Fendralis: Difference between revisions
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{{ | {{Realms of Orethil Infobox | ||
|Realm Name=Fendralis | |Realm Name=Fendralis | ||
|Image=[[File:Fendralis - General 02.jpg|center|frameless]] | |||
|Spirit=Faydris | |Spirit=Faydris | ||
|Significance=A realm of balance and life, where the ocean’s smallest creatures shape grand, thriving structures. | |Significance=A realm of balance and life, where the ocean’s smallest creatures shape grand, thriving structures. | ||
}} | }} | ||
{{Realms of Orethil Sections | |||
|Introduction=The Realm of '''Fendralis''' is a vast tropical archipelago, once part of [[Orrakar]], but now claimed by the sea. Towering plateaus rise from turquoise waters, their sheer cliffs remnants of a world before the flood. Coral reefs, submerged ruins, and tangled kelp forests hide the remnants of a lost age, while monsoons and rogue waves shape the ever-changing landscape. | |||
Fendralis is made up of '''seven main islands''', each an autonomous member of the Fendralis Federation. These islands, though diverse in landscape and culture, are united by a shared heritage and a deep connection to the sea. Despite its beauty, Fendralis is not a land of peace—storms rage unpredictably, the depths hold forgotten secrets, and the Nahari who call this place home guard it fiercely. | |||
|Geography=Fendralis is a fragmented world, where land and sea intertwine in a way unlike any other realm. | |||
=== | ===The Seven Islands of the Fendralis Federation=== | ||
Each island of the federation has its own unique landscape, culture, and role within the archipelago. | |||
* '''Va’karis''' – The floating capital of the federation, built upon the highest remaining mesa. This island is the political and cultural heart of the Nahari people, featuring both above-water and underwater structures. | |||
* '''Azura’Shel''' – Known for its vast coral labyrinths and phosphorescent tidal caves, this island is home to the Nahari’s greatest navigators and deep-sea dwellers. | |||
- | * '''Stormhaven''' – A rugged island constantly battered by typhoons, its towering cliffs and hidden grottoes serve as fortresses for warriors and pirate fleets. | ||
* '''Mirak’Tol''' – A sprawling island with dense jungle-covered ruins from an age before the flood, filled with ancient Nahari relics and mysterious overgrown temples. | |||
* '''Driftspire''' – A chain of floating reef-islands, constantly shifting due to unpredictable tides. The Nahari here have adapted to a nomadic, seafaring way of life. | |||
* '''Oshen’Kai''' – Known for its tranquil mangrove forests and bioluminescent flora, this island is the center of spiritual and ecological preservation. | |||
* '''Black Shoal''' – A foreboding island where the waters turn dark, rumored to be cursed. Few return unchanged after venturing into its depths. | |||
- | ===Landforms=== | ||
* The Mesa-Isles – Towering rock formations, the last remnants of ancient Orrakari canyonlands, now standing as islands covered in lush jungle and waterfalls. | |||
* The Coral Wastes – Vast, treacherous reef fields, riddled with shipwrecks and submerged ruins, where only Nahari navigators can sail safely. | |||
* The Drowned Steps – The remnants of an ancient canyon road, now half-sunken, forming a maze of tidal channels and deep sinkholes. | |||
* The Abyssal Trenches – Deep ocean chasms, where the sun never reaches, rumored to be home to ancient beings and forgotten Nahari secrets. | |||
* The Stormbreak Coast – A region constantly ravaged by typhoons, where wave-carved cliffs and hidden grottoes serve as fortresses for Nahari warriors and pirate fleets. | |||
|Climate=Fendralis is a tropical realm, shaped by unpredictable weather patterns and a delicate balance between calm beauty and violent chaos. | |||
- Humid, Rain-Drenched Jungles – The islands are covered in thick tropical forests, rich with exotic plants, towering mangroves, and phosphorescent fungi | * '''Monsoon Seasons''' – The islands experience intense seasonal storms, flooding lowlands and reshaping coastlines. | ||
* '''The Ever-Tides''' – The tides in Fendralis are strangely erratic, sometimes changing without the influence of the moon, a phenomenon still unexplained. | |||
* '''Humid, Rain-Drenched Jungles''' – The islands are covered in thick tropical forests, rich with exotic plants, towering mangroves, and phosphorescent fungi. | |||
===Flora=== | |Flora and Fauna=Despite its harsh and shifting nature, Fendralis is teeming with life, much of it dangerous, predatory, or deeply tied to the sea. | ||
===Flora=== | |||
* '''Tidebloom Vines''' – Hardy plants that grow half-submerged, their roots adapting to both salt and fresh water. | |||
* '''Glowkelp''' – A luminescent underwater plant, lighting the depths like an eerie submerged forest. | |||
* '''Stormfruit Trees''' – Enormous, weather-resistant trees, their thick roots clinging to the edges of cliffs and plateaus. | |||
* '''Daggerleaf Reeds''' – Sharp, spear-like plants found in the Coral Wastes, capable of piercing soft flesh if stepped on. | |||
===Fauna=== | |||
* '''Reefstalkers''' – Fast, intelligent hunters, blending into coral and rock, striking from the shadows. | |||
* '''Tide Serpents''' – Massive aquatic snakes, capable of disappearing into the depths and striking from beneath. | |||
* '''Leviathan Rays''' – Enormous manta-like creatures, some large enough to serve as living transport for Nahari deep-sea dwellers. | |||
* '''The Drowned Ones (Rumored)''' – Said to be ancient Nahari, transformed by the abyss, appearing only in the darkest waters. | |||
|Cultural Significance=Fendralis is a symbol of balance, beauty, and the power of even the smallest forces to shape the world. | |Cultural Significance=Fendralis is a symbol of balance, beauty, and the power of even the smallest forces to shape the world. | ||
|Mythology and Legends=The ocean remembers what the land forgets, and the people of Fendralis do not trust the deep lightly. | |||
* '''The Drowned Gods''' – Some Nahari believe that ancient deities still sleep beneath the waves, waiting for the right call to rise again. | |||
* '''The Vanished Isles''' – Legends speak of islands that once existed, now completely gone, swallowed without a trace. Some say they move, appearing only in times of great change. | |||
* '''The Leviathan War''' – An old Nahari tale speaks of a time when great sea-beasts ruled, and their remains still sleep beneath the reefs, waiting to be woken. | |||
}} | }} |