Telenkar Hold: Difference between revisions
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|Inhabitants=[[Duranthi]] | |Inhabitants=[[Duranthi]] | ||
|Controlled by=[[Council of Stone]] | |Controlled by=[[Council of Stone]] | ||
|Significance=Primary junction on the Kar- | |Significance=Primary junction on the Kar-Dul Deep Road and site of the Skybreak Road to [[Vaelthar]] | ||
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{{Outposts in the Sanctuary Vale Sections | {{Outposts in the Sanctuary Vale Sections | ||
Revision as of 03:12, 17 April 2025
| Telenkar Hold | |
|---|---|
| Image | |
| Type | Mountain Customs Outpost in the Sanctuary Vale |
| Location | Central Murazkar Range |
| Realm | Terasil |
| Region | Sanctuary Vale |
| Subregion | Murzakar Range |
| Inhabitants | Duranthi |
| Controlled by | Council of Stone |
| Significance | Primary junction on the Kar-Dul Deep Road and site of the Skybreak Road to Vaelthar |
Introduction
Telenkar Hold is a fortified above-ground outpost situated in the central heights of the Murazkar Range. Positioned at the midpoint of the Deep Road between Kar-Thal and Dul-Val, it also marks the terminus of the high-altitude Skybroken Trail from Vaelthar. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar.
Geography
Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths.
History
Telenkar Hold originated as a Duranthi deeproad way station and was later repurposed to a customs and border checkpoint following the opening of the Skybroken Trail. .
Defenses and Watch
As a primary checkpoint, Telenkar is well-defended and structurally compact. A permanent Stonewarden garrison is posted here.
