Elemara: Difference between revisions
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{| class="wikitable" | {{Template:Continent | ||
|title=Elemara | |||
|subtitle=The Unified Land of Elements | |||
|image=[[File:Elemara_map.jpg|thumb]] | |||
|caption=The diverse landscapes of Elemara, shaped by the influence of all elements. | |||
|label1=Name | |||
|data1=Elemara | |||
|label2=Type | |||
|data2=Continent | |||
|label3=Major Regions | |||
|data3=Terasil, Zanarak Desert, Verdant Vale, Azure Coast, Emberfields, Aether Plains | |||
|label4=Inhabitants | |||
|data4=Humans, Elemental Beings, Caelites, Sky Drifters, Various Animals | |||
|label5=Significance | |||
|data5=The primary landmass of Adaris, encompassing both physical and elemental realms. | |||
}} | |||
'''Elemara''' is the only currently known continent in the world of [[Adaris]], where the tangible and intangible realms converge. Originally part of the infinite realm of [[Terasil]] (the realm of earth), Elemara has been shaped by the influence of all elements and the Primordial Spirits, resulting in a continent that embodies the diversity and complexity of Adaris itself. | |||
== Geography == | |||
Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary spirit and description. | |||
== Realms and Domains of Elemara == | |||
A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography. | |||
{| class="wikitable mw-collapsible collapsible collapsed" | |||
|- | |- | ||
| ''' | | colspan="4" style="text-align:center;" |'''Central Elemara''' | ||
|- | |- | ||
! Realm/Domain | |||
! !! Description !! Spirit | |||
|- | |- | ||
| ''' | | '''Terasil''' | ||
|Realm of Stone|| A central mountainous region characterized by towering peaks, cliffs, and rugged terrain. || Oras | |||
|- | |- | ||
| '''Realm of | | '''Realm of Highlands''' | ||
| || Elevated plateaus and rugged highlands providing strategic and cultural isolation. || [[Spirit of the Peaks]] | |||
|- | |- | ||
| ''' | | '''Realm of Canyons''' | ||
| || Deep, carved-out valleys formed by ancient rivers, representing erosion and time's passage. || [[Spirit of Erosion]] | |||
|- | |- | ||
| ''' | | colspan="4" style="text-align:center;" |'''North Elemara''' | ||
|- | |- | ||
! Realm/Domain | |||
! !! Description !! Spirit | |||
|- | |- | ||
| '''Realm of | | '''Realm of Tundra''' | ||
| || A cold, treeless realm with permafrost and hardy vegetation, representing resilience in harsh environments. || [[Spirit of Frost]] | |||
|- | |- | ||
| '''Realm of | | '''Realm of Ice''' | ||
| || A frigid realm of glaciers and snowfields, representing preservation and stillness. || [[Spirit of Ice]] | |||
|- | |- | ||
| ''' | | colspan="4" style="text-align:center;" |'''South Elemara''' | ||
|- | |- | ||
! Realm/Domain | |||
! !! Description !! Spirit | |||
|- | |- | ||
| ''' | |'''Zanarak Desert''' | ||
|Realm of Sand | |||
|A vast desert with shifting dunes, representing survival and resilience. | |||
| | |||
|- | |- | ||
| '''Realm of | | '''Realm of Magma''' | ||
| || A subterranean region where solidified earth floats in molten magma, embodying transformation and raw power. || [[Spirit of Earth's Furnace]] | |||
|- | |- | ||
| '''Realm of | | '''Realm of Volcanos''' | ||
| || Filled with molten rock and intense heat, symbolizing the destructive and renewing power of fire. || [[Spirit of Flame]] | |||
|- | |- | ||
| ''' | |'''Domain of Ash''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| ''' | |'''Domain of Glass''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| ''' | |'''Domain of Brine''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| ''' | | colspan="4" style="text-align:center;" |'''East Elemara''' | ||
|- | |- | ||
! Realm/Domain | |||
! !! Description !! Spirit | |||
! | |||
|- | |- | ||
| ''' | | '''Riverlans''' | ||
| || || | |||
|- | |- | ||
| ''' | | '''Realm of the Lakes''' | ||
| || Open plains with tall grasses, representing the balance of earth and air. || [[Spirit of the Plains]] | |||
|- | |- | ||
| '''Domain of | |'''Domain of Fresh Water''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| '''Domain of | |'''Domain of the Tides''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| ''' | |'''Realm of Reefs''' | ||
| | |||
|An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. | |||
| | |||
|- | |- | ||
| ''' | | colspan="4" style="text-align:center;" |'''West Elemara''' | ||
|- | |- | ||
! Realm/Domain | |||
! !! Description !! Spirit | |||
|- | |- | ||
| ''' | | '''Realm of the Forest''' | ||
| || An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. || [[Spirit of the Reef]] | |||
|- | |- | ||
| ''' | |'''Realm of Grass''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| '''Domain of | |'''Domain of the Meadow''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| '''Domain of | |'''Domain of Clay''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| ''' | |'''Realm of Marsh and Mud''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| ''' | | '''Realm of Fog''' | ||
| || Swampy and bog-filled regions where earth and water mix, embodying fertility and decay. || [[Spirit of Marshes]] | |||
|- | |- | ||
| '''Domain of | |'''Domain of Fertile Fields''' | ||
| | |||
| | |||
| | |||
|} | |} | ||
Latest revision as of 03:08, 4 September 2024
Elemara is the only currently known continent in the world of Adaris, where the tangible and intangible realms converge. Originally part of the infinite realm of Terasil (the realm of earth), Elemara has been shaped by the influence of all elements and the Primordial Spirits, resulting in a continent that embodies the diversity and complexity of Adaris itself.
