Gurșiviz: Difference between revisions
Appearance
m Text replacement - "Council of Stone" to "Council of Kar-Thal" |
m Text replacement - "Terasil" to "Khamria" |
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|Type=Deep Road Trade Stop | |Type=Deep Road Trade Stop | ||
|Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal | |Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal | ||
|Realm=[[ | |Realm=[[Khamria]] | ||
|Region=[[Sanctuary Vale]] | |Region=[[Sanctuary Vale]] | ||
|Subregion=Citadel Mountains | |Subregion=Citadel Mountains | ||
Revision as of 16:41, 24 July 2026
| Gurșiviz | |
|---|---|
| Image | |
| Type | Deep Road Trade Stop |
| Location | Citadel Mountains between Kar-Thal and Zarik-Val, 60 miles from Kar-Thal |
| Realm | Khamria |
| Region | Sanctuary Vale |
| Subregion | Citadel Mountains |
| Inhabitants | Duranthi |
| Significance | Rest town and trade point before final ascent to Zarik-Val |
| Controlled by | Council of Kar-Thal |
Introduction
Va-Tar is a small Deep Road town built at a natural crossroads within the Citadel Mountains. It serves as the final stop for caravans heading north to Zarik-Val and the first southern checkpoint for those returning to Kar-Thal. Known for its marketplace, inns, and storage facilities.
Geography
The town is nestled in a small protected valley, a natural exit to the KaI-Ir Great Road. A pass westwards leads to the Sora Basin.
History
Va-Tar originated as a rest stop for early miners and transport crews. A place open to the sky after a long journey underground. As traffic through the Deep Roads increased, it was expanded.
Economy
Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.
