Dralvir: Difference between revisions
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|Name=Dralvir | |Name=Dralvir | ||
|Civilized=Yes | |Civilized=Yes | ||
|Image=[[File: | |Image=[[File:Dralvir 1.jpg|center|frameless]] | ||
|Plural=Dralvir | |Plural=Dralvir | ||
|Spirit Origin=Kaelthorin | |Spirit Origin=Kaelthorin | ||
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* Seasonal Variance: In colder months, their bark hardens, making them more resistant to harm | * Seasonal Variance: In colder months, their bark hardens, making them more resistant to harm | ||
* Longevity: They can live for centuries, their bodies growing thicker, stronger, and more rooted in the land over time | * Longevity: They can live for centuries, their bodies growing thicker, stronger, and more rooted in the land over time | ||
|Culture and Society=Dralvir society is slow-moving, deliberate, and deeply ritualistic. They are not ruled by kings or councils in the traditional sense; instead, decisions are made through communal memory, storytelling, and deep contemplation. | |Culture and Society=Dralvir society is slow-moving, deliberate, and deeply ritualistic. They are not ruled by kings or councils in the traditional sense; instead, decisions are made through communal memory, storytelling, and deep contemplation. | ||
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* The Forest’s Judgement – A myth of a king who sought to burn Celyndor, only for the Dralvir to rise and erase all trace of his empire. | * The Forest’s Judgement – A myth of a king who sought to burn Celyndor, only for the Dralvir to rise and erase all trace of his empire. | ||
* The Eternal Sentinel – A story of a Dralvir who has stood in the same place for ten thousand years, waiting for a prophecy to be fulfilled. | * The Eternal Sentinel – A story of a Dralvir who has stood in the same place for ten thousand years, waiting for a prophecy to be fulfilled. | ||
|Abilities and [[Osia]]=Dralvir possess an inherent connection to the Osia of Growth and Stone, allowing them to interact with the land in ways few others can. | |||
* Earthen Resonance – By placing a hand upon the ground, a Dralvir can sense disturbances within the forest, detecting intruders or unnatural forces. | |||
* Unyielding Form – Their bodies can harden like stonewood, making them impervious to most conventional weapons. | |||
* Call of the Deepwood – Some elder Dralvir can awaken dormant seeds, causing roots and vines to overtake structures or paths. | |||
* Echo of the Fallen – It is said that in times of great need, the spirits of long-passed Dralvir can whisper warnings to their kin. | |||
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