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Page values for "Zanarak"

"_pageData" values

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FieldField typeValue
_pageIDInteger213
_pageNamePageZanarak
_pageTitleString

Zanarak

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"Realm_Infobox" values

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FieldField typeValue
Realm_NameStringZanarak
ImageWikitext
SpiritList of Page, delimiter: ,
InhabitantsList of Page, delimiter: ,Gilaari
Notable_SettlementsList of Page, delimiter: ,Mirajhar
SignificanceList of Text, delimiter: ,A mystical desert formed from the elements of wind and earth home to ancient spirits and skilled desert inhabitants.

"History" values

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FieldField typeAllowed valuesValue
IntroductionWikitext

Zanarak is the realm of Arenam, the Spirit of Sand and Glass, and one of the great elemental realms of Adaris. Born from the union of the primordial spirits Shasae and Oras, Zanarak is a land of shifting sands, illusions, and extremes. Its landscape is ever-changing, sculpted by relentless desert winds and the ceaseless dance of erosion and transformation.

HistoryWikitext

Formation of Zanarak[edit source]

Zanarak was formed when the primordial elements of Shasae and Oras, combined, bringing forth Arenam, the Spirit of Sand and Glass. Unlike the Primordial Spirits, Arenam is the first of the next generation of Ascendant Spirits, emerging from the conscious concept of wind-eroded earth. Arenam represents erosion, illusion, and the ever-changing nature of the desert, symbolizing both destruction and transformation.

The Great Erosion[edit source]

The emergence of Zanarak marked a new era in Adaris, one where the interplay between elements created new forms of life and landscapes. The relentless winds carved out the desert from the land once connected to Terasil, leaving behind a vast, arid expanse. Over time, the desert expanded, its dunes shifting unpredictably, swallowing settlements and reshaping itself continuously.

Cultural Significance[edit source]

Zanarakis is both a physical and a spiritual realm, where reality often blurs with illusion. The desert’s inhabitants—the Gilaari and Sunshifters—have adapted to its unpredictable nature, developing cultures based on survival, movement, and the mastery of illusion and transformation.

GeographyWikitext

Zanarak is a land of extremes, featuring towering sand dunes, ancient glass formations, and relentless sandstorms.

  • Sand Dunes – The vast dunes of Zanarak are in constant motion, shifting with the desert winds. Some reach towering heights, making navigation perilous.
  • The Glass Fields of Zanarak – Intense heat from the nearby land of Tahr’Zul have created towering spires, jagged ridges, and smooth, reflective plains of glass
ClimateWikitexteditor=visualeditor

Zanarak experiences scorching days and freezing nights, with unpredictable sandstorms and periods of extreme drought.

Flora_and_FaunaWikitext

Despite its harsh environment, Zanarak is home to unique desert flora and fauna, many of which have adapted to the shifting landscape.

InhabitantsWikitext

Sunshifters[edit source]

The Sunshifters are a nomadic society of alchemists and illusionists, using their skills to survive in the ever-changing desert.

  • Culture – They live in roaming caravans, constantly on the move. Their mastery of illusion and transformation allows them to navigate and shape the desert to their advantage.
  • Skills – Sunshifters use alchemy and desert magic to craft glass tools, find water, and manipulate mirages.

Gilaari[edit source]

The Gilaari are a four-limbed, adaptive race that thrives in the desert’s unpredictable conditions.

  • Culture – The Gilaari see Mirajhar as a living entity, shaping their traditions around its movements. They are skilled artisans, crafting intricate works from sand and stone.
  • Abilities – They can walk on all fours or stand upright, using their limbs interchangeably as hands or feet.
Native_SpiritsWikitext
FactionsWikitext
Notable_SettlementsWikitext
Cultural_SignificanceWikitext
Mythology_and_LegendsWikitext
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BibliographyWikitext