Telenkar Hold: Difference between revisions
No edit summary |
m Text replacement - "Council of Stone" to "Council of Kar-Thal" |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Outposts in the | {{Outposts in the Sanctuary Vale Infobox | ||
|Name=Telenkar Hold | |Name=Telenkar Hold | ||
|Image=[[File: | |Image=[[File:Telenkar Hold.jpg|center|frameless]] | ||
|Type=Mountain Customs Outpost in the [[Sanctuary Vale]] | |Type=Mountain Customs Outpost in the [[Sanctuary Vale]] | ||
|Location=Central Murazkar Range | |Location=Central Murazkar Range | ||
|Realm=[[Terasil]] | |Realm=[[Terasil]] | ||
|Region=Sanctuary Vale | |||
|Subregion=Murzakar Range | |||
|Inhabitants=[[Duranthi]] | |Inhabitants=[[Duranthi]] | ||
|Controlled by=[[Council of | |Controlled by=[[Council of Kar-Thal]] | ||
|Significance=Primary junction on the Kar- | |Significance=Primary junction on the Kar-Dul Deep Road and site of the Skybreak Road to [[Vaelthar]] | ||
}} | }} | ||
{{Outposts in the | {{Outposts in the Sanctuary Vale Sections | ||
|Introduction=Telenkar Hold is a fortified above-ground outpost situated in the central heights of the [[Murazkar Range]]. Positioned at the midpoint of the Deep Road between [[Kar-Thal]] and [[Dul-Val]], it also marks the terminus of the high-altitude Skybroken Trail from [[Vaelthar]]. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar. | |Introduction=Telenkar Hold is a fortified above-ground outpost situated in the central heights of the [[Murazkar Range]]. Positioned at the midpoint of the Deep Road between [[Kar-Thal]] and [[Dul-Val]], it also marks the terminus of the high-altitude Skybroken Trail from [[Vaelthar]]. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar. | ||
|Geography=Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths. | |Geography=Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths. | ||
Line 26: | Line 28: | ||
|Dangers and Threats=Risks include tunnel instability, unauthorized passage, and exposure to unregulated zones. The nearby ruins of [[Kharum-Zhal]] remain sealed but monitored, with movement near its collapsed spur classified as a significant hazard. | |Dangers and Threats=Risks include tunnel instability, unauthorized passage, and exposure to unregulated zones. The nearby ruins of [[Kharum-Zhal]] remain sealed but monitored, with movement near its collapsed spur classified as a significant hazard. | ||
}} | }} | ||
[[Category:Council of | [[Category:Council of Kar-Thal Holdings]] | ||
[[category: Murazkar Range]] |
Latest revision as of 15:33, 17 April 2025
Telenkar Hold | |
---|---|
![]() | |
Type | Mountain Customs Outpost in the Sanctuary Vale |
Location | Central Murazkar Range |
Realm | Terasil |
Region | Sanctuary Vale |
Subregion | Murzakar Range |
Inhabitants | Duranthi |
Controlled by | Council of Kar-Thal |
Significance | Primary junction on the Kar-Dul Deep Road and site of the Skybreak Road to Vaelthar |
Telenkar Hold is a fortified above-ground outpost situated in the central heights of the Murazkar Range. Positioned at the midpoint of the Deep Road between Kar-Thal and Dul-Val, it also marks the terminus of the high-altitude Skybroken Trail from Vaelthar. The hold serves as a customs checkpoint, supply depot, and neutral meeting point for overland travelers crossing from Vaelthar.
Geography
Built atop a stone shelf above deep chasms, Telenkar Hold is surrounded by sheer cliffs, unstable switchbacks, and mist-covered ridges. The Skybroken Trail reaches the hold via a sequence of weather-worn bridges and narrow paths.
History
Telenkar Hold originated as a Duranthi deeproad way station and was later repurposed to a customs and border checkpoint following the opening of the Skybroken Trail. .
Defenses and Watch
As a primary checkpoint, Telenkar is well-defended and structurally compact. A permanent Stonewarden garrison is posted here.