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=== Cities and Towns === {{See also|Cities and Towns of Terasil}} [[File:Karnak-Thal.jpg|thumb|The ancient city of Kar-Thal.]] *'''Kar-Thal''': The ancient capital of Terasil, Kar-Thal is a city of stone, built into the heart of a mountain. It is a place of great power and tradition, where the [[Orasians|Orasian]] elders uphold the timeless laws of their people. The city’s design reflects its inhabitants’ deep connection to the earth, with buildings carved directly from the mountain rock. **'''Notable Features''': The Great Hall of Oras, where elders meet to discuss the realm’s affairs and where important rituals are performed; The Catacombs of Eternity, where past leaders are laid to rest, reflecting the Orasians’ reverence for ancestry and continuity. *'''Minthal''': A hidden [[Minthari]] city within the Anvil Range. Minthal is renowned for its glowing crystal structures that light up the caverns. It is a center of craftsmanship and trade, especially known for its metalwork and magical artifacts. **'''Notable Features''': The Crystal Market, where rare minerals and crafted items are sold; The Hall of Ages, a place where Minthari elders teach the young about their long history and the unchanging ways of their people. *'''Seh-Kal''': A fortress city located on the border of the Yalta Expanse, Seh-Kal serves as a bastion against external threats and as a reminder of the Orasians’ role as guardians of Terasil. The city’s walls and towers are made of thick stone, making it nearly impenetrable. **'''Notable Features''': The Wall of Vigilance, a massive stone barrier that protects the city from potential threats; The Earthforge, where the finest weapons and tools are crafted by the Minthari.
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