Fendralis: Difference between revisions
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{{Realm Sections | {{Realm Sections | ||
|Introduction= | |Introduction=The Realm of '''Fendralis''' is a vast tropical archipelago, once part of [[Orrakar]], but now claimed by the sea. Towering plateaus rise from turquoise waters, their sheer cliffs remnants of a world before the flood. Coral reefs, submerged ruins, and tangled kelp forests hide the remnants of a lost age, while monsoons and rogue waves shape the ever-changing landscape. | ||
Despite its beauty, Fendralis is not a land of peace—storms rage unpredictably, the depths hold forgotten secrets, and the Nahari who call this place home guard it fiercely. | |||
|Geography=Fendralis is a fragmented world, where land and sea intertwine in a way unlike any other realm. | |||
The | ===Landforms=== | ||
- The Mesa-Isles – Towering rock formations, the last remnants of ancient Orrakari canyonlands, now standing as islands covered in lush jungle and waterfalls. | |||
- The Coral Wastes – Vast, treacherous reef fields, riddled with shipwrecks and submerged ruins, where only Nahari navigators can sail safely. | |||
- The Drowned Steps – The remnants of an ancient canyon road, now half-sunken, forming a maze of tidal channels and deep sinkholes. | |||
- The Abyssal Trenches – Deep ocean chasms, where the sun never reaches, rumored to be home to ancient beings and forgotten Nahari secrets. | |||
- The Stormbreak Coast – A region constantly ravaged by typhoons, where wave-carved cliffs and hidden grottoes serve as fortresses for Nahari warriors and pirate fleets. | |||
===Notable Locations=== | |||
Though ever-changing, certain places hold legendary significance in Fendralis. | |||
- Va’karis – The floating capital of the Nahari Federation, built upon the highest mesa still above water, with structures both above and beneath the waves. | |||
- The Sunken Spires – The half-drowned ruins of a forgotten civilization, some still visible just beneath the water, others lost forever. | |||
|Climate=Fendralis is a realm | - The Maw of the Abyss – A massive trench, so deep that even the Nahari fear to dive too far. Some say it whispers to those who get too close. | ||
| | - The Broken Chain – A series of shattered land-bridges, once connecting Fendralis to Orrakar, now standing as isolated cliffs and hidden coves. | ||
- The Black Shoals – A region where the water turns dark, and even the bravest sailors refuse to venture. It is said that those who enter never return the same. | |||
|Climate=Fendralis is a tropical realm, shaped by unpredictable weather patterns and a delicate balance between calm beauty and violent chaos. | |||
- Monsoon Seasons – The islands experience intense seasonal storms, flooding lowlands and reshaping coastlines. | |||
- The Ever-Tides – The tides in Fendralis are strangely erratic, sometimes changing without the influence of the moon, a phenomenon still unexplained. | |||
- Humid, Rain-Drenched Jungles – The islands are covered in thick tropical forests, rich with exotic plants, towering mangroves, and phosphorescent fungi. | |||
|Flora and Fauna=Despite its harsh and shifting nature, Fendralis is teeming with life, much of it dangerous, predatory, or deeply tied to the sea. | |||
===Flora=== | |||
- Tidebloom Vines – Hardy plants that grow half-submerged, their roots adapting to both salt and fresh water. | |||
- Glowkelp – A luminescent underwater plant, lighting the depths like an eerie submerged forest. | |||
- Stormfruit Trees – Enormous, weather-resistant trees, their thick roots clinging to the edges of cliffs and plateaus. | |||
- Daggerleaf Reeds – Sharp, spear-like plants found in the Coral Wastes, capable of piercing soft flesh if stepped on. | |||
===Fauna=== | |||
- Reefstalkers – Fast, intelligent hunters, blending into coral and rock, striking from the shadows. | |||
- Tide Serpents – Massive aquatic snakes, capable of disappearing into the depths and striking from beneath. | |||
- Leviathan Rays – Enormous manta-like creatures, some large enough to serve as living transport for Nahari deep-sea dwellers. | |||
- The Drowned Ones (Rumored) – Said to be ancient Nahari, transformed by the abyss, appearing only in the darkest waters. | |||
|Cultural Significance=Fendralis is a symbol of balance, beauty, and the power of even the smallest forces to shape the world. | |||
|Mythology and Legends=The **ocean remembers what the land forgets**, and the people of Fendralis **do not trust the deep lightly**. | |||
- **The Drowned Gods** – Some Nahari believe that **ancient deities still sleep beneath the waves**, waiting for **the right call to rise again**. | |||
- **The Vanished Isles** – Legends speak of **islands that once existed, now completely gone**, swallowed without a trace. Some say **they move**, appearing only in times of great change. | |||
- **The Leviathan War** – An old Nahari tale speaks of a **time when great sea-beasts ruled**, and their remains **still sleep beneath the reefs, waiting to be woken**. | |||
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