Jump to content

Va-Tar: Difference between revisions

From Adaris
No edit summary
No edit summary
Line 1: Line 1:
{{Settlements in the Sanctuary Vale Infobox
{{Settlements in the Sanctuary Vale Infobox
|Name=Va-Tar
|Name=Va-Tar
|Image=[[File:Terasil - Va-Tar 01.jpg|center|frameless]]
|Image=[[File:Va-Tar.jpg|center|frameless]]
|Type=Deep Road Trade Stop
|Type=Deep Road Trade Stop
|Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal
|Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal

Revision as of 01:27, 17 April 2025

Va-Tar
TypeDeep Road Trade Stop
LocationCitadel Mountains between Kar-Thal and Zarik-Val, 60 miles from Kar-Thal
RealmTerasil
InhabitantsDuranthi
SignificanceRest town and trade point before final ascent to Zarik-Val
Controlled byCouncil of Stone

Va-Tar is a small Deep Road town built at a natural crossroads within the Citadel Mountains. It serves as the final stop for caravans heading north to Zarik-Val and the first southern checkpoint for those returning to Kar-Thal. Known for its marketplace, inns, and storage facilities.

Geography

The town is nestled in a small protected valley, a natural exit to the KaI-Ir Great Road. A pass westwards leads to the Sora Basin.

History

Va-Tar originated as a rest stop for early miners and transport crews. A place open to the sky after a long journey underground. As traffic through the Deep Roads increased, it was expanded.

Economy

Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.