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{{Geography Sections
{{Geography Sections
|Introduction=The realm of Terasil, the domain of Oras, the [[Primordial Spirit]] of Earth, is known for its rugged and varied landscapes, shaped by millennia of geological and elemental activity. Dominated by towering mountain ranges, vast valleys, and extensive underground networks, Terasil is the oldest and most enduring physical realm in [[Adaris]]. The geography of Terasil reflects its unyielding nature, offering a diverse environment that sustains the ancient cultures and societies that have lived there for eons.
|Introduction=The realm of [[Terasil]], associated with the elemental influence of the [[Oras]], the [[Primordial Spirit]] of Earth, is characterized by a diverse and enduring landscape shaped by prolonged geological and elemental processes. Defined by its expansive mountain ranges, deep valleys, arid plains, and vast subterranean systems, Terasil is among the oldest physical regions in [[Adaris]]. Its varied geography has played a central role in the development of longstanding civilizations, including the [[Orasians]] and [[Minthari]].
|Topography=Terasil's geography is defined by its mountainous terrain, fertile valleys, arid plains, and extensive cave systems. Each feature of Terasil's landscape plays a crucial role in the cultural and economic life of its inhabitants, particularly the Orasians and Minthari.
|Topography=Terasil’s terrain includes mountainous highlands, fertile valleys, arid flats, and complex cave systems. Each of these landforms contributes to the distinct economic practices, settlement patterns, and cultural identities of its inhabitants.


=== Valleys and Plains ===
=== Valleys and Plains ===
While the mountains define Terasil’s overall topography, its valleys and plains provide the fertile land necessary for agriculture and settlements.


Emerald Valley: This fertile valley lies in the shadow of the [[Citadel Mountains]]. Once barren rock, it has become a lush agricultural hub due to centuries of careful cultivation by the Orasians. It is named for the rich green hue of its fields, which stand in stark contrast to the surrounding rocky landscape.
[[Emerald Valley]]: Situated in the shadow of the [[Citadel Mountains]], this valley has been cultivated extensively and is known for its fertile soil and agricultural output. The name derives from the green hue of its fields, which contrast with the surrounding rocky slopes.


Yalta Expanse: An arid plain on the eastern edge of Terasil, the Yalta Expanse is shaped by the rain shadow effect of the Citadel Mountains. Though it lacks the fertility of Emerald Valley, hardy crops are still cultivated here by resourceful Orasian communities.
The [[Fractured Wedge]] is a geologically unstable upland corridor situated between the eastern flanks of the [[Citadel Mountains]], the northern extensions of the [[Khargaath Range]], and the western face of the [[Astralith Range]]. The region is composed of jagged ridgelines, fault-scarred stonefields, and partially collapsed strata, remnants of past tectonic upheaval.


Saltmirror Basin:Located West of theKhargath Range, the Saltmirror Basin is a vast expanse of shimmering salt flats. Once an ancient inland sea, it evaporated over millennia, leaving behind layers of salt and minerals that create a mirror-like surface under the sun. The basin is both a natural wonder and a resource-rich area; the Orasians harvest rare salts and minerals here, which are essential for various rituals and craftsmanship. The reflective landscape is also known to produce mesmerizing mirages, making navigation challenging without experienced guides.
While largely uninhabited on the surface, the Fractured Wedge contains several disused or sealed passages within the [[Deep Roads]], many of which are considered spiritually hazardous or politically sensitive. The area has historically served as a territorial buffer between [[Orasian]] and [[Minthari]] domains, though access is highly restricted due to seismic instability and unresolved boundary claims beneath the surface.


Minthal Valley: Nestled between the [[Anvil Range]] and the [[Astralith Range]], the Minthal Valley is the ancestral homeland of the Minthari. This valley is abundant in mineral resources, making it a hub for mining and metallurgy. The Minthari have established intricate underground cities and forge-temples within the valley walls, showcasing their exceptional skills in stonework and metalcraft. The valley is also the cultural heart of the Minthari people, where traditional festivals and ceremonies are held to honor the spirits of the earth.
[[Yalta Expanse]]: A dry plain in eastern Terasil, shaped by the rain shadow of the Citadel Mountains. Though arid, the region supports limited agriculture through resilient crop strains adapted by local communities.


Sanctuary Vale: Deep in the heart of Terasil lies the Sanctuary Vale, a secluded and sacred valley and the homeland of the Orasians.
[[Saltmirror Basin]]: West of the Khargath Range, the Saltmirror Basin is a salt flat formed from the evaporation of an ancient inland sea. Its reflective surface and mineral deposits have made it notable both as a site of resource extraction and as a navigational challenge.


