Qerem: Difference between revisions
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{{Races Infobox | {{Races Infobox | ||
|Name= | |Name=Qerem | ||
|Civilized=Yes | |Civilized=Yes | ||
|Image=[[File: | |Image=[[File:Qerem_Soldier.jpg|center|frameless]] | ||
|Plural= | |Plural=Qeremen | ||
|Homeland=Arezilur | |Homeland=Arezilur | ||
|Average lifespan=120-150 years | |Average lifespan=120-150 years | ||
|Language= | |Language=Qerem | ||
|Inhabitants Name= | |Inhabitants Name=Qerem | ||
|Type=Civilized Corporeal | |Type=Civilized Corporeal | ||
|Realm=[[Arezilur]] | |Realm=[[Arezilur]] | ||
|Capital=[[ | |Capital=[[Mireria]] | ||
}} | }} | ||
{{Races Sections | {{Races Sections | ||
|Introduction=The ''' | |Introduction=The '''Qerem''' are the native inhabitants of [[Arezilur]]. Believed to be the descendants of [[Arihis]], the Spirit of Desert and Sand, the Qerem embody adaptation. | ||
|Culture and Society={{See also|Culture and Society of the | |Culture and Society={{See also|Culture and Society of the Qerem}} | ||
|Relations with Other Races=* [[Berturracioi]] – Allied in spirit and trade, often exchanging materials and rituals. | |Relations with Other Races=* [[Berturracioi]] – Allied in spirit and trade, often exchanging materials and rituals. | ||
|Abilities and [[Osia]]=The | |Abilities and [[Osia]]=The Qerem do not universally practice Osia, but many revere [[Arihis]]’s influence and attune to desert spirits. Their unique perception makes them natural illusionists, and some Qerem navigate through geomantic currents or light-bending mirage fields as a spiritual discipline. | ||
|Origins and Nature=The | |Origins and Nature=The Qerem are quadrupedal reptilian sophants with adaptations that reflect their desert environment. | ||
* Leathery, Scaled Skin – Rough-textured and sand-colored, ideal for camouflage. | * Leathery, Scaled Skin – Rough-textured and sand-colored, ideal for camouflage. | ||
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* Shedding & Regeneration – Periodic molting and minor regenerative ability. | * Shedding & Regeneration – Periodic molting and minor regenerative ability. | ||
* Heat Storage – Specialized dorsal scales regulate body temperature. | * Heat Storage – Specialized dorsal scales regulate body temperature. | ||
|Language=The | |Language=The Qerem use a multi-modal communication system. | ||
* Sand-Tongue – Wind-carried spoken dialect. | * Sand-Tongue – Wind-carried spoken dialect. | ||
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* Dance of the Dunes – Illusion-aided dance mimicking city shifts. | * Dance of the Dunes – Illusion-aided dance mimicking city shifts. | ||
* Hissing Chants – Group rituals blending throat-singing and rhythm. | * Hissing Chants – Group rituals blending throat-singing and rhythm. | ||
|Healing and Medicine=Desert alchemy is central to | |Healing and Medicine=Desert alchemy is central to Qerem healing practices. | ||
* Heat Resistance Elixirs – Regulate body temperature. | * Heat Resistance Elixirs – Regulate body temperature. | ||
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* Sandstriders – Elite warriors who vanish into sandstorms. | * Sandstriders – Elite warriors who vanish into sandstorms. | ||
* Mirage Tacticians – Experts in using illusion in battle. | * Mirage Tacticians – Experts in using illusion in battle. | ||
* City Defense – | * City Defense – Mireria's ever-moving layout acts as a deterrent to invasion. | ||
|Notable Figures=* Sathiri the Unseen – Legendary navigator. | |Notable Figures=* Sathiri the Unseen – Legendary navigator. | ||
* Kelari of the Glass Hands – Master architect of living structures. | * Kelari of the Glass Hands – Master architect of living structures. | ||
* The Nameless Keeper – Mythical figure said to commune with | * The Nameless Keeper – Mythical figure said to commune with Mireria itself. | ||
}} | }} | ||
[[Category: | [[Category:Qerem]] | ||
[[Category:Arezilur]] | [[Category:Arezilur]] | ||