Page values for "Orrakar"
"_pageData" values
1 row is stored for this pageField | Field type | Value |
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_pageID | Integer | 315 |
_pageName | Page | Orrakar |
_pageTitle | String | Orrakar |
_pageNamespace | Integer | 0 |
"Realm_Infobox" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
Realm_Name | String | Orrakar |
Image | Wikitext | ![]() |
Spirit | List of Page, delimiter: , | Varethor |
Inhabitants | List of Page, delimiter: , | Kuthar |
Notable_Settlements | List of Page, delimiter: , | Kazvarak • Vurthan Shaft |
Significance | List of Text, delimiter: , | A realm of endurance and erosion • where time etches its mark upon stone. |
"History" values
1 row is stored for this pageField | Field type | Allowed values | Value |
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Introduction | Wikitext | Orrakar is a vast land of deep chasms, labyrinthine valleys, and towering cliffs, shaped over millennia by the patient forces of wind, water, and time. A place of both endurance and transformation, Orrakar stands as a testament to the inevitability of erosion, proving that even the strongest stone will yield to the persistence of the elements. Orrakar is a realm of slow yet inevitable transformation, where vast passages are carved through stone, and the echoes of time linger in weathered canyon walls. The realm is a domain of patience and change, ruled by the ascendant spirit of erosion, Varethor, whose presence is felt in every wind-sculpted ridge and every river-worn passage. | |
History | Wikitext | ?'"`UNIQ--noautolinks-00000010-QINU`"'? Orrakar is a realm shaped by the slow and relentless march of time and carved by wind and water, its deep canyons and towering cliffs standing as testaments to erosion’s quiet dominion. Throughout history, nomadic peoples, wanderers, and exiles have passed through Orrakar, seeking refuge in its hidden valleys and winding ravines. Among those who made the land their home, the Kuthar claimed the windswept mesas. The Drahari, by contrast, carved homes into the sheer canyon walls, their settlements hidden in the depths where the wind howls but the stone offers shelter. Yet even for them, nothing remains unchanged. Time wears away even the strongest foundations, and both the Kuthar and Drahari have learned that to endure in Orrakar is to move with the land, never against it. The ruins of past dwellers—long-eroded cliff dwellings and sunken pathways—serve as quiet reminders that nothing in this realm is permanent. | |
Cultural_Significance | Wikitext | ||
Notable_Settlments | Wikitext | ||
Geography | Wikitext | ![]() ?'"`UNIQ--noautolinks-00000013-QINU`"'? Orrakar is a land of deep canyons, sheer cliffs, and towering mesas, its terrain shaped by winds, rivers, and the slow march of erosion. The land is fractured and winding, with hidden valleys, labyrinthine passageways, and rock formations sculpted into impossible shapes. Notable Features[edit source]
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Climate | Wikitext | editor=visualeditor | Orrakar is a land of extreme conditions, where temperature, wind, and water work together to shape the ever-changing landscape.
Survival in Orrakar demands adaptation, as the land is constantly being worn away, reshaped, and reformed. |
Flora_and_Fauna | Wikitext | ![]() ?'"`UNIQ--noautolinks-00000015-QINU`"'? Despite its harsh and shifting nature, Orrakar is home to a variety of resilient life. Flora such as the Kethra Thorn and Cinderplume Grass anchor themselves in the ever-eroding rock, while creatures like the Vorthak Cliffstrider and Krezul Hawk have mastered the winds and sheer cliffs. In Orrakar, survival is not about resisting change—it is about moving with it. | |
Inhabitants | Wikitext | Orrakar is home to those who have learned to live with its ever-changing nature, rather than resist it. The Kutharen, skilled gliders and cultivators, inhabit the windswept mesas, where they weave hanging gardens and build suspended settlements that shift with the land. In contrast, the Drahari carve their homes into the sheer canyon walls, scavenging the depths for what erosion reveals and preserving the remnants of the past. Few outsiders settle in Orrakar, for survival demands constant adaptation. Those who endure do so by understanding that nothing in this realm remains unchanged forever. | |
See_Also | Wikitext | ||
Bibliography | Wikitext |