Graveyard of the Fallen: Situated at the eastern edge of the Cairnwal Range, the Graveyard of the Fallen is a solemn plain dotted with towering and weathered stone boulders. Legend holds that this is the hallowed ground where ancient Orasian warriors made their last stand against a cataclysmic force threatening Terasil. The area is considered sacred, and massive stone statues carved in the likenesses of the fallen heroes stand as eternal guardians. The Orasians hold annual remembrance ceremonies here, paying homage to the sacrifices made to protect their realm.
[[Minthal Valley]]: Located between the Anvil and Astralith Ranges, this mineral-rich valley is the cultural and economic center for the Minthari. The valley hosts subterranean cities and forge-complexes renowned for their stone and metalwork traditions.
|Mountain Ranges=Mountains dominate the geography of Terasil, serving as natural barriers, spiritual symbols, and resources for the inhabitants of the realm. These ranges form the backbone of Terasil, offering both protection and challenges to those who live within them.


Citadel Mountains: Located at the heart of Terasil, the Citadel Mountains are the oldest and most sacred range in the realm. These mountains are home to the capital city of Kar-Thal and are considered the birthplace of the Orasians. The peaks of the Citadels tower above the rest of Terasil, creating a natural fortress around the realm's heartland.
[[Sanctuary Vale]]: A secluded valley in central Terasil, regarded by the Orasians as a place of cultural and historical importance. It remains largely undisturbed due to its geographical isolation.


Anvil Range: To the east of the Citadel Mountains, the Anvil Range is known for its rich deposits of minerals and metals, making it a key region for Minthari mining and craftsmanship. The range is heavily tunnelled, creating a vast network of mines and caverns.
[[Graveyard of the Fallen]]: Positioned near the [[Cairnwall Range]], this plain is marked by natural stone formations and carved monuments. Oral traditions connect the site with significant historical conflicts. It continues to serve as a place of annual remembrance for certain [[Orasian]] communities.
|Mountain Ranges=Mountain ranges form the dominant geographic features of Terasil, acting as physical boundaries, climatic influencers, and symbolic markers in regional traditions.


Terraces of Mist: Located to the Southwest of the Citadel Mountains, the Terraces of Mist are perpetually shrouded in fog. These mountains are known for their lush landscapes and serve as a transition zone between the realm of earth and water.
[[Citadel Mountains]]: Centrally located, this range is among the oldest in Terasil and contains numerous sacred and political sites, including the city of [[Kar-Thal]].


Khargaath Range:: West of the Citadel Mountains, these impassible mountains form the Western edge of Sanctuary Vale, these sharp, dark mountains are remnants of ancient volcanic activity. The Khargaath Range are treacherous, with jagged cliffs and deep ravines. The town of Djes-Val sits nestled in its eastern slope.
[[Anvil Range]]: East of the Citadel Mountains, known for its extensive mineral deposits and active mining networks maintained primarily by Minthari clans.


Astralith Range: Located west of the Anvil Range, and once part of the Anvil Range, the Astralith Range is known for its reflective black stone, which absorbs light and creates a mysterious, shadowy landscape.
[[Terraces of Mist]]: Southwest of the Citadel Mountains, this range is characterized by consistent mist and transitional ecosystems between the earth- and water-aligned regions of Adaris.


Scarspire Range: This mountain range lies to the east of the Yalta Expanse, bordering the [[Zanarak]] desert. The Scarspires appear scorched and weathered, shaped by harsh desert winds.
[[Khargaath Range]]: A rugged range west of the Citadel Mountains, shaped by ancient volcanic activity. Settlements such as Djes-Val are located along its lower slopes.


[[Cairnwall Range]]: Southwest of Seh-Kal and bodering the Zanarak desert, this range is famous for its massive boulder fields. The Cairnwall Range is a rugged and broken landscape, with shifting stones and scattered boulders.
[[Astralith Range]]: Located adjacent to the Anvil Range, this range is known for its dark, reflective stone and minimal vegetation. It remains sparsely inhabited.


Tearfall Range: Surrounding the Emerald Valley, the tearfall range is named after the shape of the Emerald Valley.
[[Scarspire Range]]: East of the Yalta Expanse, this weathered range borders the [[Zanarak]] desert and is shaped by consistent exposure to desert winds.


The Boundary Mountains: This range borders the western highlands of Terasil and is famous for its impenetrable, iron-rich peaks. The Boundary Mountains are a natural defense against external threats and are often associated with the strength and resilience of the Orasians.
[[Cairnwall Range]]: Southwest of Seh-Kal, this broken mountain range is distinguished by its shifting boulder fields and loose formations.
 
[[Tearfall Range]]: Encircling Emerald Valley, this range derives its name from the valley’s drop-shaped outline as seen from elevated passes.
 
[[Boundary Mountains]]: This western highland range features steep, iron-rich peaks and has historically served as a natural border against incursions from outside Terasil.
|Notable Locations=Terasil contains extensive subterranean networks and caverns, developed through natural geological processes and sustained by centuries of engineering and cultural adaptation.
 
