Va-Tar: Difference between revisions
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{{Settlements in the Sanctuary Vale Infobox | {{Settlements in the Sanctuary Vale Infobox | ||
|Name=Va-Tar | |Name=Va-Tar | ||
|Image=[[File: | |Image=[[File:Va-Tar.jpg|center|frameless]] | ||
|Type=Deep Road Trade Stop | |Type=Deep Road Trade Stop | ||
|Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal | |Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal |
Revision as of 01:27, 17 April 2025
Va-Tar | |
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Type | Deep Road Trade Stop |
Location | Citadel Mountains between Kar-Thal and Zarik-Val, 60 miles from Kar-Thal |
Realm | Terasil |
Inhabitants | Duranthi |
Significance | Rest town and trade point before final ascent to Zarik-Val |
Controlled by | Council of Stone |
Va-Tar is a small Deep Road town built at a natural crossroads within the Citadel Mountains. It serves as the final stop for caravans heading north to Zarik-Val and the first southern checkpoint for those returning to Kar-Thal. Known for its marketplace, inns, and storage facilities.
Geography
The town is nestled in a small protected valley, a natural exit to the KaI-Ir Great Road. A pass westwards leads to the Sora Basin.
History
Va-Tar originated as a rest stop for early miners and transport crews. A place open to the sky after a long journey underground. As traffic through the Deep Roads increased, it was expanded.
Economy
Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.