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Vul Thak's Gate: Difference between revisions

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|Location=Eastern [[Murazkar Range]]
|Location=Eastern [[Murazkar Range]]
|Realm=[[Kar-Thal]]
|Realm=[[Kar-Thal]]
|Region=Sanctuary Vale
|Subregion=Murazkar Range
|Controlled by=[[Council of Stone]]
|Controlled by=[[Council of Stone]]
|Significance=Primary surface checkpoint between Kar-Thal and the Deep Road
|Significance=Primary surface checkpoint between Kar-Thal and the Deep Road

Revision as of 03:09, 17 April 2025

Vul Thak's Gate
TypeMountain Outposts in the Sanctuary Vale
LocationEastern Murazkar Range
RealmKar-Thal
RegionSanctuary Vale
SubregionMurazkar Range
Controlled byCouncil of Stone
SignificancePrimary surface checkpoint between Kar-Thal and the Deep Road

Vul Thak’s Gate is a fortified Duranthi outpost in the Sanctuary Vale situated high in the eastern Murazkar Range. Built into a wind-carved ridge, it marks the last above-ground station before travelers descend into the Deep Road toward Telenkar Hold and Dul-Val. Known for its severe wind it serves as a watch-post and entrance to the Deep Road.

Geography

The outpost is perched along a saddle ridge between jagged basalt peaks, exposed to sharp alpine winds. From its upper tier, one can see the distant shimmer of Kar-Thal’s outer towers.

History

Established during the early days of Great Road expansion, Vul Thak’s Gate originally served as an outpost for surface patrols. Its role shifted over time into a logistical threshold for Deep Road entry. Named for an stonewarden who died sealing a breach in the eastern tunnels.

Defenses and Watch

Though not large, Vul Thak’s Gate is heavily fortified and constantly manned by stonewardens. Its wind-exposed location makes siege unlikely.