Jump to content

Elemara: Difference between revisions

From Adaris
No edit summary
 
(7 intermediate revisions by the same user not shown)
Line 20: Line 20:
== Geography ==
== Geography ==


Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a table listing the major realms and domains of Elemara, along with their primary spirit and description.
Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary spirit and description.


{| class="wikitable"
== Realms and Domains of Elemara ==
! Realm/Domain !! Description !! Spirit
A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography.
{| class="wikitable mw-collapsible collapsible collapsed"
|-
|-
| '''Realm of Stone: Terasil''' || A central mountainous region characterized by towering peaks, cliffs, and rugged terrain. || [[Spirit of Solidity]]
| colspan="4" style="text-align:center;" |'''Central Elemara'''
|-
|-
| '''Domain of Metal''' || A sub-realm within Terasil rich in metallic veins and minerals, representing the strength and utility of metals. || [[Spirit of Metal]]
! Realm/Domain  
! !! Description !! Spirit
|-
|-
| '''Realm of Highlands''' || Elevated plateaus and rugged highlands providing strategic and cultural isolation. || [[Spirit of the Peaks]]
| '''Terasil'''
|Realm of Stone|| A central mountainous region characterized by towering peaks, cliffs, and rugged terrain. || Oras
|-
|-
| '''Realm of Canyons''' || Deep, carved-out valleys formed by ancient rivers, representing erosion and time's passage. || [[Spirit of Erosion]]
| '''Realm of Highlands'''  
| || Elevated plateaus and rugged highlands providing strategic and cultural isolation. || [[Spirit of the Peaks]]
|-
|-
| '''Realm of Magma''' || A subterranean region where solidified earth floats in molten magma, embodying transformation and raw power. || [[Spirit of Earth's Furnace]]
| '''Realm of Canyons'''  
| || Deep, carved-out valleys formed by ancient rivers, representing erosion and time's passage. || [[Spirit of Erosion]]
|-
|-
| '''Subterranean Realm of Fire''' || Filled with molten rock and intense heat, symbolizing the destructive and renewing power of fire. || [[Spirit of Flame]]
| colspan="4" style="text-align:center;" |'''North Elemara'''
|-
|-
| '''Realm of Volcanoes''' || The surface realm where volcanic activity breaches the earth, creating new landforms. || [[Spirit of Eruption]]
! Realm/Domain
! !! Description !! Spirit
|-
|-
| '''Domain of Ash''' || A land covered in ash and soot, symbolizing the cycle of destruction and rebirth. || [[Spirit of Aftermath]]
| '''Realm of Tundra'''  
| || A cold, treeless realm with permafrost and hardy vegetation, representing resilience in harsh environments. || [[Spirit of Frost]]
|-
|-
| '''Realm of Magma Rivers''' || Underground rivers of molten rock within the Realm of Magma, representing the flow of molten earth and fire. || [[Spirit of Lava]]
| '''Realm of Ice'''  
| || A frigid realm of glaciers and snowfields, representing preservation and stillness. || [[Spirit of Ice]]
|-
|-
| '''Realm of Reefs''' || An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. || [[Spirit of the Reef]]
| colspan="4" style="text-align:center;" |'''South Elemara'''
|-
|-
| '''Realm of Mud''' || Swampy and bog-filled regions where earth and water mix, embodying fertility and decay. || [[Spirit of Marshes]]
! Realm/Domain
! !! Description !! Spirit
|-
|-
| '''Domain of Clay''' || Characterized by soft, moldable earth, ideal for crafting and pottery. || [[Spirit of Craft]]
|'''Zanarak Desert'''
|Realm of Sand
|A vast desert with shifting dunes, representing survival and resilience.
|
|-
|-
| '''Realm of Tundra''' || A cold, treeless realm with permafrost and hardy vegetation, representing resilience in harsh environments. || [[Spirit of Frost]]
| '''Realm of Magma'''
| || A subterranean region where solidified earth floats in molten magma, embodying transformation and raw power. || [[Spirit of Earth's Furnace]]
|-
|-
| '''Realm of Marshes''' || Wetlands filled with swamps and bogs, rich in life and decay. || [[Spirit of Swamps]]
| '''Realm of Volcanos'''
| || Filled with molten rock and intense heat, symbolizing the destructive and renewing power of fire. || [[Spirit of Flame]]
|-
|-
| '''Realm of Ice''' || A frigid realm of glaciers and snowfields, representing preservation and stillness. || [[Spirit of Ice]]
|'''Domain of Ash'''
|
|
|
|-
|-
| '''Realm of Fog/Steam''' || A realm where dense fog and steam obscure visibility, representing mystery and the ephemeral nature of vapor. || [[Spirit of Mist]]
|'''Domain of Glass'''
|
|
|
|-
|-
| '''Realm of Grasslands (Realm of Grass)''' || Open plains with tall grasses, representing the balance of earth and air. || [[Spirit of the Plains]]
|'''Domain of Brine'''
|
|
|
|-
|-
| '''Domain of Fertile Fields''' || Lush, productive lands with rich soil, ideal for agriculture. || [[Spirit of Harvest]]
| colspan="4" style="text-align:center;" |'''East Elemara'''
|-
|-
| '''Realm of Sand (Zanarak Desert)''' || A vast desert with shifting dunes, representing survival and resilience. || [[Spirit of Sand]]
! Realm/Domain
! !! Description !! Spirit
|-
|-
| '''Domain of Glass''' || Formed where sands have fused into glass due to intense sunlight or magic, representing transformation. || [[Spirit of Crystallization]]
| '''Riverlans'''
| || ||
|-
|-
| '''Domain of Salt''' || Barren salt flats formed by evaporated bodies of water, symbolizing desolation and endurance. || [[Spirit of Purity]]
| '''Realm of the Lakes'''
| || Open plains with tall grasses, representing the balance of earth and air. || [[Spirit of the Plains]]
|-
|-
| '''Realm of Meadows''' || Rolling hills and wildflowers, where earth meets air in a serene landscape. || [[Spirit of Meadows]]
|'''Domain of Fresh Water'''
|
|
|
|-
|-
| '''Realm of Storms''' || A region of perpetual storms, representing the chaotic energy of air and water. || [[Spirit of Tempest]]
|'''Domain of the Tides'''
|
|
|
|-
|-
| '''Domain of Thunder''' || A sub-realm where thunder constantly roars, embodying power and fear. || [[Spirit of Thunder]]
|'''Realm of Reefs'''
|
|An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water.
|
|-
|-
| '''Domain of Lightning''' || A zone of frequent lightning strikes, illuminating the sky with electric brilliance. || [[Spirit of Lightning]]
| colspan="4" style="text-align:center;" |'''West Elemara'''
|-
|-
| '''Domain of Rain''' || A realm of constant rain, nourishing the lands below and representing growth. || [[Spirit of Rain]]
! Realm/Domain  
! !! Description !! Spirit
|-
|-
| '''Realm of Smoke''' || A region where fire meets air, filled with smoke and embers, symbolizing transformation. || [[Spirit of Smoke]]
| '''Realm of the Forest'''  
| || An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. || [[Spirit of the Reef]]
|-
|-
| '''Realm of Plants''' || A lush realm where various flora flourish, representing growth, life, and renewal. || [[Spirit of Flora]]
|'''Realm of Grass'''
|
|
|
|-
|-
| '''Realm of Forests''' || Diverse forest types, each representing different climates and vegetation. || [[Spirit of Forests]]
|'''Domain of the Meadow'''
|
|
|
|-
|-
| '''Domain of Tropical Forest''' || Dense, wet forests with diverse species, symbolizing vibrancy and life. || [[Spirit of the Jungle]]
|'''Domain of Clay'''
|
|
|
|-
|-
| '''Domain of Deciduous Forest''' || Forests with trees that shed leaves annually, representing growth and renewal. || [[Spirit of Seasons]]
|'''Realm of Marsh and Mud'''
|
|
|
|-
|-
| '''Domain of Coniferous Forest''' || Evergreen forests in colder regions, symbolizing endurance and resilience. || [[Spirit of Evergreen]]
| '''Realm of Fog'''  
| || Swampy and bog-filled regions where earth and water mix, embodying fertility and decay. || [[Spirit of Marshes]]
|-
|-
| '''Domain of Ironwood Forests''' || Forests where trees are as hard as iron, representing strength and durability. || [[Spirit of Ironwood]]
|'''Domain of Fertile Fields'''
|-
|
| '''Domain of Coal''' || A sub-realm beneath the Realm of Plants, where ancient plant matter has transformed into coal. || [[Spirit of Fossils]]
|
|
|}
|}



