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=== Physical Characteristics ===   
=== Physical Characteristics ===   
- '''Height:''' 2.3 to 2.8 meters (7'6" - 9'2"), standing among the tallest known humanoid species.   
*Height: 2.3 to 2.8 meters (7'6" - 9'2"), standing among the tallest known humanoid species.   
- '''Build:''' Heavy-boned and muscular, built for endurance rather than speed, with dense, thickened skin resistant to injury.   
*Build: Heavy-boned and muscular, built for endurance rather than speed, with dense, thickened skin resistant to injury.   
- '''Skin:''' Earth-toned, ranging from deep umber to muted gray-green, with a texture akin to smooth, weathered stone. Natural ridges, cracks, and vein-like striations form over time, shaped by the passage of years.   
*Skin: Earth-toned, ranging from deep umber to muted gray-green, with a texture akin to smooth, weathered stone. Natural ridges, cracks, and vein-like striations form over time, shaped by the passage of years.   
- '''Antlers:''' All Dralvir possess massive, branching antlers that continue to grow throughout their lives. The oldest among them have antlers so vast that moss and small plants take root within them.   
*Antlers: All Dralvir possess massive, branching antlers that continue to grow throughout their lives. The oldest among them have antlers so vast that moss and small plants take root within them.   
- '''Hair:''' Rare but present in some, typically thick and coarse, resembling wild animal fur or flowing moss. It is most commonly found along the jawline, shoulders, or upper arms.   
*Hair: Rare but present in some, typically thick and coarse, resembling wild animal fur or flowing moss. It is most commonly found along the jawline, shoulders, or upper arms.   
- '''Eyes:''' Deep-set and reflective, resembling polished amber, jade, or smoldering embers. Their vision is adapted to low-light environments, allowing them to navigate the twilight depths of Celyndor.   
*Eyes: Deep-set and reflective, resembling polished amber, jade, or smoldering embers. Their vision is adapted to low-light environments, allowing them to navigate the twilight depths of Celyndor.   
- '''Hands & Feet:''' Broad, powerful hands with thick, blunt claws rather than nails, well-suited for gripping rough terrain or shaping the earth. Their wide, stable feet allow them to remain unmoved even in storm or flood.   
*Hands & Feet: Broad, powerful hands with thick, blunt claws rather than nails, well-suited for gripping rough terrain or shaping the earth. Their wide, stable feet allow them to remain unmoved even in storm or flood.   
- '''Skeletal Structure:''' Their bones are incredibly dense and reinforced, making them resistant to injury. A Dralvir’s ribs are layered like those of ancient megafauna, providing natural protection to their core.   
*Skeletal Structure: Their bones are incredibly dense and reinforced, making them resistant to injury. A Dralvir’s ribs are layered like those of ancient megafauna, providing natural protection to their core.   
- '''Scent & Presence:''' Dralvir carry the scent of the deep forest, reminiscent of damp earth, resin, and old stone. Their voices are deep and resonant, often described as "the sound of shifting earth beneath tree roots."   
*Scent & Presence: Dralvir carry the scent of the deep forest, reminiscent of damp earth, resin, and old stone. Their voices are deep and resonant, often described as "the sound of shifting earth beneath tree roots."   


=== Senses and Adaptations ===   
=== Senses and Adaptations ===   
- '''Deep-rooted Balance:''' Dralvir are nearly impossible to knock down, their sense of grounding unmatched by any other species.   
*Deep-rooted Balance: Dralvir are nearly impossible to knock down, their sense of grounding unmatched by any other species.   
- '''Slow Metabolism:''' They require little food, drawing energy from sunlight, soil, and water in a manner similar to deep-rooted flora.   
*Slow Metabolism: They require little food, drawing energy from sunlight, soil, and water in a manner similar to deep-rooted flora.   
- '''Seasonal Variance:''' In colder months, their skin hardens further, making them more resistant to harm.   
*Seasonal Variance: In colder months, their skin hardens further, making them more resistant to harm.   
- '''Longevity:''' Dralvir can live for centuries, their bodies growing thicker and stronger as they age, becoming increasingly resistant to time and the elements.
*Longevity: Dralvir can live for centuries, their bodies growing thicker and stronger as they age, becoming increasingly resistant to time and the elements.
|Culture and Society=Dralvir society is slow-moving, deliberate, and deeply ritualistic. They are not ruled by kings or councils in the traditional sense; instead, decisions are made through communal memory, storytelling, and deep contemplation.
|Culture and Society=Dralvir society is slow-moving, deliberate, and deeply ritualistic. They are not ruled by kings or councils in the traditional sense; instead, decisions are made through communal memory, storytelling, and deep contemplation.



Revision as of 20:57, 16 March 2025