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The realms of Adaris

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The realms of Adaris are the fundamental forces that shape existence, divided into two primary categories: the Intangible Realms, which govern metaphysical concepts, and the Tangible Realms, which form the physical world itself. Together, these realms define the balance between thought and matter, spirit and substance, structure and transformation.

The Intangible Realms

The Intangible Realms govern the abstract and metaphysical aspects of existence, influencing consciousness, perception, time, and the unseen forces that shape reality.

Core Intangible Realms – The five fundamental forces that influence existence:

The Realm of Consciousness – Awareness, thought, and sentience.

The Realm of Creativity – Imagination, inspiration, and limitless potential.

The Realm of Time – The flow of existence, change, and destiny.

The Realm of Light – Illumination, truth, and clarity.

The Realm of Darkness – Mystery, the unknown, and the hidden.

Secondary Intangible Realms – Realms born from the interplay of the core forces:

The Realm of Knowledge – Wisdom, learning, and understanding.

The Realm of Dreams – The space of limitless possibility and vision.

The Realm of Fate – The weaving of potential paths and destinies.

The Realm of Shadows – Secrets, forgotten truths, and the unseen.

The Realm of Innovation – Change, invention, and progress.

The Realm of Paradox – The coexistence of contradictions and bending of reality.

The Realm of Emotion – Passion, feeling, and the forces that drive existence.

The Realm of Death & Rebirth – The passage between life and the unknown.

The Realm of Will – Determination, ambition, and the power of choice.

The Realm of Perception – Awareness and the shaping of reality by those who observe it.

The Realm of Illusion – Deception, falsehoods, and the distortion of truth.

The Tangible Realms

The Tangible Realms govern the physical world, forming the foundation of material existence. These realms are home to civilizations, spirits, and natural forces, each governing distinct aspects of the world's structure.

Core Tangible Realms – The four fundamental physical regions that anchor the world:

Oras (Terasil) – The Realm of Earth: The heart of the continent, where stability and endurance rule.

The Realm of Fire – Beneath the surface, a molten landscape of destruction and renewal.

The Realm of Air – The vast sky-realm of winds, storms, and ever-shifting currents.

The Realm of Water – The surrounding oceans, tides, and aquatic expanses.

Combination Tangible Realms – Realms created from the merging of core elements:

The Realm of Growth (Earth + Water) – Forests, jungles, and fertile lands.

The Realm of Storms (Air + Water) – Tempests, oceans, and riverlands.

The Realm of Frost (Water + Air) – Glaciers, tundras, and frozen landscapes.

The Realm of Metal (Earth + Fire) – Ore-rich mountains and deep caverns.

Tahr’Zul -The Realm of Ash (Fire + Earth) – Volcanic wastelands and lava fields.

The Realm of Desolation (Fire + Air) – Deserts, salt flats, and barren lands.

The Realm of Mist (Water + Earth) – Swamps, marshes, and hidden grottoes.

The Realm of Sand (Earth + Air) – Dunes, badlands, and wind-carved landscapes.

Each of these realms plays a crucial role in shaping Adaris, with civilizations, spirits, and powerful forces inhabiting them. The Realms of Adaris are interconnected, each influencing the flow of existence in ways both seen and unseen.