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Dul-Val: Difference between revisions

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Created page with "{{Settlement Infobox |Name=Dul-Val |Location=Southern edge of Sanctuary Vale |Realm=Terasil |Inhabitants=Orasian }} {{Settlement Sections |Introduction=Dul-Val is a fortified Orasian settlement located at the southern boundary of Sanctuary Vale, positioned where the Khargaath Range meets the Terraces of Mist. Known for its basalt forges, quarry access, and strategic oversight of the Tarsuun Pass, Dul-Val functions as both a civic bastion and a ritual site of threshol..."
 
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{{Settlement Infobox
{{Settlement Infobox
|Name=Dul-Val
|Name=Dul-Val
|Type=Fortified Threshold Settlement
|Location=Southern edge of [[Sanctuary Vale]]
|Location=Southern edge of [[Sanctuary Vale]]
|Realm=[[Terasil]]
|Realm=[[Terasil]]
|Inhabitants=[[Orasian]]
|Inhabitants=[[Orasian]]
|Significance=Southern guardian of Sanctuary Vale and site of ritual entry alignment
}}
}}
{{Settlement Sections
{{Settlement Sections
|Introduction=Dul-Val is a fortified Orasian settlement located at the southern boundary of Sanctuary Vale, positioned where the [[Khargaath Range]] meets the [[Terraces of Mist]]. Known for its basalt forges, quarry access, and strategic oversight of the [[Tarsuun Pass]], Dul-Val functions as both a civic bastion and a ritual site of threshold alignment. It is the second-largest settlement in the vale after [[Kar-Thal]], and the primary point of contact for those entering the region overland.
|Introduction=Dul-Val is a fortified Orasian settlement located at the southern edge of Sanctuary Vale, where the [[Khargaath Range]] meets the [[Terraces of Mist]]. Known for its basalt quarries, resonance forges, and ritual gatekeeping, it serves as both the primary overland entry point into the vale and a sacred threshold space guarded by Stonewardens.
|Geography=Dul-Val is situated where the Khargaath Range meets the Terraces of Mist, overseeing the upper reaches of the Tarsuun Pass. Built into terraced basalt cliffs, the settlement occupies a natural chokepoint at the southern entrance to Sanctuary Vale. The terrain is steep, with layered outcrops, narrow ledges, and deep-cut quarries opening into the surrounding stone. Mist from the southern highlands drifts into the settlement regularly, contributing to its cool, mineral-rich atmosphere.
|Geography=Dul-Val is situated where the Khargaath Range meets the Terraces of Mist, overseeing the upper reaches of the [[Tarsuun Pass]]. Built into terraced basalt cliffs, the settlement occupies a natural chokepoint at the southern entrance to Sanctuary Vale. The terrain is steep, with layered outcrops, narrow ledges, and deep-cut quarries opening into the surrounding stone. Mist from the southern highlands drifts into the settlement regularly, contributing to its cool, mineral-rich atmosphere.
|History=Originally founded as a quarry outpost during the early restoration cycles after the [[Great Erosion]], Dul-Val became a permanent settlement when the Tarsuun Pass was formally designated a sacred and strategic boundary. Over time, the site expanded from a ring of stonecutters’ dwellings into a fortified settlement charged with both physical defense and ritual passage management. Its growth was tied closely to the emergence of the [[Stonewardens]] as a formal civic order.
|History=Originally founded as a quarry outpost during the early restoration cycles after the [[Great Erosion]], Dul-Val became a permanent settlement when the Tarsuun Pass was formally designated a sacred and strategic boundary. Over time, the site expanded from a ring of stonecutters’ dwellings into a fortified settlement charged with both physical defense and ritual passage management. Its growth was tied closely to the emergence of the [[Stonewardens]] as a formal civic order.
|Districts=Dul-Val is organized into concentric terraces descending toward the center of the pass-side cliff face. Key districts include:
|Districts=Dul-Val is organized into concentric terraces descending toward the center of the pass-side cliff face. Key districts include:
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|Economy=Dul-Val’s economy is centered on stonework, forgecraft, and ritual toolmaking. The [[Echo Kilns]] and [[Stoneheart Crucible]] produce resonance-honed implements, construction tools, and ceremonial items distributed across Terasil. Quarry exports are carefully limited to preserve spiritual balance and avoid overharvesting.
|Economy=Dul-Val’s economy is centered on stonework, forgecraft, and ritual toolmaking. The [[Echo Kilns]] and [[Stoneheart Crucible]] produce resonance-honed implements, construction tools, and ceremonial items distributed across Terasil. Quarry exports are carefully limited to preserve spiritual balance and avoid overharvesting.
|Defense and Military=Dul-Val houses one of the most active garrisons of [[Stonewardens]] in the vale. The settlement is fortified along its outer terraces, and all entry from the Tarsuun Pass is monitored by tone-aligned watch stations. While most defenses are non-lethal, the local Stonewardens are trained in seismic reinforcement techniques and oath-bound containment protocols.
|Defense and Military=Dul-Val houses one of the most active garrisons of [[Stonewardens]] in the vale. The settlement is fortified along its outer terraces, and all entry from the Tarsuun Pass is monitored by tone-aligned watch stations. While most defenses are non-lethal, the local Stonewardens are trained in seismic reinforcement techniques and oath-bound containment protocols.
|Dangers and Threats=<nowiki>Dul-Val’s greatest threats are geological: tremors in the lower quarry systems, seasonal fissure shifts from the Terraces of Mist, and potential harmonic overload in high-resonance zones. Spiritual misalignment—particularly during high echo cycles—can also result in instability within the Kelridan Gates and ritual disruption. Though rare, Deep Road incursions or resonance anomalies from the southern tunnels have been recorded and are closely monitored. }}</nowiki>
|Dangers and Threats=Dul-Val’s greatest threats are geological: tremors in the lower quarry systems, seasonal fissure shifts from the Terraces of Mist, and potential harmonic overload in high-resonance zones. Spiritual misalignment—particularly during high echo cycles—can also result in instability within the Kelridan Gates and ritual disruption. Though rare, Deep Road incursions or resonance anomalies from the southern tunnels have been recorded and are closely monitored.
}}
}}

Revision as of 04:27, 24 March 2025