Va-Tar: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal | |Location=[[Citadel Mountains]] between [[Kar-Thal]] and [[Zarik-Val]], 60 miles from Kar-Thal | ||
|Realm=[[Terasil]] | |Realm=[[Terasil]] | ||
|Region=[[Sanctuary Vale]] | |||
|Subregion=Citadel Mountains | |||
|Inhabitants=[[Duranthi]] | |Inhabitants=[[Duranthi]] | ||
|Significance=Rest town and trade point before final ascent to Zarik-Val | |Significance=Rest town and trade point before final ascent to Zarik-Val |
Revision as of 02:58, 17 April 2025
Va-Tar | |
---|---|
![]() | |
Type | Deep Road Trade Stop |
Location | Citadel Mountains between Kar-Thal and Zarik-Val, 60 miles from Kar-Thal |
Realm | Terasil |
Region | Sanctuary Vale |
Subregion | Citadel Mountains |
Inhabitants | Duranthi |
Significance | Rest town and trade point before final ascent to Zarik-Val |
Controlled by | Council of Stone |
Va-Tar is a small Deep Road town built at a natural crossroads within the Citadel Mountains. It serves as the final stop for caravans heading north to Zarik-Val and the first southern checkpoint for those returning to Kar-Thal. Known for its marketplace, inns, and storage facilities.
Geography
The town is nestled in a small protected valley, a natural exit to the KaI-Ir Great Road. A pass westwards leads to the Sora Basin.
History
Va-Tar originated as a rest stop for early miners and transport crews. A place open to the sky after a long journey underground. As traffic through the Deep Roads increased, it was expanded.
Economy
Va-Tar’s economy is centered on short-term trade, storage fees, and rest services.