Latest revision as of 03:08, 4 September 2024

Elemara is the only currently known continent in the world of Adaris, where the tangible and intangible realms converge. Originally part of the infinite realm of Terasil (the realm of earth), Elemara has been shaped by the influence of all elements and the Primordial Spirits, resulting in a continent that embodies the diversity and complexity of Adaris itself.

Geography[edit | edit source]

Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary spirit and description.

Realms and Domains of Elemara[edit | edit source]

A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography.

Inhabitants[edit | edit source]

Elemara is home to a diverse array of inhabitants, including humans, elemental beings, and various animals. The continent's varied environments have given rise to unique cultures and societies, each adapted to their specific region and the elemental influences that shape them.

Culture and Society[edit | edit source]

The people of Elemara have developed rich cultures and traditions, deeply connected to the elemental forces that shape their world. Elemental worship, seasonal festivals, and a thriving trade network are integral aspects of life on Elemara, reflecting the interconnectedness of all living things.

History and Legends[edit | edit source]

Elemara's history is steeped in myth and legend, with tales of how the continent was shaped by the overlapping realms of the Primordial Spirits. From the formation of Terasil to the Great Convergence and the mysterious Tale of the Lost City, the stories of Elemara continue to captivate the imaginations of its inhabitants.

Summary[edit | edit source]

Elemara is a continent shaped by the forces of the elements, a land where the influence of various spirits is woven into the very fabric of its diverse landscapes. From the mountains of Terasil to the deserts of Zanarak, the fertile plains of the Verdant Vale to the volcanic Emberfields, Elemara represents the convergence of all elemental realms, making it a unique and vital part of Adaris.