Geography[edit | edit source]
Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary spirit and description.
Realms and Domains of Elemara[edit | edit source]
A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography.
Central Elemara | |||
Realm/Domain | Description | Spirit | |
---|---|---|---|
Terasil | Realm of Stone | A central mountainous region characterized by towering peaks, cliffs, and rugged terrain. | Oras |
Realm of Highlands | Elevated plateaus and rugged highlands providing strategic and cultural isolation. | Spirit of the Peaks | |
Realm of Canyons | Deep, carved-out valleys formed by ancient rivers, representing erosion and time's passage. | Spirit of Erosion | |
North Elemara | |||
Realm/Domain | Description | Spirit | |
Realm of Tundra | A cold, treeless realm with permafrost and hardy vegetation, representing resilience in harsh environments. | Spirit of Frost | |
Realm of Ice | A frigid realm of glaciers and snowfields, representing preservation and stillness. | Spirit of Ice | |
South Elemara | |||
Realm/Domain | Description | Spirit | |
Zanarak Desert | Realm of Sand | A vast desert with shifting dunes, representing survival and resilience. | |
Realm of Magma | A subterranean region where solidified earth floats in molten magma, embodying transformation and raw power. | Spirit of Earth's Furnace | |
Realm of Volcanos | Filled with molten rock and intense heat, symbolizing the destructive and renewing power of fire. | Spirit of Flame | |
Domain of Ash | |||
Domain of Glass | |||
Domain of Brine | |||
East Elemara | |||
Realm/Domain | Description | Spirit | |
Riverlans | |||
Realm of the Lakes | Open plains with tall grasses, representing the balance of earth and air. | Spirit of the Plains | |
Domain of Fresh Water | |||
Domain of the Tides | |||
Realm of Reefs | An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. | ||
West Elemara | |||
Realm/Domain | Description | Spirit | |
Realm of the Forest | An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. | Spirit of the Reef | |
Realm of Grass | |||
Domain of the Meadow | |||
Domain of Clay | |||
Realm of Marsh and Mud | |||
Realm of Fog | Swampy and bog-filled regions where earth and water mix, embodying fertility and decay. | Spirit of Marshes | |
Domain of Fertile Fields |
Inhabitants[edit | edit source]
Elemara is home to a diverse array of inhabitants, including humans, elemental beings, and various animals. The continent's varied environments have given rise to unique cultures and societies, each adapted to their specific region and the elemental influences that shape them.
Culture and Society[edit | edit source]
The people of Elemara have developed rich cultures and traditions, deeply connected to the elemental forces that shape their world. Elemental worship, seasonal festivals, and a thriving trade network are integral aspects of life on Elemara, reflecting the interconnectedness of all living things.
History and Legends[edit | edit source]
Elemara's history is steeped in myth and legend, with tales of how the continent was shaped by the overlapping realms of the Primordial Spirits. From the formation of Terasil to the Great Convergence and the mysterious Tale of the Lost City, the stories of Elemara continue to captivate the imaginations of its inhabitants.
Summary[edit | edit source]
Elemara is a continent shaped by the forces of the elements, a land where the influence of various spirits is woven into the very fabric of its diverse landscapes. From the mountains of Terasil to the deserts of Zanarak, the fertile plains of the Verdant Vale to the volcanic Emberfields, Elemara represents the convergence of all elemental realms, making it a unique and vital part of Adaris.