Stone’s Hold: Difference between revisions
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{{ | {{Districts of Kar-Thal Infobox | ||
|Name=Stone’s Hold | |Name=Stone’s Hold | ||
|Image=[[File:Terasil - Kar-Thal Stones Hold 01.jpg|center|frameless]] | |Image=[[File:Terasil - Kar-Thal Stones Hold 01.jpg|center|frameless]] | ||
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|Notable Locations=Lithic Gate, Bastion of Weight, Hall of Muster | |Notable Locations=Lithic Gate, Bastion of Weight, Hall of Muster | ||
}} | }} | ||
{{ | {{Districts of Kar-Thal Sections | ||
|Introduction=Stone’s Hold is the fortified threshold of [[Kar-Thal]], a defensive and logistical district constructed around the massive [[Lithic Gate]]. As both the martial heart and shield-wall of the city, it serves as the primary base of operations for the [[Stonewarden|Stonewardens]] and the central node for material coordination, | |Introduction=Stone’s Hold is the fortified threshold of [[Kar-Thal]], a defensive and logistical district constructed around the massive [[Lithic Gate]]. As both the martial heart and shield-wall of the city, it serves as the primary base of operations for the [[Stonewarden|Stonewardens]] and the central node for material coordination, structural reinforcement, and civic defense. | ||
|Function=The district’s role is twofold: to protect the entrance to Kar-Thal from | |Function=The district’s role is twofold: to protect the entrance to Kar-Thal from physical and spiritual destabilization, and to serve as a strategic center for resource storage, emergency routing, and civic mobilization. | ||
Its structures are built for permanence—wide corridors, chiseled vaults, pressure-displaced ceilings, and | Its structures are built for permanence—wide corridors, chiseled vaults, pressure-displaced ceilings, and layered weight-bearing design. Stonewardens train, rest, and organize here, and civic defenders rotate through its muster halls regularly. | ||
|History= | |History=Following early incidents of structural strain and deepshift instability, the district was established to provide both martial containment and memory-anchored protection of the city’s threshold. | ||
It was also the site of the First Sealing—the moment when the [[Council of Stone]] and senior Stonewardens inscribed a | It was also the site of the First Sealing—the moment when the [[Council of Stone]] and senior Stonewardens inscribed a stillstone lock upon the gate’s inner layers. This act bound Stone’s Hold to the city’s structural memory and elevated its function beyond mere fortification. | ||
|Notable Locations=* '''Lithic Gate''' – The interlocking stone threshold guarding Kar-Thal’s exterior entrance. Moves subtly with seismic shifts. | |Notable Locations=* '''Lithic Gate''' – The interlocking stone threshold guarding Kar-Thal’s exterior entrance. Moves subtly with seismic shifts and remains sealed during threat intervals. | ||
* '''Bastion of Weight''' – The core stronghold and resting quarters for Stonewardens. Walls are layered with | * '''Bastion of Weight''' – The core stronghold and resting quarters for Stonewardens. Walls are layered with pressure-dispersing strata and engraved stability markers. | ||
* '''Hall of Muster''' – A barracks and assembly vault where tactical plans are | * '''Hall of Muster''' – A barracks and assembly vault where tactical plans are etched into slate and deployment axes are assigned with station-marks. | ||
|Cultural Practices=Life in Stone’s Hold is defined by | |Cultural Practices=Life in Stone’s Hold is defined by discipline and grounded silence. Each defender wears an unadorned stone band carved with their station-mark. The Hall of the Fallen maintains a memory tablet where the names of fallen wardens are inscribed without embellishment. | ||
Each defender wears an unadorned stone band carved with their station-mark | |||
}} | }} | ||