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m Text replacement - "Council of Stone" to "Council of Kar-Thal"
 
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|Inhabitants=[[Duranthi]]
|Inhabitants=[[Duranthi]]
|Significance=Rest town and trade point before final ascent to Zarik-Val
|Significance=Rest town and trade point before final ascent to Zarik-Val
|Controlled by=[[Council of Stone]]
|Controlled by=[[Council of Kar-Thal]]
}}
}}
{{Settlements in the Sanctuary Vale Sections
{{Settlements in the Sanctuary Vale Sections
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|Economy=Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.
|Economy=Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.
}}
}}
[[Category:Council of Stone Holdings]]
[[Category:Council of Kar-Thal Holdings]]

Latest revision as of 15:32, 17 April 2025

Va-Tar
Image
TypeDeep Road Trade Stop
LocationCitadel Mountains between Kar-Thal and Zarik-Val, 60 miles from Kar-Thal
RealmTerasil
RegionSanctuary Vale
SubregionCitadel Mountains
InhabitantsDuranthi
SignificanceRest town and trade point before final ascent to Zarik-Val
Controlled byCouncil of Kar-Thal


Introduction

Va-Tar is a small Deep Road town built at a natural crossroads within the Citadel Mountains. It serves as the final stop for caravans heading north to Zarik-Val and the first southern checkpoint for those returning to Kar-Thal. Known for its marketplace, inns, and storage facilities.

Geography

The town is nestled in a small protected valley, a natural exit to the KaI-Ir Great Road. A pass westwards leads to the Sora Basin.

History

Va-Tar originated as a rest stop for early miners and transport crews. A place open to the sky after a long journey underground. As traffic through the Deep Roads increased, it was expanded.

Economy

Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.