*The [[Deep Roads]]: An interconnected network of tunnels used for trade, migration, and refuge. These roads link major settlements across Terasil, including Kar-Thal and [[Minthal]]. Though widely used, they are approached with caution due to their spiritual associations and natural instability in certain regions.
*Caverns of Echoes: A series of naturally resonant cave systems used by Orasian communities for meditative and ritual practices. These caverns are notable for their acoustic properties and are considered important for their experiential role in spiritual observance.
}}
}}
[[Category:Terasil]]

Latest revision as of 01:37, 24 March 2025

The realm of Terasil, associated with the elemental influence of the Oras, the Primordial Spirit of Earth, is characterized by a diverse and enduring landscape shaped by prolonged geological and elemental processes. Defined by its expansive mountain ranges, deep valleys, arid plains, and vast subterranean systems, Terasil is among the oldest physical regions in Adaris. Its varied geography has played a central role in the development of longstanding civilizations, including the Orasians and Minthari.

Topography

Terasil’s terrain includes mountainous highlands, fertile valleys, arid flats, and complex cave systems. Each of these landforms contributes to the distinct economic practices, settlement patterns, and cultural identities of its inhabitants.

Valleys and Plains

Emerald Valley: Situated in the shadow of the Citadel Mountains, this valley has been cultivated extensively and is known for its fertile soil and agricultural output. The name derives from the green hue of its fields, which contrast with the surrounding rocky slopes.

The Fractured Wedge is a geologically unstable upland corridor situated between the eastern flanks of the Citadel Mountains, the northern extensions of the Khargaath Range, and the western face of the Astralith Range. The region is composed of jagged ridgelines, fault-scarred stonefields, and partially collapsed strata, remnants of past tectonic upheaval.

While largely uninhabited on the surface, the Fractured Wedge contains several disused or sealed passages within the Deep Roads, many of which are considered spiritually hazardous or politically sensitive. The area has historically served as a territorial buffer between Orasian and Minthari domains, though access is highly restricted due to seismic instability and unresolved boundary claims beneath the surface.

Yalta Expanse: A dry plain in eastern Terasil, shaped by the rain shadow of the Citadel Mountains. Though arid, the region supports limited agriculture through resilient crop strains adapted by local communities.

Saltmirror Basin: West of the Khargath Range, the Saltmirror Basin is a salt flat formed from the evaporation of an ancient inland sea. Its reflective surface and mineral deposits have made it notable both as a site of resource extraction and as a navigational challenge.

Minthal Valley: Located between the Anvil and Astralith Ranges, this mineral-rich valley is the cultural and economic center for the Minthari. The valley hosts subterranean cities and forge-complexes renowned for their stone and metalwork traditions.

Sanctuary Vale: A secluded valley in central Terasil, regarded by the Orasians as a place of cultural and historical importance. It remains largely undisturbed due to its geographical isolation.

Graveyard of the Fallen: Positioned near the Cairnwall Range, this plain is marked by natural stone formations and carved monuments. Oral traditions connect the site with significant historical conflicts. It continues to serve as a place of annual remembrance for certain Orasian communities.

Mountain Ranges

Mountain ranges form the dominant geographic features of Terasil, acting as physical boundaries, climatic influencers, and symbolic markers in regional traditions.

Citadel Mountains: Centrally located, this range is among the oldest in Terasil and contains numerous sacred and political sites, including the city of Kar-Thal.

Anvil Range: East of the Citadel Mountains, known for its extensive mineral deposits and active mining networks maintained primarily by Minthari clans.

Terraces of Mist: Southwest of the Citadel Mountains, this range is characterized by consistent mist and transitional ecosystems between the earth- and water-aligned regions of Adaris.

Khargaath Range: A rugged range west of the Citadel Mountains, shaped by ancient volcanic activity. Settlements such as Djes-Val are located along its lower slopes.

Astralith Range: Located adjacent to the Anvil Range, this range is known for its dark, reflective stone and minimal vegetation. It remains sparsely inhabited.

Scarspire Range: East of the Yalta Expanse, this weathered range borders the Zanarak desert and is shaped by consistent exposure to desert winds.

Cairnwall Range: Southwest of Seh-Kal, this broken mountain range is distinguished by its shifting boulder fields and loose formations.

Tearfall Range: Encircling Emerald Valley, this range derives its name from the valley’s drop-shaped outline as seen from elevated passes.

Boundary Mountains: This western highland range features steep, iron-rich peaks and has historically served as a natural border against incursions from outside Terasil.

Notable Locations

Terasil contains extensive subterranean networks and caverns, developed through natural geological processes and sustained by centuries of engineering and cultural adaptation.

  • The Deep Roads: An interconnected network of tunnels used for trade, migration, and refuge. These roads link major settlements across Terasil, including Kar-Thal and Minthal. Though widely used, they are approached with caution due to their spiritual associations and natural instability in certain regions.
  • Caverns of Echoes: A series of naturally resonant cave systems used by Orasian communities for meditative and ritual practices. These caverns are notable for their acoustic properties and are considered important for their experiential role in spiritual observance.