Vul Thak's Gate: Difference between revisions
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|Location=Eastern [[Murazkar Range]] | |Location=Eastern [[Murazkar Range]] | ||
|Realm=[[Kar-Thal]] | |Realm=[[Kar-Thal]] | ||
|Region=Sanctuary Vale | |||
|Subregion=Murazkar Range | |||
|Controlled by=[[Council of Stone]] | |Controlled by=[[Council of Stone]] | ||
|Significance=Primary surface checkpoint between Kar-Thal and the Deep Road | |Significance=Primary surface checkpoint between Kar-Thal and the Deep Road |
Revision as of 03:09, 17 April 2025
Vul Thak's Gate | |
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Type | Mountain Outposts in the Sanctuary Vale |
Location | Eastern Murazkar Range |
Realm | Kar-Thal |
Region | Sanctuary Vale |
Subregion | Murazkar Range |
Controlled by | Council of Stone |
Significance | Primary surface checkpoint between Kar-Thal and the Deep Road |
Vul Thak’s Gate is a fortified Duranthi outpost in the Sanctuary Vale situated high in the eastern Murazkar Range. Built into a wind-carved ridge, it marks the last above-ground station before travelers descend into the Deep Road toward Telenkar Hold and Dul-Val. Known for its severe wind it serves as a watch-post and entrance to the Deep Road.
Geography
The outpost is perched along a saddle ridge between jagged basalt peaks, exposed to sharp alpine winds. From its upper tier, one can see the distant shimmer of Kar-Thal’s outer towers.
History
Established during the early days of Great Road expansion, Vul Thak’s Gate originally served as an outpost for surface patrols. Its role shifted over time into a logistical threshold for Deep Road entry. Named for an stonewarden who died sealing a breach in the eastern tunnels.
Defenses and Watch
Though not large, Vul Thak’s Gate is heavily fortified and constantly manned by stonewardens. Its wind-exposed location makes siege unlikely.