Mar-Thal: Difference between revisions
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|Location=Eastern edge of the [[Khargaath Range]], eastern approach to the Sanctuary Vale | |Location=Eastern edge of the [[Khargaath Range]], eastern approach to the Sanctuary Vale | ||
|Realm=[[Terasil]] | |Realm=[[Terasil]] | ||
|Inhabitants=[[ | |Inhabitants=[[Duranthi]] | ||
|Significance=Former military post turned fortified civic center; monitors eastern Vale boundary and Fractured Wedge region | |Significance=Former military post turned fortified civic center; monitors eastern Vale boundary and Fractured Wedge region | ||
|Controlled by=Council of Stone | |Controlled by=Council of Stone | ||
}} | }} | ||
{{Settlements in the Sanctuary Vale Sections | {{Settlements in the Sanctuary Vale Sections | ||
|Introduction=Mar-Thal is a fortified highland city located at the eastern terminus of the Khargaath Deep Road corridor. Originally established as a military command post, it has since expanded into a full civic center supporting regional logistics, deep corridor monitoring, and limited civilian infrastructure. The city is positioned along a high ridgeline overlooking the Fractured Wedge—a faulted geological zone marking the transition between the Khargaath slopes and the eastern fringes of [[Sanctuary Vale]]. | |Introduction=Mar-Thal is a fortified highland city located at the eastern terminus of the Khargaath Deep Road corridor. Originally established as a military command post, it has since expanded into a full civic center supporting regional logistics, deep corridor monitoring, and limited civilian infrastructure. The city is positioned along a high ridgeline overlooking the Fractured Wedge—a faulted geological zone marking the transition between the Khargaath slopes and the eastern fringes of [[Sanctuary Vale]]. | ||
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* Lift Yard – Cargo lift system moving supplies and equipment between surface and lower platforms. | * Lift Yard – Cargo lift system moving supplies and equipment between surface and lower platforms. | ||
|Culture and Society=Mar-Thal maintains a structured, low-variance culture focused on function and order. Residents include engineers, logistics coordinators, and watch rotation crews. Civilian life is present but limited in scope. Recreational facilities are sparse and largely informal. | |Culture and Society=Mar-Thal maintains a structured, low-variance culture focused on function and order. Residents include engineers, logistics coordinators, and watch rotation crews. Civilian life is present but limited in scope. Recreational facilities are sparse and largely informal. | ||
|Spiritual Significance=While | |Spiritual Significance=Mar-Thal does not house designated spiritual sites. While travelers may observe personal customs before entering Sanctuary Vale, these are not structured into city operation. | ||
|Economy=The city’s economy is supported through coordination of cargo traffic, storage control, and surface-deep transfer of equipment and personnel. It does not host open markets. All trade is recorded through depot registers and processed through Council-regulated stations. | |Economy=The city’s economy is supported through coordination of cargo traffic, storage control, and surface-deep transfer of equipment and personnel. It does not host open markets. All trade is recorded through depot registers and processed through Council-regulated stations. | ||
|Defense and Military=Mar-Thal retains a standing [[Stonewarden]] garrison and rotating patrols. The city is built to seal its outer tiers quickly in case of structural threat. Long-range signal capability and defensive platforms along the Wedge-facing ridge allow for early warning and direct intervention. Deep Road access is locked during conflict drills or seismic alerts. | |Defense and Military=Mar-Thal retains a standing [[Stonewarden]] garrison and rotating patrols. The city is built to seal its outer tiers quickly in case of structural threat. Long-range signal capability and defensive platforms along the Wedge-facing ridge allow for early warning and direct intervention. Deep Road access is locked during conflict drills or seismic alerts. | ||
|Dangers and Threats=Environmental risks dominate: the Fractured Wedge presents a persistent fault hazard, including surface instability and atmospheric distortion. Wind-driven stonefall and periodic tremors affect surface travel. Unauthorized movement along the outer ridge is prohibited. Internally, structural fatigue is monitored continuously. | |Dangers and Threats=Environmental risks dominate: the Fractured Wedge presents a persistent fault hazard, including surface instability and atmospheric distortion. Wind-driven stonefall and periodic tremors affect surface travel. Unauthorized movement along the outer ridge is prohibited. Internally, structural fatigue is monitored continuously. | ||
}} | }} | ||
[[category:Council of Stone Holdings]] | [[category:Council of Stone Holdings]] | ||