The realms of Adaris: Difference between revisions

Rewrite to current canon: nine realms, tangible and intangible, layout, formation by separation from Dalel, table
m Text replacement - "Gueroeq" to "Homhuen"
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| [[Woncu]] || [[Náiluv]] (darkness) || Tangible || Beside Dalel, opposite Qaaniguaq
| [[Woncu]] || [[Náiluv]] (darkness) || Tangible || Beside Dalel, opposite Qaaniguaq
|-
|-
| [[Q'ommer]] || [[Konmai]] (time) || Intangible || Encompasses all realms except Gueroeq
| [[Q'ommer]] || [[Konmai]] (time) || Intangible || Encompasses all realms except Homhuen
|-
|-
| [[Gueroeq]] || [[Pavkanai]] (imagination) || Intangible || Outside time
| [[Homhuen]] || [[Pavkanai]] (imagination) || Intangible || Outside time
|}
|}


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[[Dalel]], the realm of earth, is a flat plane comprising all land: the continents, islands and subterranean spaces inhabited by mortal peoples. [[Aasila]], the realm of water, surrounds it. [[Zayam]], the realm of air, lies above it, and [[Píñáku]], the realm of fire, below it.
[[Dalel]], the realm of earth, is a flat plane comprising all land: the continents, islands and subterranean spaces inhabited by mortal peoples. [[Aasila]], the realm of water, surrounds it. [[Zayam]], the realm of air, lies above it, and [[Píñáku]], the realm of fire, below it.


[[Qaaniguaq]] and [[Woncu]], the realms of light and darkness, lie on either side of Dalel. Their alternation gives Dalel day and night.
[[Qaaniguaq]] and [[Woncu]], the realms of light and darkness, lie on either side of Dalel. The conflict between them, the [[Dawn Wars]], produces day and night.


== Intangible realms ==
== Intangible realms ==
[[Q'ommer]], the realm of time, encompasses all the other realms except Gueroeq. Through it, events in the other realms occur in sequence.
[[Q'ommer]], the realm of time, encompasses all the other realms except Homhuen. Through it, events in the other realms occur in sequence.


[[Gueroeq]], the realm of imagination, lies outside time. [[Pavkanai]] created the first humans there before placing them on [[Haberria]].
[[Homhuen]], the realm of imagination, lies outside time. [[Pavkanai]] created the first humans there before placing them on [[Haberria]].


== Formation ==
== Formation ==
[[Gueroeq]], an intangible realm, came into being with [[Pavkanai]] and is the oldest of the realms.
[[Homhuen]], an intangible realm, came into being with [[Pavkanai]] and is the oldest of the realms.


[[Dalel]] was the first tangible realm. During the [[Era of Isolation]] it was all of physical existence, an unbroken expanse of stone in which light and darkness were not yet set apart. Tangible realms formed as Primordial Spirits separated their elements from Dalel. Light and darkness drew apart first, forming Qaaniguaq and Woncu on either side of Dalel and bringing the Era of Isolation to an end. [[Píñáku]] and [[Zayam]] separated just before the [[Great Erosion]]. Aahi had no realm and forced her way into Dalel, and [[Aasila]] formed during the fighting. [[Q'ommer]] formed with the emergence of [[Konmai]] near the end of the Great Erosion.
[[Dalel]] was the first tangible realm. During the [[Era of Isolation]] it was the whole of physical existence, an unbroken expanse of stone. Light and darkness already existed and fell on it, but had no bounded place of their own. The other tangible realms formed as the Primordial Spirits gave their elements a place beside Dalel. Light and darkness drew apart first, forming Qaaniguaq and Woncu on either side of Dalel and bringing the Era of Isolation to an end. [[Píñáku]] and [[Zayam]] formed just before the [[Great Erosion]]. Aahi had no realm and forced her way into Dalel, and [[Aasila]] formed during the fighting. [[Q'ommer]] formed with the emergence of [[Konmai]] near the end of the Great Erosion.


The collapse of the boundaries between the realms during the Great Erosion began the [[Dawn Wars]], the conflict between Tñarilu and Náiluv. They are not fought in Dalel.
The Dawn Wars between Tñarilu and Náiluv began with the emergence of time, near the end of the Great Erosion, after the boundaries between the realms had collapsed. They are an endless conflict for control of space, and their ebb and flow produces day and night on Dalel. They are not fought in Dalel.


== See also ==
== See also ==