Geography of Terasil: Difference between revisions
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The realm of [[Terasil]], associated with the elemental influence of the [[Oras]], the [[Primordial Spirit]] of Earth, is characterized by a diverse and enduring landscape shaped by prolonged geological and elemental processes. Defined by its expansive mountain ranges, deep valleys, arid plains, and vast subterranean systems, Terasil is among the oldest physical regions in [[Adaris]]. Its varied geography has played a central role in the development of longstanding civilizations, including the [[Orasians]] and [[Minthari]]. | |||
==Topography== | |||
Terasil’s terrain includes mountainous highlands, fertile valleys, arid flats, and complex cave systems. Each of these landforms contributes to the distinct economic practices, settlement patterns, and cultural identities of its inhabitants. | |||
=== Valleys and Plains === | === Valleys and Plains === | ||
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[[Graveyard of the Fallen]]: Positioned near the [[Cairnwall Range]], this plain is marked by natural stone formations and carved monuments. Oral traditions connect the site with significant historical conflicts. It continues to serve as a place of annual remembrance for certain [[Orasian]] communities. | [[Graveyard of the Fallen]]: Positioned near the [[Cairnwall Range]], this plain is marked by natural stone formations and carved monuments. Oral traditions connect the site with significant historical conflicts. It continues to serve as a place of annual remembrance for certain [[Orasian]] communities. | ||
==Mountain Ranges== | |||
Mountain ranges form the dominant geographic features of Terasil, acting as physical boundaries, climatic influencers, and symbolic markers in regional traditions. | |||
[[Citadel Mountains]]: Centrally located, this range is among the oldest in Terasil and contains numerous sacred and political sites, including the city of [[Kar-Thal]]. | [[Citadel Mountains]]: Centrally located, this range is among the oldest in Terasil and contains numerous sacred and political sites, including the city of [[Kar-Thal]]. | ||
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[[Murazkar Range]]: Southwest of the Citadel Mountains, this range is characterized by consistent mist and transitional ecosystems between the earth- and water-aligned regions of Adaris. | [[Murazkar Range]]: Southwest of the Citadel Mountains, this range is characterized by consistent mist and transitional ecosystems between the earth- and water-aligned regions of Adaris. | ||
[[Khargaath Range]]: A rugged range west of the Citadel Mountains, shaped by ancient volcanic activity. Settlements such as [[Djes- | [[Khargaath Range]]: A rugged range west of the Citadel Mountains, shaped by ancient volcanic activity. Settlements such as [[Djes-Tal]] are located along its lower slopes. | ||
[[Astrathal Range]]: Located adjacent to the Minthal Range, this range is known for its dark, reflective stone and minimal vegetation. It remains sparsely inhabited. | [[Astrathal Range]]: Located adjacent to the Minthal Range, this range is known for its dark, reflective stone and minimal vegetation. It remains sparsely inhabited. | ||
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[[Cairnwall Range]]: Southwest of Seh-Kal, this broken mountain range is distinguished by its shifting boulder fields and loose formations. | [[Cairnwall Range]]: Southwest of Seh-Kal, this broken mountain range is distinguished by its shifting boulder fields and loose formations. | ||
[[ | [[Teardrop Range]]: Encircling Emerald Valley, this range derives its name from the valley’s drop-shaped outline as seen from elevated passes. | ||
[[Boundary Mountains]]: This western highland range features steep, iron-rich peaks and has historically served as a natural border against incursions from outside Terasil. | [[Boundary Mountains]]: This western highland range features steep, iron-rich peaks and has historically served as a natural border against incursions from outside Terasil. | ||
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*The [[Deep Roads]]: An interconnected network of tunnels used for trade, migration, and refuge. These roads link major settlements across Terasil, including Kar-Thal and [[Minthal]]. Though widely used, they are approached with caution due to their spiritual associations and natural instability in certain regions. | *The [[Deep Roads]]: An interconnected network of tunnels used for trade, migration, and refuge. These roads link major settlements across Terasil, including Kar-Thal and [[Minthal]]. Though widely used, they are approached with caution due to their spiritual associations and natural instability in certain regions. | ||
*Caverns of Echoes: A series of naturally resonant cave systems used by Orasian communities for meditative and ritual practices. These caverns are notable for their acoustic properties and are considered important for their experiential role in spiritual observance. | *Caverns of Echoes: A series of naturally resonant cave systems used by Orasian communities for meditative and ritual practices. These caverns are notable for their acoustic properties and are considered important for their experiential role in spiritual observance. | ||
[[Category:Terasil]] | [[Category:Terasil]] | ||
[[Category:Geography of Terasil]] | [[Category:Geography of Terasil]] | ||