Twilight Beneath the Canopy – The forest floor is cast in perpetual shadow, illuminated only by glowing fungi, bioluminescent creatures, and breaks in the trees.
- The Ever-Present Whisper – It is said that Celyndor itself breathes, and that Kaelthorin’s presence is carried in the rustling of the leaves.
Native Sophants
Celyndor is home to beings that exist in harmony with the land, rather than imposing dominion over it.
- The Sylthari – An ancient race of tree-bound beings, their bodies interwoven with bark and vine, believed to be Celyndor’s firstborn caretakers.
- The Vaelkin – Swift, nomadic hunters who move between the trees, forming clans tied to different regions of the forest.
- The Wildborn – Beings of mixed ancestry, touched by Osia’s wild energy, appearing in countless forms, both humanoid and bestial.