Celyndor: Difference between revisions
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{{ | {{Realms of Orethil Infobox | ||
|Image=[[File:Celyndor.jpg|center|frameless]] | |||
|Spirit=[[Soravet]] | |||
|Inhabitants=[[Selathi]], [[Dralvir]] | |||
|Significance=A vast, unbroken realm of deep woods and endless growth. | |||
|Realms of [[Orethil]] Name=Celyndor | |||
|Realm Name=Celyndor | |Realm Name=Celyndor | ||
}} | }} | ||
{{ | {{Realms of Orethil Sections | ||
|Introduction='''Celyndor''' | |Introduction='''Celyndor''' is a vast, unbroken expanse of deep forests. Towering trees stretch beyond the horizon, their roots weaving through the land, while canopies form an endless expanse. Every leaf, vine, and creature is part of a vast, interconnected web. | ||
The northern reaches of Celyndor are dominated by dense pine forests. | |||
To the south, the forests shift into a realm of broadleaf trees, winding rivers, and seasonal transformations. Here, the [[Selathi]] dwell in deep groves. | |||
|Flora and fauna=Celyndor is home to a vast array of unique plant and animal life, many of which cannot be found beyond its borders. | |||
| | |||
* | === Flora === | ||
* | *Everbloom Vines – Flowers that never wilt, their petals shifting colors based on unseen forces. | ||
* The | *Luminbark Trees – Massive trees with glowing sap, which serve as waypoints in the deeper forest. | ||
|Mythology and | *Whispering Moss – A plant that reacts to sound, believed to carry echoes of voices long past. | ||
* The | |||
* The Song | === Fauna === | ||
*Gloomstalkers – Silent hunters that blend seamlessly with the undergrowth, appearing as shifting branches. | |||
*Skyborne Elk – Agile creatures that move between the canopy branches, their antlers covered in bioluminescent fungi. | |||
*Dewcallers – Small amphibious creatures whose vocalizations seem to summon the morning mist. | |||
|Cultural significance=Celyndor is a realm where history is not written but grown, and where the past lingers in the rustling of leaves and the whisper of roots beneath the ground. | |||
*The Forest Does Not Forget – A belief among the inhabitants that every action leaves an imprint on the land. | |||
*The Wildbond Oath – A ritual where individuals forge a permanent connection to a specific part of the forest. | |||
*The Verdant Vigil – A gathering held once per century, where Celyndor’s peoples meet to determine the course of the next era. | |||
|Mythology and legends=The myths of Celyndor are passed down through spoken word, woven into the fabric of the land itself. | |||
*The Sleeping Grove – A hidden place where Kaelthorin is said to slumber, waiting for the forest’s greatest need. | |||
*The First Song – A tale that claims all of Celyndor was once a single tree, shattered into a vast forest by a primordial melody. | |||
*The Withering Curse – A legend of those who defy the forest, marked by leaves that blacken at their touch. | |||
}} | }} | ||
Latest revision as of 20:29, 24 December 2025
| Celyndor | |
|---|---|
| Image | |
| Spirit | Soravet |
| Native Races | Selathi • Dralvir |
| Significance | A vast • unbroken realm of deep woods and endless growth. |
Introduction
Celyndor is a vast, unbroken expanse of deep forests. Towering trees stretch beyond the horizon, their roots weaving through the land, while canopies form an endless expanse. Every leaf, vine, and creature is part of a vast, interconnected web.
The northern reaches of Celyndor are dominated by dense pine forests.
To the south, the forests shift into a realm of broadleaf trees, winding rivers, and seasonal transformations. Here, the Selathi dwell in deep groves.
