Intangible realms of Adaris: Difference between revisions

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'''The Realm of Time''' – The ever-flowing continuum governing change, destiny, and motion. It ensures the passage of moments and the unfolding of existence.
'''The Realm of Time''' – The ever-flowing continuum governing change, destiny, and motion. It ensures the passage of moments and the unfolding of existence.


These three realms serve as the foundation for all existence in Adaris, influencing both the tangible and intangible aspects of reality. They exist in harmony, neither opposing nor dominating one another, instead forming the intricate balance that shapes the cosmos.
The Realm of Light
 
The Realm of Darkness
 
These five realms serve as the foundation for all existence in Adaris, influencing both the tangible and intangible aspects of reality. They exist in harmony, neither opposing nor dominating one another, instead forming the intricate balance that shapes the cosmos.


== The Secondary Intangible Realms ==
== The Secondary Intangible Realms ==


From the interplay of the five core realms, secondary realms emerged, each governed by a [[spirit]] that embodies its essence. These realms shape existence in more nuanced ways, influencing the flow of knowledge, dreams, fate, and change.
From the interplay of the three core realms, secondary realms emerged, each governed by a [[spirit]] that embodies its essence. These realms shape existence in more nuanced ways, influencing the flow of knowledge, dreams, fate, and change.


'''The Realm of Knowledge''' – Born from Consciousness and Light, it governs wisdom, learning, and the preservation of understanding.
'''The Realm of Knowledge and Memory''' – Born from Consciousness and Light, it governs wisdom, learning, and the preservation of understanding.


'''The Realm of Dreams''' – Formed from Creativity and Darkness, it is the domain where imagination transcends reality and visions take shape.
'''The Realm of Dreams and Illusions''' – Formed from Creativity and Darkness, it is the domain where imagination transcends reality and visions take shape.


'''The Realm of Fate''' – Emerging from Time and Light, it weaves the infinite paths of destiny and possibility.
'''The Realm of Fate''' – Emerging from Time and Light, it weaves the infinite paths of destiny and possibility.
'''The Realm of Shadows''' – A fusion of Darkness and Consciousness, it holds secrets, forgotten truths, and the unseen.


'''The Realm of Innovation''' – Created by Creativity and Time, it is the crucible of progress, invention, and transformation.
'''The Realm of Innovation''' – Created by Creativity and Time, it is the crucible of progress, invention, and transformation.
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'''The Realm of Death & Rebirth''' – Emerging from Time and Shadows, it embodies the passage between life and the unknown, ensuring the cycle of endings and beginnings.
'''The Realm of Death & Rebirth''' – Emerging from Time and Shadows, it embodies the passage between life and the unknown, ensuring the cycle of endings and beginnings.
'''The Realm of Will''' – A domain that influences determination, ambition, and the power of choice, allowing beings to shape their own destinies.
'''The Realm of Perception''' – Governing insight, awareness, and the ways in which reality is interpreted by sentient beings.
'''The Realm of Illusion''' – A counterpart to Perception, it shapes deception, dreams, and the malleability of reality where things are never as they seem.


These secondary realms are accessible to mortals in limited ways, through dreams, visions, deep study, or profound creative insight. Some individuals may become attuned to a specific realm, drawing upon its power in their pursuit of knowledge, art, destiny, or secrecy. Over time, mortals have sought understanding of these realms, forming beliefs, rituals, and philosophies around their influence.
These secondary realms are accessible to mortals in limited ways, through dreams, visions, deep study, or profound creative insight. Some individuals may become attuned to a specific realm, drawing upon its power in their pursuit of knowledge, art, destiny, or secrecy. Over time, mortals have sought understanding of these realms, forming beliefs, rituals, and philosophies around their influence.