Inhabitants of Adaris: Difference between revisions

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''Main article: [[Orasians]]''
''Main article: [[Orasians]]''


    '''Realm''': [[Terasil]]
'''Realm''': [[Terasil]]
    '''Traits''': Stone-like bodies, immense endurance, geomantic resonance
 
    '''Culture''': Clan-based society built into mountains, governed by the Council of Stone
'''Traits''': Stone-like bodies, immense endurance, geomantic resonance
 
'''Culture''': Clan-based society built into mountains, governed by the Council of Stone


=== Sunshifters ===
=== Sunshifters ===
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''Main article: [[Sunshifters]]''
''Main article: [[Sunshifters]]''


    '''Realm''': [[Zanarak]]
'''Realm''': [[Zanarak]]
    '''Traits''': Mirage illusionists, skin treated for heat, spiritual alchemists
 
    '''Culture''': Traveling caravans guided by Luminaries and desert spirits
'''Traits''': Mirage illusionists, skin treated for heat, spiritual alchemists
 
'''Culture''': Traveling caravans guided by Luminaries and desert spirits


=== Gilaari ===
=== Gilaari ===
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''Main article: [[Gilaari]]''
''Main article: [[Gilaari]]''


    '''Realm''': [[Zanarak]]
'''Realm''': [[Zanarak]]
    '''Traits''': Reptilian desert-dwellers, keen navigators, blend bipedal and quadrupedal movement
 
    '''Culture''': Keepers of Mirajhar, ruled by the Council of the Shifting Sands
'''Traits''': Reptilian desert-dwellers, keen navigators, blend bipedal and quadrupedal movement
 
'''Culture''': Keepers of [[Mirajhar]], ruled by the Council of the Shifting Sands


=== Minthari ===
=== Minthari ===
[[File:Minthari.jpg|center|thumb|A Minthari artisan in the Deep Roads.]]
[[File:Minthari - Art 01.jpg|center|thumb|A Minthari artisan in the Deep Roads.]]
''Main article: [[Minthari]]''
''Main article: [[Minthari]]''


    '''Realm''': The Deep Roads beneath Terasil
'''Realm''': The Deep Roads beneath Terasil
    '''Traits''': Small, dexterous, subterranean builders
 
    '''Culture''': Highly mobile guilds of miners, smiths, and geomancers
'''raits''': Small, dexterous, subterranean builders
 
'''Culture''': Highly mobile guilds of miners, smiths, and geomancers


=== Drahar ===
=== Drahar ===
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''Main article: [[Drahar]]''
''Main article: [[Drahar]]''


    '''Realm''': [[Orrakar]]
'''Realm''': [[Orrakar]]
    '''Traits''': Stony-skinned scavengers, seismic perception, cliff-dwelling engineers
 
    '''Culture''': Salvage-driven, philosophical society built around erosion and reclamation
'''Traits''': Stony-skinned scavengers, seismic perception, cliff-dwelling engineers
 
'''Culture''': Salvage-driven, philosophical society built around erosion and reclamation


=== Dralvir ===
=== Dralvir ===
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''Main article: [[Dralvir]]''
''Main article: [[Dralvir]]''


    '''Realm''': [[Celyndor]]
'''Realm''': [[Celyndor]]
    '''Traits''': Antlered giants with bark-like skin, deeply tied to nature
 
    '''Culture''': Guardians of sacred forests, living embodiments of Kaelthorin’s will
'''Traits''': Antlered giants with bark-like skin, deeply tied to nature
 
'''Culture''': Guardians of sacred forests, living embodiments of Kaelthorin’s will


=== Korrash ===
=== Korrash ===
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''Main article: [[Korrash]]''
''Main article: [[Korrash]]''


    '''Realm''': [[Tahr’Zul]]
'''Realm''': [[Tahr’Zul]]
    '''Traits''': Heat-resistant extremophiles, sulfur-breathing, volcanic survivors
 
    '''Culture''': Clan-based survivalists, some aligned with the Burnt Creed
'''Traits''': Heat-resistant extremophiles, sulfur-breathing, volcanic survivors
 
'''Culture''': Clan-based survivalists, some aligned with the [[Burnt Creed]]


=== Kuthar ===
=== Kuthar ===
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''Main article: [[Kuthar]]''
''Main article: [[Kuthar]]''


    '''Realm''': [[Orrakar]]
'''Realm''': [[Orrakar]]
    '''Traits''': Nocturnal gliders, dust-repellent fur, canyon-adapted
 
    '''Culture''': Mesa-farmers and insect-keepers living in wind-suspended cities
'''Traits''': Nocturnal gliders, dust-repellent fur, canyon-adapted
 
'''Culture''': Mesa-farmers and insect-keepers living in wind-suspended cities


=== Nahari ===
=== Nahari ===
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''Main article: [[Nahari]]''
''Main article: [[Nahari]]''


    '''Realm''': [[Fendralis]]
'''Realm''': [[Fendralis]]
    '''Traits''': Amphibious, bioluminescent, deep-sea adapted
 
    '''Culture''': Federation of island-clans, masters of underwater survival and abyssal rituals
'''Traits''': Amphibious, bioluminescent, deep-sea adapted
 
'''Culture''': Federation of island-clans, masters of underwater survival and abyssal rituals


=== Torinok ===
=== Torinok ===
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''Main article: [[Torinok]]''
''Main article: [[Torinok]]''


    '''Realm''': [[Vaelthar]]
'''Realm''': [[Vaelthar]]
    '''Traits''': Yak-like humanoids, patient and powerful
 
    '''Culture''': Builders of enduring meadows and monoliths, valuing rooted permanence
'''Traits''': Yak-like humanoids, patient and powerful
 
'''Culture''': Builders of enduring meadows and monoliths, valuing rooted permanence


=== Vey'Lora ===
=== Vey'Lora ===
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''Main article: [[Vey'Lora]]''
''Main article: [[Vey'Lora]]''


    '''Realm''': [[Vaelthar]]
'''Realm''': [[Vaelthar]]
    '''Traits''': Light-footed nomads, skin and hair marked by the wind
 
    '''Culture''': Perpetual wanderers, guided by wind and Vaelora’s breath
'''Traits''': Light-footed nomads, skin and hair marked by the wind
 
'''Culture''': Perpetual wanderers, guided by wind and Vaelora’s breath


[[Category:Inhabitants]] [[Category:Sophants]]
[[Category:Inhabitants]] [[Category:Sophants]]